**Mastery Loadouts**
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
DTMelodicMetal ★★★★★
Kommentare
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Listen to Captain America
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One of the best announcements ever. Really hoping the new Everest quest doesn’t have a damage cap. MCOC is immensely more complex than it was when Labyrinth of Legends was released. There are so many ways to raise the endgame content difficulty bar without limiting how much damage per attack can be done. Please let the…
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You’re thinking of reversed controls on special attacks or delirium nodes. Reversed controls nodes in Alliance War are called “confusion” (30 seconds duration) and “greater confusion (duration lasts all fight). There are currently 3 champions who counter confusion nodes. Mister Sinister, Emma Frost, and Mysterio, the…
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Read the whole OP. @StarshipHULK regarding your points: - I agree with #1 and #2 - #3 = I don’t agree with that comparison but I think I get the goal of you referencing that study. - #4 = I don’t have commentary on this because I’m not a game developer. - I 100% agree with #5. - #6 = The right attacker counter makes fights…
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I ran reversed controls (section 2 path 9) all last war season in tier 1. I ditched using Emma with Mysterio synergy after our 1st war last season because she was boring and took too long to KO certain defenders. I used Vision, Proxima Midnight, Quake, Magik, Corvus, Captain Marvel MCU, Sentinel, and Doctor Voodoo for…
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Or Morbius with a synergy that extends danger sense to science champions
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Do you mind reporting this in the Bugs Forum? I haven't seen much chatter on this topic with the latest update, but would like to get it looked into. No problem. I’ll fill out the bug report template in the bugs section. The lag I was referring to was posted by you guys here:…
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Delaying season 12 would be ideal. The game’s lag is still an ongoing issue. I’m using an iPhone XR with 500 mb/s WiFi, I get lag for nearly every fight in game.
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Thank you for posting this thread. Using an iPhone XR and iOS 12.4.1. This bug seems to be MCOC related instead of iOS related. The bug started happening after I updated to MCOC 24.1. It's occurred both before and after I updated to iOS 12.4.1
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@KerayZ I didn't know you were ilac lmao. About my Ghost comment, I was referring to how the AI is much more likely to not attack when players use a few basic strikes then back up to bait attacks. This was even more noticeable a few weeks back when players were posting tons of videos of AI countering Ghost when she phases,…
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Here’s a video from August 2018: https://youtu.be/QLnyJ1fs1CA Now, here’s a video from May 2019: https://youtu.be/Cb2_ytBK67A After comparing these two videos I would not be surprised if differences in AI behavior with countering intercepts is due to changes aimed at Ghost instead of actual intercepting techniques.
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Not as much as you think. The #1 war alliance has said 15 of their members are free to play.
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That’s probably the goal of top 3 season 11 players. Good news is there’s been talk Kabam is working on fixing this mistake.
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If he is and finished top 3 as someone else has said: - If his ally placed 1st, he should leave the trolling to his ally mate superiors. They’re much better. - If his ally placed 2nd, double rewards might be what his ally needs to cut the difference of deaths they had against the #1 war alliance down to <20. - If his ally…
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Good observation. Proxima's champion spotlight states she's a strong option for Labyrinth of Legends. The irony of that statement is she's a terrible option against LOL Maestro because his special attacks nullify Proxima's prowess and fury buffs even if Proxima evades his special attacks with dexterity.
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There would have been a lot more collusion and modding if everyone knew top 3 master got top 3 and master rewards. $3,000 offers to lose on purpose in early AW Seasons would be dwarfed by what would have been proposed this past season. Also, it’s beyond god-tier hilarious the 3rd place alliance got double rewards for their…
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DickSlug doesn’t discuss “cadence” or speed of attack animations in the articles I provided. I cited those articles because MCOC’s hitboxes/collision detection are one aspect of what Miike referred to as cadence. Here’s a source to support this statement:…
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Over time players become aware that different champions have different frames and speeds of animations to their attacks. When you use Quake you have to adjust how quick you alternate between using evade/dexterity and charging heavy attacks depending on who you are fighting. Against MODOK, you alternate these two things…
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She-Hulk chaining heavy attacks mid-combo is more important to fix than: - Vivified not working as intended for 3 months - Corvus taking coldsnap damage from freezerburn for 3 months - Pre-fight abilities (i.e., Stealth Spider-Man's Foam Cartridge) being bugged in Alliance War - Proxima Midnight's 200% offensive ability…
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Symbiote Supreme, She-Hulk, Spider-Gwen, Hood for the 1st 90%. Cap IW, Symbiote Supreme, She-Hulk, and Cap WWII (if you’re lucky enough to have the 6* duped) for the last 10%. Practice duels using dash attacks before the Champion uses the final hit of his special attacks to put your champ at close enough range to be able…
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For sure. Kingpin’s rage and AV’s tenacity are listed as passive abilities. With the increase of passive abilities the last 2 years, it makes sense updates are have an increased chance to have unintended interactions with existing game mechanics. To sum up this thread’s evidence for mods and devs: - Kingpin shrugs off stun…
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Archangel isn’t a good analogy for this situation, neurotoxin reduces both offensive and defensive ability accuracy. Citing a post where a developer said Kingpin’s rage ability is defensive would support your comment. Here’s a video from last December that shows Kingpin’s rage ability failing to shrug off stun every time…
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Kingpin’s rage ability was previously stated to be offensive. Here’s video of Kingpin shrugging off stun from parry when Crossbones has 5+ fury. Take your pick, offensive or defensive either way Kingpin is bugged: https://youtu.be/AiQGx7VS9NI
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All or nothing then right? No such thing as something in the middle lol. I've previously commented how mixing up combo inputs fools the AI into taking bait more often. Adjust your strategies and you won't waste time arguing about something you have no control over.
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Backdraft intercepting isn't as easy to maintain as it was before. I wouldn't say it's broken, Doctor Voodoo still owns the technique: https://youtu.be/furzz0NCf_M
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Top 3: Corvus Captain Marvel Hyperion Omega Red Namor Domino Doctor Voodoo Magik Symbiote Supreme Captain America IW Void Quake Aegon Nick Fury Blade Ghost Darkhawk Sentinel #4 Cull Obsidian Emma Frost Morningstar Hulk Ragnarok Killmonger Spider-Man Stark Enhanced
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https://youtu.be/SvCh0UTauMQ