**UPDATES TO ENLISTMENT GIFTING EVENT:**
To prevent exploitation, we will prevent new Accounts from being able to Gift enlistment crystals. We will also be taking action on those who are using 3rd Party Sellers, Bots and other farms to gift themselves mass amounts of Enlistment Crystals. Lastly, we will be adding an expiration timer to Enlistment Crystals. All unopened Enlistment Crystals will expire on Oct 18 @ 17:00 UTC. For more information, please see this post: https://forums.playcontestofchampions.com/en/discussion/346104/updates-to-enlistment-gifting-event
To prevent exploitation, we will prevent new Accounts from being able to Gift enlistment crystals. We will also be taking action on those who are using 3rd Party Sellers, Bots and other farms to gift themselves mass amounts of Enlistment Crystals. Lastly, we will be adding an expiration timer to Enlistment Crystals. All unopened Enlistment Crystals will expire on Oct 18 @ 17:00 UTC. For more information, please see this post: https://forums.playcontestofchampions.com/en/discussion/346104/updates-to-enlistment-gifting-event
Comments
I saw some live streams and yea, the addition of the timer to No Retreat made 6.1.1 very much easier.
Crossbones is still a pain to fight though. 😂
I don't disagree with the CEO's words. I disagree with attempting to use those words to mean anything except what they mean. The value of a customer's time is, at least for a company like Kabam, that you're competing for mindshare. The customer's time is valuable to *them*, and you're trying to get them to spend it on *you*. But the customer's time is not valuable in the sense that you owe them something for their time. That's completely different.
If you want to use the quote to support the notion that MCOC should be as entertaining as possible, you'll get no argument from me. If you try to use it to argue against the notion that the company doesn't specifically owe customers any compensation for the time they spend, that's when I'll point out that's completely ridiculous.
I consider my customer's time value, in the sense that I don't want to waste it. But the time they spend on the business activities they buy from me as a customer is not time that they deserve any compensation for. They pay for my time. I don't pay for theirs.
How is it a contradiction to say that I cannot know, for any particular person, whether content will be difficult, but I can know with reasonable certainty that the content will be difficult for a large number of players. We already *know* with absolute certainty that Uncollected is "difficult" for most players because most players cannot even *become* Uncollected: that level of difficulty is either too difficult to do directly or too difficult to even do the earlier prerequisite content for. If you want to debate the notion that technically we don't have the numbers to prove that, say, more than 50% of the player population isn't already Uncollected, go find someone else to debate that.
I don’t know your particular product offerings, and I wouldn’t assume to know your business. But someone competing for attention rather than selling a discrete product might beg to differ.
Dr. Zola
The thing you have bolded refers to skill and is not specific to 4* champions. If you are not skilled enough then you use a better often stronger choice of champion.
Your second point also states the content being too strong for their rosters. i.e. their champions aren't strong enough to take on the content.
We know Act 6 has more difficulty, that's a given. My argument isn't to do with it not being difficult but the so called frustrations we are being saved from by restricting 4* are not specific to only 4* and the only reason you would get frustrated by using a 4* is because they are not strong enough for the content. Hence why i listed as many reasons as i could think of at the time of what people find frustrating.
If anything this restriction has caused more frustration then any that would of been bought about by using 4* in Act 6, which you can see from the majority of the negativity from the announcement.
The contradiction lies in the fact you are saying its impractical to stop people from attempting difficult content because you don't know if they are capable of doing it. Then you say Kabam doing the same thing by restricting 4* is ok.
All this mention of people having problems with UC EQ etc are kinda irrelevant as i'm pretty sure those are not in a position to take on Act 6 anyway. Anyone who has 100% Act 5 doesn't have a problem with the the monthly EQ and its pretty routine.
Being on the beta test , did you not see the potential for using 4* for certain match ups ? or was your roster able to effectively handle all the nodes and matchups ?
Right. Exactly right. My feedback relevant to this issue was that I was fine with the limitation personally, because to me a limitation is just something to work towards overcoming whether I could do it or not. But I thought it would be a controversial limitation, and it had a possibly unintended side effect regarding synergies.
On the subject of whether I could do the content reasonably or not, I thought it was just barely within my limits to attempt, but I ran into a bug that limited the amount I could test. Even with that limitation, I was able to reach almost every boss on every map through what I thought was the easiest path, and I was able to bring them down on two of the maps.
FYI, the limitation I ran into was that I couldn't really use a lot of potions. You were supposed to be able to buy potions specifically for use in the test, but something caused my game to stop selling them to me, so I had to test much of Act 6 in hardcore mode.
I am far from the best player in the world, but I suspect my roster is better than average, even among higher tier players with the skill to attempt Act 6. Again, not the best, but certainly not bad. But I would consider myself a roster-building focused player.
Beyond that, I said that restricting rosters in the way that Kabam is doing isn't unreasonable for a long list of reasons not worth repeating here, but that I don't think it is the optimal way to do that. Which means I wouldn't do it myself, but I don't think it's a completely awful idea either. There's what I would do, there's what I would find completely unacceptable, and there's the vast majority of possibilities that lie in the middle. The Act 6 restriction falls in the middle for me.
it appears the first time you complete any story quest since the last update
to show wat you are currently atr.
The whole discussion is centered around the ban on 4* and the reasoning behind it. Kabam's response was gating is used to to avoid a frustrating experience for the players. Another user had said this meant they were saying gating was done because 4* were perceived as too weak. You said this wasn't the case, which i challenged to say what other reason is there that is specific to 4* that would be inline with their statement on the restrictions ?
If this still doesn't make sense, then no point going any further as we seem to be just going in circles and at the end of the day its not like its going to have any significant impact on anything.
So wait did you get to test multiple maps ? I thought only 6.1.1 was tested.
How does you roster look can i ask ? who are your top ranked champions ?
4/55: VIsion, Emma, Korg, Sparky, Archangel, Iceman, Magik
3/45: Mordo, Guillotine, Voodoo, Goblin, Hyperion, King Groot, Nightcrawler, Angela, Hood, Drax, Captain Marvel, She-Hulk, Spider-Gwen, Star-Lord
1/25 6*: Loki, Sabretooth, IMIW, Hulk Ragnarok, Sentry, Nebula, Captain America WWII
Have you done all the content in the game like LOL and variant ?
A bit surprising you only have 2 5/65 , i'm assuming you are saving up to rank someone you feel worthy
This is what makes it seem like a pay to play wall, because if you are in a position where you can't buy crystals and get bad luck then you got no alternative apart from grinding away, getting your 2 5* a month and praying for good luck or buying more crystals.
A little too much over-reaction in the first place? 😂😂
Domino 6* rank 2
CapIW 5/65
Sentinel 4/55
Sparky 4/55
Gulk 6* rank 1
Deffinetly not that bad of content. I will say I will have to expand my roster a bit before I go for exploration.