MYSTIC DISPERSION Suggested Change
I'd like to recommend a change in Mystic Dispersion that I think would be a lot more fair and respect the skill of players better. Currently, unless you get a mystic champion with MD in war or arena to use their power by baiting them often, there is no way to succeed against MD no matter how well you play. I'm not a fan or fights where there is nothing you can do to change the outcome. I think Mystic Dispersion would work far better if, instead of giving power to the opposing player when a buff expires, it removes power from you. That way, the more buffs you use, the more MD limits your power gain. I can also see this type of Mystic Dispersion not only more effective for fighting against characters with MD, but also for attack and finding ways to better combat against characters with power gain abilities such as Doctor Strange, Mordo, Hyperion, etc.
I would love to hear everyone's thoughts on this.