Cavalier difficulty please in EQ

Does anyone know if this is in the works, has Kabam addressed this already. If so please comment ππ
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Buff the rewards as well as adding a Cavalier11
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Absolutely on board with this. Uncollected is just as easy as master mode at this point. Need to update the difficulty and buff the rewards, or give us a new difficulty in general.4
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Yes please I know many who go through uncollected now so easily they donβt even bother reading the nodes. Would be nice to have another difficulty bringing more of a challenge8
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There are those that are too good for Master, but still, encounter some difficulty clearing Uncollected. Making Uncollected harder would mean these guys wouldn't be able to clear, and Heroic rewards just aren't good enough.Neonoctis said:Absolutely on board with this. Uncollected is just as easy as master mode at this point. Need to update the difficulty and buff the rewards, or give us a new difficulty in general.
Adding a Cavalier level with added difficulty and better rewards while leaving Uncollected alone would be the way to go. That way, you're not alienating a group from achievable awards that will help their roster.12 -
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Uncollected difficultly maybe easy for some but difficult for a lot. New content is better than making it uncollected more difficult. Cavalier quest is well needed but I ainβt in no rush for more content0
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Agreed, there are more and more players becoming uncollected and cavalier so they should definitely implement cavalier difficulty. Plus those who have been cavalier for a while may find a new difficulty refreshing and more challenging.0
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Kabam Said they are adding a Cavalier difficulty in the near future but they are going to basically Nerf UC Rewards dumb right!!!! I think so
https://youtu.be/xfbRYhBu5-Y skip to 21:11 I hope Kabam doesn't do this I hope the keep UC difficulty the same and don't nerf the rewards
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I'm not joking btw just wait a littleBabyMiike said:Kabam Said they are adding a Cavalier difficulty in the near future but they are going to basically Nerf UC Rewards dumb right!!!! I think so
https://youtu.be/xfbRYhBu5-Y skip to 21:11 I hope Kabam doesn't do this I hope the keep UC difficulty the same and don't nerf the rewards
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I dont see them adding a cav difficulty before Act 6 finishes tbh and am not looking forward to how much more ridiculous it will be. If its anything like 6.2 then I wont like it but I am fine with it being on the same difficulty and design as 6.11
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I donβt think Cavalier would be as ridiculous as 6.2 though. 6.2 is a permanent story quest that players can slowly build and grow towards. EQ is a timed, monthly quest. When I think about UC compared to 5.2-5.4, UC is easier and more manageable. Thatβs just in my own opinion though. It may be reversed for others.1
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Doesn't seem like we will get a Cavalier level EQ for awhile. Can't happen soon enough imo.0
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I won't be happy if they nerf uncollected and lower the rewards when they add a cavalier difficulty. Some players are happy at their current level. I enjoy playing and completing uncollected every month and earning the rewards from it. I enjoy where the difficulty is at. I am not cavalier and don't enjoy the crazy nodes with it. Why change the level of difficulty that is already in the game. Just add a new difficulty and leave uncollected as it is. Kabam shouldn't force ppl to do harder content just to earn the same rewards they are currently earning.2
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It sucks but there may be nothing for it. When they add Cavailier they will almost certainly bring UC in line with the difficulty progression of the other levels. I would think the rewards will still be good even if they get nerfed somewhat. Units will be nice. I'm sure a lot of players will feel the same way you do though.Neotwism said:I won't be happy if they nerf uncollected and lower the rewards when they add a cavalier difficulty. Some players are happy at their current level. I enjoy playing and completing uncollected every month and earning the rewards from it. I enjoy where the difficulty is at. I am not cavalier and don't enjoy the crazy nodes with it. Why change the level of difficulty that is already in the game. Just add a new difficulty and leave uncollected as it is. Kabam shouldn't force ppl to do harder content just to earn the same rewards they are currently earning.
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If ther neft the rewards from uc isnβt fair for non cavalier.2
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Uncollected is fairly difficult for people who've been Uncollected for only a few months and are still using 5/50s and 3/45s (I'm among them), and way too easy for Endgame/Cavalier players. We need a cavalier difficulty badly.3
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Rewards are pretty solid considering the effort. But cavalier difficulty would be interesting. I consider myself between something like a low to mid level summoner,despite that after the first week of monthly EQ, everything gets drab. So someone with more skill and well developed roster should be frustrated.XxLoganTDCxX said:Buff the rewards as well as adding a Cavalier
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If adding a Cavalier difficulty means nerfing the Uncollected rewards, then that's not a good idea. That'll screw over the entirety of the mid-tier players like myself.3
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Agerd. With that.FreeToPlay_21 said:If adding a Cavalier difficulty means nerfing the Uncollected rewards, then that's not a good idea. That'll screw over the entirety of the mid-tier players like myself.
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1) your time is off, it is in the 22-23 minute mark.BabyMiike said:Kabam Said they are adding a Cavalier difficulty in the near future but they are going to basically Nerf UC Rewards dumb right!!!! I think so
https://youtu.be/xfbRYhBu5-Y skip to 21:11 I hope Kabam doesn't do this I hope the keep UC difficulty the same and don't nerf the rewards
2) they did not say they would nerf the rewards unless they also nerfed the difficulty.0 -
My only issue with a cavalier difficulty would be the time added in the longer fights. Monthly quests are relatively stale regardless of difficulty, the time invested in longer fights can make that worse. At least imo.
Not against a increased difficulty, but not looking forward to spending more time fighting in an already stale environment.2 -
Scrap uncollected and call it Epic make it act 6ish difficulity, master somewhere between current master and uncollected and, this i can't stress enough. Units in ALL modes0
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As someone who went through the pain of exploring it definitely donβt bother, I wouldnβt even consider it until the rest of act 6 is out when you can get the full exploration rewards for the actBruinsfan8510 said:
6.2 was ridiculous, I just beat the Champion today, I have zero plans on 100% 6.2 for a long time hahaTehsigzorz said:I dont see them adding a cav difficulty before Act 6 finishes tbh and am not looking forward to how much more ridiculous it will be. If its anything like 6.2 then I wont like it but I am fine with it being on the same difficulty and design as 6.1
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not that i'm one of them .. (far from it) ... I can get through Master "easily" (assuming I read the nodes, and plan well, no pots needed), but Uncollected, I can get 1 pass through with some pots used .. but getting 100% is still out of my reachThecrusher_9756 said:Yes please I know many who go through uncollected now so easily they donβt even bother reading the nodes. Would be nice to have another difficulty bringing more of a challenge
that said, I agree with you 100% on this ... watching people taking out uncollected with their 15k champs and not even reading the nodes is amusing, but clearly they need a step up in difficultyheh
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