Quake and Nick fury synergy - Bug
ChrisJH
Member Posts: 7 ★
Hello guys..
So what I want to report is a bug that most ppl as I assume find it the way it is and don't report it cause I checked..
but its definitely a bug.. so quake with nick gets 3 auto evades.. so they should work as stealth spider..
if u were gonna hit..and u don't block it activates..BUT now with it if I hold heavy with my quake he gets conscussion so he is suppose to miss before he hits me.. so how my champ evades something that's weren't able to get hit by..
you get the point I guess.. it needs a fix else disable the synergy no reason a quake player to have this bugged one he hould already evade the hits.. so what it does exactly?
thank you
So what I want to report is a bug that most ppl as I assume find it the way it is and don't report it cause I checked..
but its definitely a bug.. so quake with nick gets 3 auto evades.. so they should work as stealth spider..
if u were gonna hit..and u don't block it activates..BUT now with it if I hold heavy with my quake he gets conscussion so he is suppose to miss before he hits me.. so how my champ evades something that's weren't able to get hit by..
you get the point I guess.. it needs a fix else disable the synergy no reason a quake player to have this bugged one he hould already evade the hits.. so what it does exactly?
thank you
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Comments
One ability will not trigger before or after the evade. They just both trigger at the same time
ifyougethit then auto-evade.. how you auto-evade something that didn't touch u.. so concussion comes 1st and then it comes the other shouldn't trigger both at the same time obv
also if u cant understand what im saying.. try to play quake with the synergy and u ll find no use or reason to exist as it doesn't do anything..synergies are there to buff or give an advantage..
This isn't even a case of being logic or not.
For Quake, an evade ability would trigger because of concussion, and the same evade ability would trigger due to the charges from the synergy.
None of the triggers take priority over the other for the activation, and so one doesn't trigger before or after the other, but rather they trigger both at the same time.
That's logical.
And even if it was a case of one taking priority over the other, then the synergy would have it over the concussion-evade ability. It's there everytime, and doesn't rely on other abilities (like concussion) for it to trigger
so lets see the logic of the auto-avade, great example is stealth spidey..
if you about to get hit auto-evade
… so the question is .. is quake about to get hit when the opponent got concussion? no he isn't is the answer.. so why the auto-evade triggers with the passive.. it should be trigger when she is about to get hit.. so if it weren't this godly sent buff from synergy she would took dmg.. so you can say she frightened seeing the punch coming and she evades out of fear.. ok then I get it.. and it is still wrong to my opinion...
anyway I told to community my point of view.. let the gms and developers decide ..
edit.. only the word auto-evade says something.. how you auto-evade holding heavy in order to evade.. its wrong anyway
They work the same way.If about to get hit, evade. That's how simple it is.
You're still thinking that her evade mechanic has a priority over the synergy, which isn't true.