Premium hero crystals: upgraded depending on Summoner's level?
Hey Kabam,
I was wondering if we could upgrade the crystals to reflect the summoner's progression in the story. For example, why are Cavaliers landing on 2 stars when we should (at the VERY least) be landing on either a 3 star (ideally 4 star).
I know this may seem ambitious but we literally have no need for 2 stars in Act 6 and almost every roll lands on a 2 star. Can you guys fix this at some point? We're not trying to be greedy, it's just most content for Cavaliers, require 5 stars and higher.
Thanks for your time.