Idea: don't change Act 6

CbelCbel Member Posts: 16
I know, you probably saw the title and came here to tell me off for even hinting at not changing Act 6, but hear me out...

What if an alternate version of Act 6 with the changes discussed were released, but the harder Act 6 was also left in as a challenge for those who want to try it?

The easier Act 6 would still offer the same rewards and allow progress to the next story components when released, but would also provide those who have completed Act 6 a chance to go back and experience the new version while still being rewarded.

This would alleviate the problems surrounding compensation for those who have already done Act 6, and allow summoners who feel stuck a chance to progress. I don't think allowing double the rewards for those going through both easy and hard versions would be particularly game-breaking, especially for the amount of work it entails. This also would provide some new(ish) content for people to work on, and help those who don't know if they should still work on Act 6 or wait for the change.

The primary issue I see with this would be those who have completed a portion and not want to repeat that content even on a new, easier version. But, the prospect of double the rewards I'm sure would help put some at ease. As it is, it will be very difficult, if not impossible, to satisfy and accurately compensate everyone at different progression levels in Act 6 anyways, so why not just open both easy and hard versions for everyone to play?

Comments

  • TP33TP33 Member Posts: 1,689 ★★★★★
    Ok but what if you actually come up with an original idea that nobody else has thought of instead of making the 1000th of this post
  • CbelCbel Member Posts: 16
    TP33 said:

    Ok but what if you actually come up with an original idea that nobody else has thought of instead of making the 1000th of this post

    Sorry, I don’t live on these forums and didn’t see it when searching
  • Artoria77Artoria77 Member Posts: 2,550 ★★★★★
    Do you really think kabam is gonna do this...?
  • CbelCbel Member Posts: 16
    Unio77 said:

    Do you really think kabam is gonna do this...?

    Why not? They have 2 difficulties in the back issues. This would basically be the same, and solve a lot of issues about compensation for those who already did it.
  • lowlevelplayerlowlevelplayer Member Posts: 4,292 ★★★★★
    Cbel said:

    Unio77 said:

    Do you really think kabam is gonna do this...?

    Why not? They have 2 difficulties in the back issues. This would basically be the same, and solve a lot of issues about compensation for those who already did it.
    uh.... have you seen the difference between the varient and classic difficulties?
    V4 first fight: 150K health. 11K attack. Namor. Strike Back node
    classic back issues#4 first fight: some unranked 3 star
    The rewards are a huge difference too
  • CbelCbel Member Posts: 16
    edited June 2020

    Cbel said:

    Unio77 said:

    Do you really think kabam is gonna do this...?

    Why not? They have 2 difficulties in the back issues. This would basically be the same, and solve a lot of issues about compensation for those who already did it.
    uh.... have you seen the difference between the varient and classic difficulties?
    V4 first fight: 150K health. 11K attack. Namor. Strike Back node
    classic back issues#4 first fight: some unranked 3 star
    The rewards are a huge difference too

    I’m not saying the difference in difficulty and rewards would be the same as variant and classic difficulties. I’m just saying they have done 2 different versions of the same quest before, so why not here also?
  • SuperiorSymbioteSuperiorSymbiote Member Posts: 1,862 ★★★★★
    edited June 2020
    Bright side this wasn’t as selfish as the last one
  • SpideyFunkoSpideyFunko Member Posts: 21,955 ★★★★★
    Cbel said:

    Unio77 said:

    Do you really think kabam is gonna do this...?

    Why not? They have 2 difficulties in the back issues. This would basically be the same, and solve a lot of issues about compensation for those who already did it.
    but there’s a couple legitimate reasons for that.

    Classic is to experience the event quest all over again. The first fight is an unranked three star. The rewards are some three star crystal shards and some mastery cores.

    Variant is a challenge. The first fight is an 11K attack Namor. The rewards are five and six star crystal shards, rank up gems, and a hefty amount of gold.

    the rewards scale with difficulty. Yours don’t, which means you’re just offering a bunch of bs fights for the same stuff you can get from a way easier act.
  • Hammerbro_64Hammerbro_64 Member Posts: 7,463 ★★★★★
    I see where the OP’s head is at and I propose this: for all the tricky fights they change, like Champion and other obnoxious final bosses, they can make a back issues boss rush thing where either all of them are lined up like the boss rushes we have done before, or each one is a 1-step 1-fight quest and there are like 6 quests in total.

    If we wanted to preserve those fights this would probably be the way to do it, because who actually cares about trying to slog through a path that we would have to do anyways in the actual story mode?
  • CbelCbel Member Posts: 16

    Cbel said:

    Unio77 said:

    Do you really think kabam is gonna do this...?

    Why not? They have 2 difficulties in the back issues. This would basically be the same, and solve a lot of issues about compensation for those who already did it.
    but there’s a couple legitimate reasons for that.

    Classic is to experience the event quest all over again. The first fight is an unranked three star. The rewards are some three star crystal shards and some mastery cores.

    Variant is a challenge. The first fight is an 11K attack Namor. The rewards are five and six star crystal shards, rank up gems, and a hefty amount of gold.

    the rewards scale with difficulty. Yours don’t, which means you’re just offering a bunch of bs fights for the same stuff you can get from a way easier act.
    I get your point, but I’m suggesting you would get Act 6 rewards from both. So people who go through both easy and hard versions would get the rewards twice. Those are some pretty nice rewards. I would absolutely do the same fights again for them.

    Plus, as someone who has explored act 6, I’m curious what the changes will be like but don’t want to go through again for nothing. And, I’m sure people who haven’t done all of act 6 will be curious what things were like before the changes.
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