Rewards Buff for UC. September Quest

RiderofHellRiderofHell Member Posts: 4,659 ★★★★★
edited August 2020 in General Discussion
Here is August Rewards for UC.

Now for Septemeber

I dont see anything considered a buff when you slightly nerfed 4* shards and increased T2a! How is that buff? Adding units in october?? Why not this coming event quest??

6* shards and 5* remain the same...this game already has r3 6* yet you continue to hinder players from growing their roster by being greedy with the shards as it is

Comments

  • DeaconDeacon Member Posts: 4,255 ★★★★★
    let's just hope they don't stick 30 paths on us for exploration
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  • bm3eppsbm3epps Member Posts: 1,157 ★★★
    edited August 2020
    I can't wait to get another 6*...
  • spiderknight616spiderknight616 Member Posts: 591 ★★★

    Lol rewards are same

    Significant gold buff, plus we're getting a full T2A for exploration. That's a decent enough buff.
  • Thicco_ModeThicco_Mode Member Posts: 8,852 ★★★★★
    edited August 2020
    literally all you lose is 420 4* shards. id happily exchange that for 150 units and like 2/3 of a t2a
  • Esket1t_420Esket1t_420 Member Posts: 548 ★★★
    i wish we didn’t lose the 1500 5* shards too, that kinda sucks
  • BlackOracleBlackOracle Member Posts: 256 ★★★

    i wish we didn’t lose the 1500 5* shards too, that kinda sucks

    It's the same 7500 shards just split differently.
  • YawYeetYawYeet Member Posts: 34
    Wow 1/2 t2a of what i can earn from aq every week. Also a nice amount of gold, it can get me 1/4 the way to ranking up and leveling a champ.
  • LibertyPrimeV1LibertyPrimeV1 Member Posts: 4,179 ★★★★★
    Why did they take So Much from Completion and stick it in Exploration? This "Buff" just makes no sense, not talking about the Added T2 Alpha Fragments and T4CC Crystals here... I'm saying why was it necessary to move so much out of Completion which only Hurts the Newly Uncollected Players who can't 100% it right away and makes it just a bit more of a wait for High Tier Uncollected/Cavalier Players, as well what was the reasoning for reducing the 4 Star Shard amount of all things? Was Two 4 Stars a month really That Game Breaking for Uncollected Players, who most don't even use them and only collected them for Synergies or 5 Star Shards...

    Side note the argument that "since there's other Events with Similar Rewards this Event's Rewards should then suffer" makes No Sense because you're still putting the same amount of Effort and Time.
  • te_dua_shumte_dua_shum Member Posts: 1,001 ★★★★
    wait a moment: completing UC right now gives 900 6* shards, 2700 4* crystal, 2500 5* shards and ten class sig. stones, while the new version will give 1500 5* shards, 1200 4* shards, no 6* shards nor sig stones, but three t4cc crystals (i excluded t5b and t2a because the quantity didn't change). how can they call it a buff? kabam buffed exploration but nerfed completion, and i'm not a big fan of this.
  • Silver_SagaSilver_Saga Member Posts: 363 ★★★
    This is so far removed from a "buff" it's borderline comical they think people will believe that.

    Eventhough I can 100% each UC nowadays, I still remember how it felt when I was newly uncollected and could barely, just barely complete UC once, it was an achievement to get those 900 6* shards and 2500 5* shards ! This "buff" must leave a bad taste to all the newly UC players and I feel sorry for them...

    A buff would be leaving the structure of the rewards as they were, just tweaking the numbers.
  • LibertyPrimeV1LibertyPrimeV1 Member Posts: 4,179 ★★★★★
    Following up on my previous comment, maybe the Difficulty is getting Reduced? That's the Only reason I could see why they'd take so much out of Completion and put it into the Exploration, still Newer Uncollected Players who can't 100% it right away are going to have a bigger grind getting to the point where they can 100% it...
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