**UPDATES TO ENLISTMENT GIFTING EVENT:**
To prevent exploitation, we will prevent new Accounts from being able to Gift enlistment crystals. We will also be taking action on those who are using 3rd Party Sellers, Bots and other farms to gift themselves mass amounts of Enlistment Crystals. Lastly, we will be adding an expiration timer to Enlistment Crystals. All unopened Enlistment Crystals will expire on Oct 18 @ 17:00 UTC. For more information, please see this post: https://forums.playcontestofchampions.com/en/discussion/346104/updates-to-enlistment-gifting-event
To prevent exploitation, we will prevent new Accounts from being able to Gift enlistment crystals. We will also be taking action on those who are using 3rd Party Sellers, Bots and other farms to gift themselves mass amounts of Enlistment Crystals. Lastly, we will be adding an expiration timer to Enlistment Crystals. All unopened Enlistment Crystals will expire on Oct 18 @ 17:00 UTC. For more information, please see this post: https://forums.playcontestofchampions.com/en/discussion/346104/updates-to-enlistment-gifting-event
**KNOWN ISSUE**
We have adjusted the node placement of the new AW maps to better allow path traversal. As a result, defender placements have been reset. Please, take a moment to re-place your defender setup. We will be pushing out a message in-game shortly.
We have adjusted the node placement of the new AW maps to better allow path traversal. As a result, defender placements have been reset. Please, take a moment to re-place your defender setup. We will be pushing out a message in-game shortly.
Over Powered Mini Bosses

I am wondering why the mini bosses in AQ have become so over powered and buffed that they are actually harder to beat than the main boss!?! A 35K tier one mini boos for map 4 is just ridiculous! Tone them down! I know you think that this is making it more competitive and increase your chances for profit but actually it is making it less desirable to play AQ and definitely makes me not use resources or spend ANY money on this game. The AQ maps should not increase in difficulty based on your alliance’s prestige since the rewards do not increase.
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Comments
I assume he’s looking at it each aq at a time. He gets the same amount of gold, BC, map 4 crystal etc each day. But he isn’t accounting for the the overall score bump due to the increasing prestige and how this impacts the rankings and rewards at the end of the week.
They do, barely, but not enough to match how much the difficulty increases.