**UPDATE - iPAD STUCK FLICKERING SCREEN**
The 47.0.1 hotfix to address the issue of freezing & flashing lights on loading screens when trying to enter a fight, along with other smaller issues, is now ready to be downloaded through the App Store on IOS.
More information here.
The 47.0.1 hotfix to address the issue of freezing & flashing lights on loading screens when trying to enter a fight, along with other smaller issues, is now ready to be downloaded through the App Store on IOS.
More information here.
My view of the game
Glads
Member Posts: 427 ★★★
firstly I just want to say I love this game. We have heard a lot of feed back on the game from many big guns and YouTube stars like seatin et al. While I love watching there channels and learn about from it, their perspective is an end game player. In my alluance we have 2 or 3 end game players but the majority and a way below, many spend tons of units which is the purpose of the game to make money. But, spending units to survive rather than progress is different i am guessing more than 50% spend to survive.
As a caviler rank player I was looking forward to a new level of the month quest, but like seatins comments you need a huge roster or formidable skill to clear this. After all we have seen YouTube star like Jason voorshee clear this with a 4 star team again these are end game player. Most of my p4 alliance aren't bothering as they feel the rewards aren't worth it, but I wish I could even try only have 1 champ suitable for the first quest.
Removable of completion rewards in uncollected was disappointing i guess that was expected.
But, unlike other i feel treasure Island provides great resources and is pretty easy so thank you kabam.
I feel that alliances quests are spot on and I enjoy these they are a good source of rewards and can use your favourite characters who might not have any use in the game like Luke cage my first decent 5star, who no longer has a role in the game.
Wars, again I like the yeam work and line banter that comes with wars, and thank you kabam for improving the rewards about a year ago. But I feel now they are outdated, particularly with global nodes flow and stubborn we are spending a heap of units and glory just to survive thos isn't fun, with respect to how much you need to spend anywhere between 5 to 25items a war, the season rewards are outdated my person option is if you want global nodes then lessen the placement nodes or remove one or the other not both. The only other thing is matchmaking we are fighting alliances who have double or 2.5x our alliance rating, my personal opinion is alliance rating and war rating need to be combined, as many alliances just cruse as the rewards arent too bad in gold 1 in contrast to p3.
One last thing when thinking about you development pathway remember those who aren't end game and think of ways to empass them in your development.
Many of us might be frustrated with our lack of options in the roster, but think of other content we can have a shot at.
We love this game
As a caviler rank player I was looking forward to a new level of the month quest, but like seatins comments you need a huge roster or formidable skill to clear this. After all we have seen YouTube star like Jason voorshee clear this with a 4 star team again these are end game player. Most of my p4 alliance aren't bothering as they feel the rewards aren't worth it, but I wish I could even try only have 1 champ suitable for the first quest.
Removable of completion rewards in uncollected was disappointing i guess that was expected.
But, unlike other i feel treasure Island provides great resources and is pretty easy so thank you kabam.
I feel that alliances quests are spot on and I enjoy these they are a good source of rewards and can use your favourite characters who might not have any use in the game like Luke cage my first decent 5star, who no longer has a role in the game.
Wars, again I like the yeam work and line banter that comes with wars, and thank you kabam for improving the rewards about a year ago. But I feel now they are outdated, particularly with global nodes flow and stubborn we are spending a heap of units and glory just to survive thos isn't fun, with respect to how much you need to spend anywhere between 5 to 25items a war, the season rewards are outdated my person option is if you want global nodes then lessen the placement nodes or remove one or the other not both. The only other thing is matchmaking we are fighting alliances who have double or 2.5x our alliance rating, my personal opinion is alliance rating and war rating need to be combined, as many alliances just cruse as the rewards arent too bad in gold 1 in contrast to p3.
One last thing when thinking about you development pathway remember those who aren't end game and think of ways to empass them in your development.
Many of us might be frustrated with our lack of options in the roster, but think of other content we can have a shot at.
We love this game
7
Comments
With cavilier, I am afraid I have to disagree with you, first chapter is all about multiple debuffs, and each chapter has different specs
Only 2 subs have any strict requiremets, dis tract and the one with buffs, outside of those it is just a matter of a slightly longer fight
Also cavalier EQ shouldn’t be hard for a platinum 4 alliance, you should all have a built up roster to handle that easily.
And finally, matchmaking should never again factor in prestige or alliance rating, you want your platinum 4 rewards you beat alliances fighting for platinum 4, not some random gold 2 group just because they match your alliance rating.
Great nickname, firstly I dont have Nick or gwenpool, I have a few very good r5 champs that is true but only about 6 r5 5stars and due to the drop rates of those crystals still missing some unique champs for niche nodes.
My biggest concern is uncollected was very easy no revives but cavilier is extremely hard no obvious step more of a giant leap
Thanks for ur reply
Thank you kabam, for allowing me to dupe my 6 star Domino Today :)tho.
Of course that’s assuming your opponents were actually hard, but i suspect you saw very few maxed 5*s on defence in that time because it was when matches were based on your alliance prestige.
Regardless, yes uncollected is stupidly easy, but cavalier isn’t supposed to be easy, it’s supposed to be challenging for even those that have 100% act 6, I’ve not come close to 100% act 6 and I fully explored cav with little to no item use.
You also didn’t explain where the likes of nick fury and gwenpool are required for chapter 1? Because as I said, you could use anyone, could use Star lord if you wanted and still be easy if you maintain your combo.