Sentry needs a buff so here’s an idea I came up with. Disclaimer: I know there a thread on this nobody uses it blah blah blah nothing’s confirmed I don’t work for kabam you know the drill let’s get on with it.
Reality warpAt the start of the fight gain 1 reality warp per persistent charge on Sentry. Each reality warp gives Sentry the following bonuses:
- 2000 energy resistance
- +5% attack
- 5% of a bar of power every 5 seconds
If Sentry is on 0 persistent charges gain 1 reality warp at the start of the fight. For every 10 hits on the combo meter gain +1 reality warp.
Persistent charges Max: 40Gain a persistent charge at the end of the fight +1 for every reality warp on Sentry. If this exceeds 40 gain only 40.
Power withinSentry can switch between 4 modes. These modes are:
- Reality protection
- Overpowering light
- Thrusting might
- Dark force
- ENTER THE VOID
Reality protection modeIn reality protection mode Sentry gains 5 combo shield passives. One is removed every time Sentry would lose his combo. In this mode Sentry can gain a combo shield passive by ending a combo on a medium attack. Sentry also gains +25% block proficiency. Sentry doesn’t lose these combo passives in his other modes. Sentry starts in this mode and switches to it every time he isn’t in another mode
Overpowering lightWhen Sentry has 25-40% of his maximum power (around 1 bar) he enters this mode. Overpowering light makes his special 1 attack unblockable. He also does +50% of damage done by beam attacks as direct energy damage.
Thrusting mightWhen Sentry has 60-75% of his max power (around 2 bars) he enters this mode. In this mode all combo shield passives are converted into +10% attack during the special. Also deal +1% of the damage done by the attack as direct energy damage for every reality warp.
Dark forceWhen Sentry has 100% of his max power he enters this mode. In this mode he instantly purifies all debuffs on him and converts them into a passive fury granting +100% attack per debuff purified for 0.5 seconds. This attack bonus instead becomes 125% attack per debuff if any of the debuffs were damaging.
ENTER THE VOIDIn this mode Sentry is almost completely taken over by the void inside of him. His opponents feel his intimidating presence and thus their regeneration and power gain rates are reduced by 200%. During this mode the opponents combat power rate is reduced by 90% and block proficiency is increased by 50%.
Heavy attacks in this mode place a stacking degeneration debuff on the opponent dealing 10% of attack over 5 seconds. Sentry consumes all combo shield and Reality Warp charges to convert them into a regeneration and power gain passive on the opponent lasting 25 seconds. For each reality warp consumed they gain 10% of their max power over its duration. For every combo shield consumed it regenerates them for 10% of Sentrys max health.
At the end of this mode Sentry gains back half of the charges he had at the start. If the fight ends in this mode he gains half as persistent charges.
Special 1 attack The final hits of this special are energy damage and do not make contact.
Special attack 2During this special all debuffs are paused on the opponent (this allows you to parry then throw special and instantly retaliate with a heavy/combo)
Special attack 3After this attack switch to ENTER THE VOID MODE for 25 seconds. (I was thinking in this mode give him some red/black flare around him.)
POWER OF A MILLION SUNSWhen gaining a reality warp 50-100% chance to gain another.
Increase maximum persistent charges by 0-10.
Hope you liked it. A lot going on here. You can go for burst damage with the L2 or for more sustained damage with the L3. He is viable for power control because of how quickly he can get to the L3 and he also has utility with energy resistance that maxes out at 100,000. L3 can also do tons of damage with debuff purification. Seems fun. If he is fully ramped he can gain:
250% of a bar of power every 5 seconds.
250% more attack
And (technically) infinite attack on the L3 depending on debuffs. However the most I’ve seen is 21 (Mr Fantastic) and that would mean 2875% extra attack. Pretty insane.