What are some game mechanics/buffs/debuffs you want to see?
Mr.0-8-4
Member Posts: 489 ★★★
Hey everyone,
With Kabam giving us a chance to choose our own champs for November, I thought it would be a helpful idea if we could create a thread where we can all brainstorm some game mechanics/debuffs/buffs/passives that you would like to see in the game.
I'll go first. A cool idea for Omega Sentinel would be "Robotic interface". This debuff would have a delayed inverted controls function which could activate the moment you're stunned. The cool part would be that unlike Emma Frost's inverted controls, this one would switch from inverted to normal and back before returning to normal. This would make avoiding her inverted controls difficult as it would throw your rhythm off.
With Kabam giving us a chance to choose our own champs for November, I thought it would be a helpful idea if we could create a thread where we can all brainstorm some game mechanics/debuffs/buffs/passives that you would like to see in the game.
I'll go first. A cool idea for Omega Sentinel would be "Robotic interface". This debuff would have a delayed inverted controls function which could activate the moment you're stunned. The cool part would be that unlike Emma Frost's inverted controls, this one would switch from inverted to normal and back before returning to normal. This would make avoiding her inverted controls difficult as it would throw your rhythm off.
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Where you can freeze your opponent in the spot and they can't dash back or dash forward.
It would be cool if all spider champs could have this
"Power reroute": Omega Sentinel places a debuff on opponent which steals 25% of power from opponents (and adding it to Omega Sentinel's power bar) when activating a special, effectively making her a powerful power control champ
So basically, you don’t need to hit the opponent with an attack to trigger its effect. So you could whiff a light attack and it would launch a spell or something. Maybe it would be a projectile, maybe it would just apply an effect. Maybe it’s effect could change on constitutions like current buffs or debuffs in the opponent, even just a straight nullify. Would create a distance element to the game
Lets keep this thread alive so that the Kabam team can see it and possible gather some inspiration from ideas from the community.
While it is active the opponent cannot autoblock and specials are unblockable. If the opponent tries to autoblock while it is active it refreshes.
It could be for characters like storm and storm pyramid x.