Anonymous wrote: » Diversity contradicts competition. If we ranked certain champs for war defense because they were effective at stopping the other alliance from beating us, then they shouldn't be penalized if I place them because of diversity.
GroundedWisdom wrote: » The fundamental issue with it
DNA3000 wrote: » GroundedWisdom wrote: » The fundamental issue with it The fundamental issue with what.
GroundedWisdom wrote: » DNA3000 wrote: » GroundedWisdom wrote: » The fundamental issue with it The fundamental issue with what. With the inclusion of the metrics again.
GroundedWisdom wrote: » The fundamental issue with it is the removal of Defender Kills serves a purpose. It was important to remove the penalty for making an effort because the numbers mounted so high that it was a nail in the coffin. There shouldn't be a penalty for trying in Attack. There should be a penalty for the Match (Losing). Again, there shouldn't be a sacrifice for making an effort in Attack. No one should wait 24 hours to give up trying because a Win is not possible due to Kills. There has to be another way to encourage trying and taking a Loss through effort. Which is why I mentioned previously that Defender Kills contradict Diversity. Diversity is such a low metric that Allies will inevitably focus on Defender Kills regardless and it will leave Diversity as pretty much insignificant. Reason being, Defender Kills can mount, and Diversity is a set amount. 30 Players, 15 Item Uses each, 3 Champs to start, which means a great deal of Points to accumulate for people trying. Defender Kills are the opposite of Diversity. Which is why I stated that if they introduced it again at all, it has to be at such a low metric it doesn't become the defining metric of Wars.
DNA3000 wrote: » GroundedWisdom wrote: » DNA3000 wrote: » GroundedWisdom wrote: » The fundamental issue with it The fundamental issue with what. With the inclusion of the metrics again. The inclusion of what metrics again? No one suggested reincluding any metrics "again" so I'm not sure what you are replying to.
GroundedWisdom wrote: » DNA3000 wrote: » GroundedWisdom wrote: » DNA3000 wrote: » GroundedWisdom wrote: » The fundamental issue with it The fundamental issue with what. With the inclusion of the metrics again. The inclusion of what metrics again? No one suggested reincluding any metrics "again" so I'm not sure what you are replying to. I'm talking about the inclusion of Defender Kills again. Thought it was obvious.
DNA3000 wrote: » Anonymous wrote: » Diversity contradicts competition. If we ranked certain champs for war defense because they were effective at stopping the other alliance from beating us, then they shouldn't be penalized if I place them because of diversity. This position is problematic in two ways. First, it is essentially always mathematically possible to convert a penalty for one side into a bonus for another side. So any position that says "any penalty on me is unfair" is saying any bonus for the other side is unfair, which is untenable. Second, saying a rule change "contradicts competition" isn't saying anything significant, because virtually all rules in all games can be described in that way. But what matters is the overall nature of the game, not the local effects of the rule. The balk rule in baseball can be said to contradict competition because it limits what the pitcher can do. Limiting the pitcher is penalizing the defense and eliminates one way for them to compete. But that rule exists because the loss in competitive options for the defense is seen as a reasonable price to pay for a game that is overall more competitively interesting. That is partially an arbitrary choice, but it is not a baseless one. The devs can and should change the nature of the game to make it function better within the context of what they want to encourage. Many players were saying that the competition in AW was a boring kind of competition because defenses had become staid. Altering the rules of the competition is a reasonable way to address that problem, a way that every game in history that lasts long enough eventually utilizes. They should just do so in a way that actually makes sense for the intended goals.
DNA3000 wrote: » GroundedWisdom wrote: » DNA3000 wrote: » GroundedWisdom wrote: » DNA3000 wrote: » GroundedWisdom wrote: » The fundamental issue with it The fundamental issue with what. With the inclusion of the metrics again. The inclusion of what metrics again? No one suggested reincluding any metrics "again" so I'm not sure what you are replying to. I'm talking about the inclusion of Defender Kills again. Thought it was obvious. Fortunately for me, I didn't suggest doing that so I can safely assume you must be responding to someone else.
GroundedWisdom wrote: » DNA3000 wrote: » GroundedWisdom wrote: » DNA3000 wrote: » GroundedWisdom wrote: » DNA3000 wrote: » GroundedWisdom wrote: » The fundamental issue with it The fundamental issue with what. With the inclusion of the metrics again. The inclusion of what metrics again? No one suggested reincluding any metrics "again" so I'm not sure what you are replying to. I'm talking about the inclusion of Defender Kills again. Thought it was obvious. Fortunately for me, I didn't suggest doing that so I can safely assume you must be responding to someone else. I'm talking in general. I wasn't addressing your ideas. I didn't quote you. The number one subject discussed in the Thread is bringing back Defender Kills. Surely you can see that.
linux wrote: » Kabam Miike wrote: » zero7 wrote: » Scotty2hotty33_ wrote: » I got a warning today, and I replied with some horrible language. Out of that came a great dialogue with @Kabam Miike. He's aware of how bad the aw situation is, and sounded like they really want a fix for aw. I'm going to wait and see what they do. Mike didn't have to respond to me individually but he did. Imo if they keep diversity we should get rdt. Or they should make it where our awd 5/50s are useful again. Call me gullible, but I think they're going to fix it. For now I'm backing off, and going to let them work out an aw fix. it comes down to one question: which setup makes kabam more money. that’s it. i don’t blame kabam- its a business. but how players feel about the change means zero, except to the degree that it reduces participation and profit. This is exactly what I talked about with Sctty2hotty33_, we don't need "pressure" to make changes. We already agree that there is work that needs to be done with Alliance Wars, especially from where it started with this iteration. We're getting closer to where we want to be with Alliance Wars, and we'll know more after this series of wars finish. We are committed to making sure we make this mode the best that it can be! We're not giving up, and we want to work with you guys to make it happen. We understand that it's frustrating that it's taking a while, but this might take a few more iterations. Hopefully not many, but we're going to have to wait and see where we're at soon! It's no closer this week than it was last week -- I know you changed nodes, but as predicted the result wasn't a change in difficulty. It's frustrating because you were told in no uncertain terms that these node changes wouldn't be enough to prevent full exploration.
Kabam Miike wrote: » zero7 wrote: » Scotty2hotty33_ wrote: » I got a warning today, and I replied with some horrible language. Out of that came a great dialogue with @Kabam Miike. He's aware of how bad the aw situation is, and sounded like they really want a fix for aw. I'm going to wait and see what they do. Mike didn't have to respond to me individually but he did. Imo if they keep diversity we should get rdt. Or they should make it where our awd 5/50s are useful again. Call me gullible, but I think they're going to fix it. For now I'm backing off, and going to let them work out an aw fix. it comes down to one question: which setup makes kabam more money. that’s it. i don’t blame kabam- its a business. but how players feel about the change means zero, except to the degree that it reduces participation and profit. This is exactly what I talked about with Sctty2hotty33_, we don't need "pressure" to make changes. We already agree that there is work that needs to be done with Alliance Wars, especially from where it started with this iteration. We're getting closer to where we want to be with Alliance Wars, and we'll know more after this series of wars finish. We are committed to making sure we make this mode the best that it can be! We're not giving up, and we want to work with you guys to make it happen. We understand that it's frustrating that it's taking a while, but this might take a few more iterations. Hopefully not many, but we're going to have to wait and see where we're at soon!
zero7 wrote: » Scotty2hotty33_ wrote: » I got a warning today, and I replied with some horrible language. Out of that came a great dialogue with @Kabam Miike. He's aware of how bad the aw situation is, and sounded like they really want a fix for aw. I'm going to wait and see what they do. Mike didn't have to respond to me individually but he did. Imo if they keep diversity we should get rdt. Or they should make it where our awd 5/50s are useful again. Call me gullible, but I think they're going to fix it. For now I'm backing off, and going to let them work out an aw fix. it comes down to one question: which setup makes kabam more money. that’s it. i don’t blame kabam- its a business. but how players feel about the change means zero, except to the degree that it reduces participation and profit.
Scotty2hotty33_ wrote: » I got a warning today, and I replied with some horrible language. Out of that came a great dialogue with @Kabam Miike. He's aware of how bad the aw situation is, and sounded like they really want a fix for aw. I'm going to wait and see what they do. Mike didn't have to respond to me individually but he did. Imo if they keep diversity we should get rdt. Or they should make it where our awd 5/50s are useful again. Call me gullible, but I think they're going to fix it. For now I'm backing off, and going to let them work out an aw fix.
DNA3000 wrote: » GroundedWisdom wrote: » DNA3000 wrote: » GroundedWisdom wrote: » DNA3000 wrote: » GroundedWisdom wrote: » DNA3000 wrote: » GroundedWisdom wrote: » The fundamental issue with it The fundamental issue with what. With the inclusion of the metrics again. The inclusion of what metrics again? No one suggested reincluding any metrics "again" so I'm not sure what you are replying to. I'm talking about the inclusion of Defender Kills again. Thought it was obvious. Fortunately for me, I didn't suggest doing that so I can safely assume you must be responding to someone else. I'm talking in general. I wasn't addressing your ideas. I didn't quote you. The number one subject discussed in the Thread is bringing back Defender Kills. Surely you can see that. Since I've posted a few million words explaining how the root of the defender kill complaint can be addressed without bringing back defender kills, and thus the root of the complaint is more fundamental to how defender kill removal is a direct attack on alliance competition and not about defender kills at all, apparently I am unable to see that.
BuzzLightyear wrote: » @Kabam Miike You guys really have to do something about this new War format. Many alliances are back to swapping, in order to manipulate their War rating. Once they hit a certain plateau at a high War rating, they swap with a much lesser alliance that has a very low War rating that said alliance has been keeping on the side until it reached a certain overall low War rating, then they swap & build that one up, while the other one lowers, then will do it again once the previous alliance hits a rock bottom low War rating; & gaining multiple manipulated 5* shards in doing so. Talk about fair play to all MCOC gamer's, eh? Screen shots can be provided
BuzzLightyear wrote: » Sith_Lord wrote: » BuzzLightyear wrote: » @Kabam Miike You guys really have to do something about this new War format. Many alliances are back to swapping, in order to manipulate their War rating. Once they hit a certain plateau at a high War rating, they swap with a much lesser alliance that has a very low War rating that said alliance has been keeping on the side until it reached a certain overall low War rating, then they swap & build that one up, while the other one lowers, then will do it again once the previous alliance hits a rock bottom low War rating; & gaining multiple manipulated 5* shards in doing so. Talk about fair play to all MCOC gamer's, eh? Screen shots can be provided Yeah, dude. It's a joke now! This is one of the main reason's as to why I just left my last alliance... What do you mean by it's a joke?
Sith_Lord wrote: » BuzzLightyear wrote: » @Kabam Miike You guys really have to do something about this new War format. Many alliances are back to swapping, in order to manipulate their War rating. Once they hit a certain plateau at a high War rating, they swap with a much lesser alliance that has a very low War rating that said alliance has been keeping on the side until it reached a certain overall low War rating, then they swap & build that one up, while the other one lowers, then will do it again once the previous alliance hits a rock bottom low War rating; & gaining multiple manipulated 5* shards in doing so. Talk about fair play to all MCOC gamer's, eh? Screen shots can be provided Yeah, dude. It's a joke now! This is one of the main reason's as to why I just left my last alliance...
Anonymous wrote: » BuzzLightyear wrote: » Sith_Lord wrote: » BuzzLightyear wrote: » @Kabam Miike You guys really have to do something about this new War format. Many alliances are back to swapping, in order to manipulate their War rating. Once they hit a certain plateau at a high War rating, they swap with a much lesser alliance that has a very low War rating that said alliance has been keeping on the side until it reached a certain overall low War rating, then they swap & build that one up, while the other one lowers, then will do it again once the previous alliance hits a rock bottom low War rating; & gaining multiple manipulated 5* shards in doing so. Talk about fair play to all MCOC gamer's, eh? Screen shots can be provided Yeah, dude. It's a joke now! This is one of the main reason's as to why I just left my last alliance... What do you mean by it's a joke? Meaning he left his alliance because they were shelling for more shards.
Sith_Lord wrote: » Anonymous wrote: » BuzzLightyear wrote: » Sith_Lord wrote: » BuzzLightyear wrote: » @Kabam Miike You guys really have to do something about this new War format. Many alliances are back to swapping, in order to manipulate their War rating. Once they hit a certain plateau at a high War rating, they swap with a much lesser alliance that has a very low War rating that said alliance has been keeping on the side until it reached a certain overall low War rating, then they swap & build that one up, while the other one lowers, then will do it again once the previous alliance hits a rock bottom low War rating; & gaining multiple manipulated 5* shards in doing so. Talk about fair play to all MCOC gamer's, eh? Screen shots can be provided Yeah, dude. It's a joke now! This is one of the main reason's as to why I just left my last alliance... What do you mean by it's a joke? Meaning he left his alliance because they were shelling for more shards. Not entirely true. I meant that the new season of AW in itself, is a complete & utter joke. No real skill is required anymore to conquer the entire map, as it stood last season, because the entire map itself is laughable. Defender kills & attacker kills are now completely obsolete. It doesn't matter how many items are used on each alliances end, or how many bosses are brought down, anymore. Now, it's all about who has **** champs ranked up, that would never get ranked up other than for running the arena. Who has the highest defender rating, putting all members of the community in a position to add, & or unlock, masteries that will give us the highest pi there is. All this in retrospect truly took the fun out of something that was really fun. Also considering that we have to all conform to this new & horrible format, the rewards weren't even increased. I cannot fathom someone being excited on their train ride home from work, because they're going to R4 their 5* Iron Patriot or Kamala Khan. Let's be for real now...