**Mastery Loadouts**
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
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I don’t run them during the season for defence purposes and I use far more than just OR and Ghost during season and suicides hurt far more than they help in my opinion.
I also did my 7.1 completion right after with it turned on, and there's definitely a path for each quest fit for suicides. For exploration, on the other hand, there are definitely some non-suicides friendly paths or bosses, like that heal reversal Night Carnage, Advanced Heal Block one, and the Special Delivery one.
But among these you can get around some using Quake or Archangel, or even take the toil of the recoil damage, which is not really bad if you only need to fire one or two specials. Right now, I'm currently at 70% exploration without turning suicides off. I'm skipping the paths where it is really necessary to turn it off and I'll run through them with it turned off.
I also recommend maxing out Coagulate to make non-suicide friendly champions viable. I maxed it for Quake and AA. They only take 5% damage per fight from the bleed but it also made me able to use Doom a lot. (Fire two SP2s to maximize the Fury). I even soloed some bosses with him on suicides like that Hela.
But the real issue here is we should normalize turning suicides on and off outside of War. There are a lot of champs that are really efficient with it turned off and we must plan our progression with our masteries. Potion farming is also faster if you're going to deal with recoil and Arena is tons better for those who wants to units. You can complete or explore content with it turned on and off as scheduled. I'm ranking 5 Professor X as a preparation for the Abyss and exploration of some permanent content and I need it turned off for that while timing my Arena grind.
But I really I hope Kabam make changes to the mastery system because it's too primitive in its current state compared to mastery systems existing in other games. Removing the costs between switching 'might' break the game but at least make mastery presets to make switching easier and let us use other resources like gold or battlechips for switching them. Running suicides shouldn't hinder us from enjoying some of the champs we pulled from grinding this game.
Then I stepped into AQ. I am normally the final boss attacker in my alliance. My AQ team consists of 5/65 Corvus, 6 star Rank 1 Proxima, and a champ that I rotate such as Colossus, Ghost, Human Torch, etc. Whoa!!! I had not noticed it during a few arena fights that I tried to test the characters, but the power drop was very noticeable. I can usually 1 shot him with Corvus, even when he is still noded up. This time around it took 4 tries. I turned them back on, immediately after that.
I of course use willpower, and also put 2 points in coagulate. The droop in health can be irritating, but the fights do end much quicker, and for me shorter fights are the way to go. There are definitely where they need to be turned off though (Abyss, parts of act 6 (and potentially 7), and other content like that.
All in all, I can say that in my personal opinion, they are worth it.
(Though it would certainly be a welcomed change for us to get a mastery set up selector)
Not gonna argue about how beastly a few champs can become, it is pretty satisfying. If anything it just shows how much free mastery switching needs to be out in the game.
I turned them off by the end of the day as the benefits were less than the issues. I personally like keeping my health and being able to spam specials with a lot of different characters than being tied to just 5 of the same ones, even if they go much harder. Quake may take longer without suicides, but she has the extra health as a cushion just in case I slip up. BWCV is still great without them, especially if you keep Willpower active. Again, a little slower, but basically always full health and can spam all specials. Doom, Colossus, NF, SymSupreme , Void, Falcon all work better without them and get the willpower healing, unlike robots who can do better with suicides if you don't use specials.