Maybe make side quests... less complicated?

Fear_of_Clowns2099Fear_of_Clowns2099 Member Posts: 892 ★★★
edited March 2021 in Suggestions and Requests
It would be a welcome change in my opinion if the side quests released get a bit less complicated which would be both awesome to the community and to the devs. As shown in the last couple months and this month, some of the events have had were a bit hard to understand and also contained bugs (well for me at least). I understand you guys are trying to mix it up so it doesn't get boring, but it would be more enjoyable if the community could play the game happily without experiencing bugs or having to think too much about what to do to maximize rewards, etc. A good old fashioned raids type, or December 2020 event would be awesome.
Post edited by Kabam Zibiit on

Comments

  • MikeFrisbieMikeFrisbie Member Posts: 26
    I don't mind the complicated events. I just wish they made it easier to do things right and harder to do things wrong. For example, on this month's side event, if you don't read that you have to purchase the caskets first and simply jump straight into tier 1, you'll mess up the whole month's event straight out of the gate.
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  • Fear_of_Clowns2099Fear_of_Clowns2099 Member Posts: 892 ★★★
    The real problem is if you don't understand, that's all. I got confused but after a while, I started to get the gist of it. I haven't tried out the new side event yet because of all the bugs going around.
  • Stanl33Stanl33 Member Posts: 1
    100% agree. Side quests are getting too complicated... feathers, caskets, uru. Smh

    Just show me a side quest with easy to understand completion and exploration rewards. This month is bananas.
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