AW improvement

SaltygoodnessSaltygoodness Member Posts: 358 ★★
Hey guys,

thanks for your continued effort to improve different aspects of the game. After the latest AQ update it's probably time to look at wars to keep this game mode relevant and players interested in participating in wars and spending units, glory and actual money on them.

A few things that are badly in demand among alliances with focus on wars (or equal focus on AW and AQ where AW is not an afterthought):
1) make alliance health potions percentage based.

Let people heal their attackers for 20-30% health instead of 4.5-6k. For a R3 6* attacker about 7 of level 4 (6000) potions are needed for a full heal, that's extremely expensive as the cost of each potion bought with glory goes up with each purchase.

I understand that the goal is to motivate people to spend units on potions, however even unit-based potions need to be updated to heal a % of health and not a tiny fraction.

2) make potions cheaper.
How is it that the cost of catalysts in the glory store goes down and the amount you can get goes up with time but as far as potions are concerned there's zero change. Same tiny amount for a significant price.

The game is moving forward and potions remain unchanged like an obsolete thing of the past. Do try to keep them relevant to the state of the game.

3) make crystal shards in season rewards matter.

With completely random pulls from 5 and 6* crystals the chance of getting a decent champ out of them is really low.

It is discouraging when someone invested their time, units, glory, money into a war season to open 5-6* crystals and get someone really underwhelming and useless for their roster. Basically a season´s worth of effort down the drain.

Try to add Nexus crystals to season rewards. We would be happier to get one 5* Nexus instead of 40k 5* shards.

4) reduce energy cost in wars.

Why is it needed? To let alliance members from different timezones move faster and coordinate better.
The same cost per move as in AQ would be perfect. It's not something we can't live without but it would be a big quality of life update.

5) t5cc fragments in season rewards.
Please keep track of how many t5cc fragments side quests etc offer on a monthly basis and what alliances can get after a full war season.
Do keep war season rewards adequate and proportional to the amount of time and effort invested.

That said, our alliance is Platinum so no matter what we will still continue spending, healing and boosting. However there's an obvious drop in war-focused alliances lately, the focus is being turned to AQ. If you would like more alliances to compete and invest in wars appropriate incentives need to be introduced.

To keep wars relevant change is needed.

Comments

  • Little_Crocodili29Little_Crocodili29 Member Posts: 334 ★★★
    I rather have shards than a nexus crystal that can offer me the choice between a Groot, a Kamalah or an Iron Patriot. With the shards I can choose to open a feature.
  • ChikelChikel Member Posts: 2,109 ★★★★
    I agree with everything except the energy cost. I have never been in an ally where we have a path unexplored due to lack of energy unless the person has been super busy
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