Snare/Freeze Mechanic

AshKetchumAshKetchum Member Posts: 286 ★★
Remember a few months ago in the side event, Kabam let us try out a new freeze mechanic..

Having to do different things to get unstuck or freeze during specials.. what happen to that?

Was the feedback that bad or mechanics not able to work in game fully? Be fun to have those tyoe of things back in side events or a path in the Eq

Comments

  • QacobQacob Member Posts: 2,253 ★★★★★
    I for one, liked it. Yes it had room for improvement and the execution was not brilliant but I really liked the idea and also the gameplay. I hope they polish it off and then bring it back tbh.
  • Malreck04Malreck04 Member Posts: 3,335 ★★★★★
    The difficulty was different based on the implementation. Heavy attack day was the worst. Special days weren't that bad honestly as long as you didn't push colossus to sp2s
  • KerneasKerneas Member Posts: 3,846 ★★★★★
    Some nodes were fun, but many weret. Take the Heavy attack root: it can be a fun challenge to dodge simple heqvy attacks like OML on melee range, but with champs like Jubilee or SW is quickly becomes pain. Same for certain sps.

    So people (understandably) hated that and Kabam took the feedback
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