Suggestion: A tiny Mysterio buff to make him slighty better.

MysterioMysterio Member Posts: 1,105 ★★★★
Why buff Mysterio?
Mysterio is by no mean a bad character, he is far above the worst characters in this game. However Kabam is not just going for the biggest buffs and every once in a while a tune-up will happen. I think that, while good, Mysterio could be a tiny bit better. My main issue with him currently is that I have to choose between damaga and utility as well as not getting to use most of his specials since the main rotation is Sp3, heavy, heavy, Sp3. So I tried to buff Mysterio in a way that would allow him to acces both damage and utility easier and thus, use his special attacks more.

What do we buff?
Here are my 2 proposed changes to Mysterio:
1) Using special attack X will use X amount of gas.
If you have 3 gas charges and you use an Sp1, Sp2 or Sp3 you will lose 3 gas charges. With my concept he would lose 1 gas charge for using the Sp1 and 2 gas charges for using the Sp2. The Sp3 will remain unchanged in this way.
2) When using a special attack, gain half a bar of power for every gas charge consumed. So if you use the Sp3 you gain half your power back. These numbers might be to strong, but the concept is the main point I wanna get across.

Why this buff?
With these 2 buffs Mysterio gets to keep more gas charges while also gaining his utility. He also gets more power thus allowing him to use more specials and access more utility/damage. This change will make him more annoying on defense, maybe Kabam could make it this only works on offense. I am aware that this is by no means a perfect change, but the concept of losing less gas and/or gaining power is my main proposal. Numbers can always be slight tweeked for balance reasons.

Are you bias?
Yes.


So what do you guys think? Do you like the concept or dislike it? Do you have a concept of your own? Let me know and let's discuss Fishbowlboy together.

Comments

  • odishika123odishika123 Member Posts: 5,412 ★★★★★
    They should add his abyss ability in his main kit
  • MysterioMysterio Member Posts: 1,105 ★★★★

    They should add his abyss ability in his main kit

    I am not to familiar with his Abyss Abilities, what are the abilities?
  • xNigxNig Member Posts: 7,330 ★★★★★
    There’s a Mysterio in Abyss?
  • xNigxNig Member Posts: 7,330 ★★★★★
    Mysterio said:

    xNig said:

    There’s a Mysterio in Abyss?

    I did some quick Googling, I cannot find any map or video related to Mysterio in Abyss. I assume it might have been an Illussion.
    Ikr. I don’t remember fighting him when exploring AoL too.

    Might be just the poster trolling lol
  • The_beast123The_beast123 Member Posts: 2,124 ★★★★
    I like the 2nd idea, where you gain power. It could maybe even work like Dragon man's power-gain charges, Each chemical charge giving power gain of X% over X seconds of time.
    The 1st one seems to be clashing with the idea of maximizing his utility. While the Chemical gas, each consumed provide more duration respectively for the Reflection and Illusion gases, limiting them to 1 or 2 would reduce his utility badly.
  • MysterioMysterio Member Posts: 1,105 ★★★★

    I like the 2nd idea, where you gain power. It could maybe even work like Dragon man's power-gain charges, Each chemical charge giving power gain of X% over X seconds of time.
    The 1st one seems to be clashing with the idea of maximizing his utility. While the Chemical gas, each consumed provide more duration respectively for the Reflection and Illusion gases, limiting them to 1 or 2 would reduce his utility badly.

    I forgot to mention, but I imagined it to get its maximum duration if all gas was consumed. So the specials would use less gas, but gain the duration back.
  • Geralt_123Geralt_123 Member Posts: 595 ★★★
    Yes!
    Little tune up would be amazing for us.
  • PulyamanPulyaman Member Posts: 2,365 ★★★★★
    This is the first time I am seeing a character come to ask for a buff. Interesting.
  • MysterioMysterio Member Posts: 1,105 ★★★★
    Pulyaman said:

    This is the first time I am seeing a character come to ask for a buff. Interesting.

    It is an illusion...
  • The_beast123The_beast123 Member Posts: 2,124 ★★★★
    Mysterio said:

    I like the 2nd idea, where you gain power. It could maybe even work like Dragon man's power-gain charges, Each chemical charge giving power gain of X% over X seconds of time.
    The 1st one seems to be clashing with the idea of maximizing his utility. While the Chemical gas, each consumed provide more duration respectively for the Reflection and Illusion gases, limiting them to 1 or 2 would reduce his utility badly.

    I forgot to mention, but I imagined it to get its maximum duration if all gas was consumed. So the specials would use less gas, but gain the duration back.
    Oh then, it'd be a great idea!
  • magnus_xixmagnus_xix Member Posts: 2,019 ★★★★★
    This would make him way too big of a pain on defense imo
  • Real_Madrid_76_2Real_Madrid_76_2 Member Posts: 3,560 ★★★★★
    Mysterio doesn't need a buff except that the atmosphere lag issue caused by him should be fixed. Mysterio is a great champ and very underrated
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  • MrInsanityMrInsanity Member Posts: 1,539 ★★★★

    This would make him way too big of a pain on defense imo

    Yeah just about to say this. He could probably stay in reverse damage phase for a majority of the fight if you bait sp1, or drain your power, make you miss, and reverse damage if you bait sp2
  • LORDSPOOKY66LORDSPOOKY66 Member Posts: 298 ★★
    He's a great defender already it would be awesome if after the sp3 you keep gas so you can launch that massive heavy to get poison
  • Pratham02Pratham02 Member Posts: 281 ★★

    Mysterio doesn't need a buff except that the atmosphere lag issue caused by him should be fixed. Mysterio is a great champ and very underrated

    Totally agree with the underrated part, but a small change or two will really help him shine.
  • Pratham02Pratham02 Member Posts: 281 ★★
    Would also be cool if the charges gave him some benefits like energy resistance or extra damage.
  • DawsManDawsMan Member Posts: 2,169 ★★★★★
    I think it would be nice if they increased the chemical gas cap. I'm not saying make the cap six, throw a special 3 get to another six and launch a heavy attack with a poison that would melt ibom's face off, however increasing the cap would just make him more fun to play imo. Stacking a couple big poisons? IDK
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