**WINTER OF WOE - BONUS OBJECTIVE POINT**
As previously announced, the team will be distributing an additional point toward milestones to anyone who completed the Absorbing Man fight in the first step of the Winter of Woe.
This point will be distributed at a later time as it requires the team to pull and analyze data.
The timeline has not been set, but work has started.
As previously announced, the team will be distributing an additional point toward milestones to anyone who completed the Absorbing Man fight in the first step of the Winter of Woe.
This point will be distributed at a later time as it requires the team to pull and analyze data.
The timeline has not been set, but work has started.
There is currently an issue where some Alliances are are unable to find a match in Alliance Wars, or are receiving Byes without getting the benefits of the Win. We will be adjusting the Season Points of the Alliances that are affected within the coming weeks, and will be working to compensate them for their missed Per War rewards as well.
Additionally, we are working to address an issue where new Members of an Alliance are unable to place Defenders for the next War after joining. We are working to address this, but it will require a future update.
Additionally, we are working to address an issue where new Members of an Alliance are unable to place Defenders for the next War after joining. We are working to address this, but it will require a future update.
Comments
I think the issue has to do with timing. Possibly processing related. Its a deep issue affecting many aspects of gameplay which is why its taking longer to resolve.
Cant dodge back or parry properly…
Dodge become block
Parry become hit…
Dodge quite slower respond than it use to be…
+ more lag…
Very frustrated
When I see folks on here complaining non-stop about lack of QA/testing and others refuting them, all I have to do is go back through FOUR YEARS of myself and many others complaining and calling out ALL THE SAME THINGS. I can say without hesitation that whatever they do for QA/Testing is clearly not working or whatever they are trying to get this game engine to do, it clearly can't accommodate it without severe repercussions (or both!?).
https://forums.playcontestofchampions.com/en/discussion/22714/4500-prestige-whale-ready-to-quit-over-ai-block-parry-evade-issues-please-fix-fix-in-progress#latest
Occasionally, muscle memory drops into a counter-combo after the usual parry point, only to realize the parry failed to register and I’m no longer blocking and instead eating a combo.
Not meant to be a gripe—it’s just hard to overstate how much it impacts game play.
Dr. Zola
I already left my alliance due to this, will probably have to skip Summer of Pain (which really hurts) as well. So between doing some map 2 in a nine player retirement alliance and dragging myself (cursing profusely all the way) through the monthly, there is not much game left for me.
Latest iPad Pro, iPhone 12 Pro Max
Why is more content being pushed out if there is a fundamental problem with the game? Should AQ be delayed?
Additional compensation would be great but a playable and reliable game is my preference. My patience is wearing thin now.
iPad Pro…
Thank you all for your patience as we worked to address this bug.
We've got a fix that we will be testing soon. If you would like to apply to be a part of the test, there is information here: https://forums.playcontestofchampions.com/en/discussion/273207/beta-test-for-parry-dex-bug-hotfix
Hopefully they'll figure out something soon. In the meantime, if I'm not playing often, it doesn't make sense to renew the sigil or the unit daily card until I am so may hold on those when they're up as well. This isn't a boycott - I'd jump back on them when this is fixed - but it just doesn't make sense to spend that money if I'm dialing back my play big time