Zeke_the_Xbot wrote: » Why or better question who made this node design it’s already annoying to get RNG on your side against NC but a node giving him full immunity as well really?
MikeHock wrote: » Zeke_the_Xbot wrote: » Why or better question who made this node design it’s already annoying to get RNG on your side against NC but a node giving him full immunity as well really? There was a similar node like that in the last AW Map, it made any hero "immune to negative status effects" and it included mirror image as well. It's a challenge. You can still incinerate, you can still shock. You can bring heroes who minimize evade.
Etaki_Lirakoi wrote: » MikeHock wrote: » Zeke_the_Xbot wrote: » Why or better question who made this node design it’s already annoying to get RNG on your side against NC but a node giving him full immunity as well really? There was a similar node like that in the last AW Map, it made any hero "immune to negative status effects" and it included mirror image as well. It's a challenge. You can still incinerate, you can still shock. You can bring heroes who minimize evade. It depends on the tier, our team still has the full immunity node.
Lurker wrote: » Buffing nodes and trying to make it "hard" to 100% the map will lead to only 1 thing. Shell alliances. It will eventually be cheaper for strong alliances to drop down and beat the weaker alliances with their guaranteed "defender rating win" (without buying the items kabam wants us to buy) causing weaker alliances to spend less on items when they have 0% chance to win. Alliance war will still not be any fun but thank god I have an excuse to rank up 5 of my trash champs!
DNA3000 wrote: » performance art
Menkent wrote: » DNA3000 wrote: » performance art Yes, this is exactly it. If anyone on their end seriously played these changes never would have been made. Or if they'd listened to community feedback at any time over the past months. Or if they'd done a beta test for a major change (except they don't play and thus didn't realize it was a major change). Or et cetera.
DNA3000 wrote: » Lurker wrote: » Buffing nodes and trying to make it "hard" to 100% the map will lead to only 1 thing. Shell alliances. It will eventually be cheaper for strong alliances to drop down and beat the weaker alliances with their guaranteed "defender rating win" (without buying the items kabam wants us to buy) causing weaker alliances to spend less on items when they have 0% chance to win. Alliance war will still not be any fun but thank god I have an excuse to rank up 5 of my trash champs! If you are fighting a weaker alliance, diversity isn't the way to go. Someone in the thread repeatedly attempted to make the dubious claim that a motivation for removing defender kill points was that 6* defenders would generate too much kills. That assertion was laughable, but ironically in 16.0 that becomes an interesting question to ponder. How many people playing in remotely competitive alliances think that the 16.0 version of war doesn't make this situation massively worse? How many want to start seeing 6* Green Goblins and Magiks on defense with the current map? Once a defender gets strong enough and sits on a strong enough node, it doesn't matter if it gets defender kill points or not. It doesn't matter if it gets diversity points or not. It just straight up kills the attackers on the other side and causes them to give up trying. I think if you have the right defenders for the right nodes, if you think the other side is significantly weaker, you should ignore diversity and place blockade. For all other nodes and all other champs you should just place for diversity first and rating second. But "the right defenders on the right nodes" is basically 14.0 again, just a less fun version of it.
LeNoirFaineant wrote: » The crazy thing is that a lot of alliances have scrapped diversity and are placing best defense as they always did, in which case what was the point of all this? War is so broken right now. The first "iteration" post acknowledged that the players weren't enjoying the new version of war. Later posts indicate that we are getting closer to the goal. That makes no sense as clearly the player base is no happier. I know it's hard to admit you were wrong and scrap what you are doing, but making defender kills your hill to die on makes no sense when it's clear that your paying customers want them. Your War experiment has failed. It's failed in every way in which it is possible to fail. It's a failure. It sucks. No one likes it. Bring back the old war and bring back defender kill. Keep the new map if you like, I don't care.
Acanthus wrote: » Lurker wrote: » Buffing nodes and trying to make it "hard" to 100% the map will lead to only 1 thing. Shell alliances. It will eventually be cheaper for strong alliances to drop down and beat the weaker alliances with their guaranteed "defender rating win" (without buying the items kabam wants us to buy) causing weaker alliances to spend less on items when they have 0% chance to win. Alliance war will still not be any fun but thank god I have an excuse to rank up 5 of my trash champs! Kabam already modified the matchmaking, you only play against other shell alliances. Source: past 10 wars
GroundedWisdom wrote: » Acanthus wrote: » Lurker wrote: » Buffing nodes and trying to make it "hard" to 100% the map will lead to only 1 thing. Shell alliances. It will eventually be cheaper for strong alliances to drop down and beat the weaker alliances with their guaranteed "defender rating win" (without buying the items kabam wants us to buy) causing weaker alliances to spend less on items when they have 0% chance to win. Alliance war will still not be any fun but thank god I have an excuse to rank up 5 of my trash champs! Kabam already modified the matchmaking, you only play against other shell alliances. Source: past 10 wars That's conspiracy. There's been no mention of altering Matchmaking.
Acanthus wrote: » GroundedWisdom wrote: » Acanthus wrote: » Lurker wrote: » Buffing nodes and trying to make it "hard" to 100% the map will lead to only 1 thing. Shell alliances. It will eventually be cheaper for strong alliances to drop down and beat the weaker alliances with their guaranteed "defender rating win" (without buying the items kabam wants us to buy) causing weaker alliances to spend less on items when they have 0% chance to win. Alliance war will still not be any fun but thank god I have an excuse to rank up 5 of my trash champs! Kabam already modified the matchmaking, you only play against other shell alliances. Source: past 10 wars That's conspiracy. There's been no mention of altering Matchmaking. But it clearly happened. Ask any shell alliance about their recent wars