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Gameplay with iPhone 13

Please confirm that Mcoc should be run at 60hz opposed to 120hz. The game runs very choppy while using iPhone 13 pro .

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    MasterpuffMasterpuff Posts: 6,466 ★★★★★
    Wow thats depressing lmao

    I was gonna get one so thats even more of a reason to finally hang up the thumbs and retire.
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    HoitadoHoitado Posts: 3,707 ★★★★★

    Wow thats depressing lmao

    I was gonna get one so thats even more of a reason to finally hang up the thumbs and retire.


    😢
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    G2DKG2DK Posts: 243
    You have to go into settings, accessibility, Motion, and then click on 60hz.

    Just a shame you have to do that to play this game.

    The title of this thread is also very misleading as it's only iPhone 13 Pro phones that may be affected.

    Regular iPhone 13 devices (iPhone 13 and iPhone 13 Mini) run at 60Hz and have no issues other than the ones we all have been experiencing which are being worked on by Kabam.

    In addition, iPhone 13 Pro models are adaptive 120Hz meaning that they are not always running that but only do so as the device needs this higher refresh rate per Apple's programing of iOS 15 and that hardware.

    So in other words: you're only getting 60Hz for now no matter what device MCOC is running on maximum as there are more important things to update than your new shiny.

    Sorry for misleading you lol. don’t have either iPhone reg or iPhone mini so couldn’t comment on that. Assuming you have both? How do they run while playing Mcoc?
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