Summoners, we are aware of an issue where the Summoner Sigil's Golden Circle Quest is not available to all players. We are continuing to investigate this. We will be sure to compensate for any missed Gold once we have fixed the issue.


Spiderkiller69Spiderkiller69 Posts: 70
edited October 2021 in Suggestions and Requests
He should be buffed next this is not debatable
Post edited by Kabam Porthos on


  • okay
  • HoitadoHoitado Posts: 3,559 ★★★★★
    Congrats on your 6* Spidey
  • ChobblyChobbly Posts: 412 ★★★
    Whether he's next, soon or whenever down for a buff, there's a lot that could be done with him. Collapsing his Sig ability into this base kit and then giving him a new Sig would actually cover most of it.

    Symbiote Spidey's been in a flashback style comic series for the last two years with everyone from Dr Strange, Mysterio and even Hulk recently. There's plenty there which could be explored with new synergies.
  • Total_Domin01Total_Domin01 Posts: 595 ★★★
    He's decent enough that I don't think he will be. There you go, debated
  • ChaosMax1012ChaosMax1012 Posts: 2,617 ★★★★★
    I mean atleast he got a synergy for damage but yeah definitely needs a buff for utility. But I wouldn’t put him on top of the list for champs that need buffs.
  • HenriqueSCCPHenriqueSCCP Posts: 298 ★★

    He should be buffed next this is not debatable

  • TamamortTamamort Posts: 59
    Karnak and Kamala are the two most in need that spring to mind.
  • Agent_X_zzzAgent_X_zzz Posts: 4,448 ★★★★★
    Go solo node 25 havok ;)
  • HenriqueSCCPHenriqueSCCP Posts: 298 ★★
    Worst 3 per class with no synergy:
    Mutant: Cyclops (both) and Deadpool X-force.
    Skill: Daredevil (classic), Karnak and Black Panther CW.
    Science: Joe Fixit, Ant-man and Rhino.
    Mystic: Juggernaut and Iron Fist (both).
    Cosmic: Groot, Superior Iron Man and Super-Skrull.
    Tech: Iron Man, Iron Patriot and Red Skull.
  • J0eySn0wJ0eySn0w Posts: 722 ★★★
    Tamamort said:

    Karnak and Kamala are the two most in need that spring to mind.

    Iron Fist and Loki as well. I'm concerned they'll butcher some of the buffs and tell us suck it
  • ShadowstrikeShadowstrike Posts: 1,900 ★★★★
    edited October 2021
    I don't know, we can totally debate about this. Some argue that all of the original Avengers including classic Spidey deserve to be overhauled first and foremost not to mention that there's a good chance that we might be getting another spider-verse champion for December which means they might want to use this as an opportunity to buff up one of the other Sinister Six who desperately needs some love so you have that and then maybe... a few other champions and then finally will get to black suit Spidey
  • MagrailothosMagrailothos Posts: 3,915 ★★★★★
    Here you go then, OP: a buff for Symbiote Spidey:

    Symbiote Spidey

    Symbiote Spidey is a fan-favorite version of the character, but in this game he's really disappointing; with almost zero utility apart from access to a really long armour break, and crazy Evade when he's Awakened. Here's a Tuned-Up version who's a bit more 'Cosmic', and had some of the commoner Symbiote abilities already shared by Venom and Venompool:

    Base chance 7% to Evade, when not blocking.
    Symbiote Spidey cannot be struck whilst dashing backwards.
    For each Armour break on the opponent, Spidey gains +120 Critical Damage Rating.

    Klyntar buff
    Symbiote-enhanced Spidey has a permanent Klyntar buff granting various abilities (below). If the buff is removed, these abilities are disabled until the buff returns after eight seconds.
    • Evade ability rises by a flat +3%, or by a flat +33% against Unblockable or Unstoppable attacks.
    • Whilst holding block, instead of Evading, Spidey's enhanced reactions grant him an equal chance to gain +900 Block Proficiency and +10% Perfect Block for incoming attacks.
    • Any time the opponent Evades or causes him to Miss, Spidey's symbiote-enhanced reactions grant him a 75% chance to Autoblock for 0.5s. This Autoblock can trigger Parry.
    • When striking into Autoblock, Spidey is immune to stun, and gains +600 Block Penetration.
    • The potency and duration of Armour break debuffs are increased by 100%
    • When fighting Tech champions, Spidey is immune to Power Burn or Drain abilities.
    So essentially, when he's blocking but would have triggered an evade, Spidey's enhanced reflexes instead help him avoid harm by blocking better; which should make him more resilient, and be less annoying when you're trying to block or Parry. He's also going to be fairly effective against newer champs like Peni Parker and Nimrod, since he'll resist or partially counter several of their defensive abilities with Power Burn Immunity, block penetration, and enhanced armour break

    Heavy Attacks
    Heavy Attacks have a 100% chance to inflict Armour break (-250 for 25s).
    This previously incredibly long 80s debuff is now 'only' 25s; but remember it'll be doubled when his Klyntar buff is active; which should be most of the time

    Signature - Symbiote-enhanced spider-senses:
    For ten seconds after triggering a Special Attack, Symbiote Spidey generates an Enhanced Evade buff, increasing his chance to Evade by a flat 25%. If he is blocking, then instead of triggering Evade, this buff instead grants an additional +2520 Block Proficiency and +15% Perfect Block for the duration of that attack.

    Special Attacks
    SP1: Each webbing shot that strikes the opponent has an 80% chance to inflict a Webbed debuff for 12.0s. If both trigger, the debuff does not stack, but is paused for four seconds.
    Webbed opponents cannot trigger Evade or Dexterity, and suffer a passive -33% Attack when dashing forward. Triggering any Phase or Unstoppable effect removes Webbed debuffs immediately.
    SP2: This flying kick has +400 Block Penetration, and inflicts Armour Break (-850 Armour for 20s).
    If his Klyntar buff is active, this attack is a guaranteed Critical Hit, and this Critical hit can trigger through block. Armour Break will not trigger through block.
    SP3: 100% chance to inflict Webbed for 18s, and to grant a Cruelty buff (+800 Critical Damage Rating for 10s).
    If Spidey's Klyntar buff is active, the Cruelty buff gains +50% duration.

    Symbiote Strength with Venom

    Symbiote Spider-Man: Critical Heavy attacks grant a +30% Fury buff for 10s.
    Venom: Critical Heavy attacks grant Vicious buff for 8s (+50% Potency to Bleed debuffs)

    Innocence lost, with Classic Spider-Man
    Both synergy champions: Striking an opponent suffering from Armour Break grants a Cruelty passive (+120 Critical Damage rating), lasting six seconds. Max stacks five.
Sign In or Register to comment.