AQ Map 8 - Too Many Fights?
ThēMandalorian
Member Posts: 312 ★★★
I've been playing Map 8 with my alliance and we have all kind of started seeing that a glaring issue here is this:
Too Many Fights per lane.
That's the issue is the time involved is exponentially longer than Map 7.
Now, agree to disagree if you don't think this is true, but with the health pools, only having 3 minute fights and the number of fights (7 fights in Section 1 for Path 1 for example) is kind of insane.
This is before Modifiers too. Is there any possibility of having Map 8 have 5 minute timers maybe? I know some people may not like this but a group of 6 star rank 3 champs on day 1 was finishing fights with 1 minute remaining.
Just seems like more testing was/is needed IMHO.
The fights themselves seem fine except some cheeky ones that just seem mean, but it's a nice change. Just needs fine tuning IMHO.
Too Many Fights per lane.
That's the issue is the time involved is exponentially longer than Map 7.
Now, agree to disagree if you don't think this is true, but with the health pools, only having 3 minute fights and the number of fights (7 fights in Section 1 for Path 1 for example) is kind of insane.
This is before Modifiers too. Is there any possibility of having Map 8 have 5 minute timers maybe? I know some people may not like this but a group of 6 star rank 3 champs on day 1 was finishing fights with 1 minute remaining.
Just seems like more testing was/is needed IMHO.
The fights themselves seem fine except some cheeky ones that just seem mean, but it's a nice change. Just needs fine tuning IMHO.
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Also, 5 minute timers are absolutely needed IMHO.
You can disagree with me all you want, but if you don't have a solution or a suggestion, best to not say anything maybe.
@hungryhungrybbq - we actually looked into that more today and it is helping for sure.
There is loads more flex in overall map than old map 7. If people can’t do 3 fights then go back to lower map
Maybe you haven't played higher War Tiers. The timers are also 5 minutes, not 3.
Also 1 Mimute remaining on Day 1 does not equal 1 minute will be remaining on Day 5. These are using rank 3 6 star champs as well.
I also take it you have never been in high Tier Wars. They are 5 minute timers also. So it's set by precedent that higher Health Pools and ranked up 6 Stars that are boosted each day forward won't be enough for Map 8 in later days.
Also reminder that these "free items" we are getting are not for Map 8, they are for the broken aspects of this game and will not be permanent. There would not be "multiple" rank 4s and if you knew anything about high Prestige alliances that are actually running Map 8, you'd know you only have 2 options to rank up to rank 4 in order to stay in the top tier of this games AQ rankings.
It's ok to not know this, but maybe don't comment when you don't understand anything about the situation.
But your other point was too many fight per path, which is actually false.
Personally I am happy with this map, nice to have some diversity - at least for a few weeks before becomes very stale again
But 5 minute timers are not just needed for Bosses. There are many fights where the A.I. won't throw specials and you're forced to bait for 20-45 seconds each time. It's even more difficult with certain champs and the corresponding nodes. Not difficult in regards to the champ's Health Pool or Attack Rating, just the A.I.