Cavalier difficulty nodes

The last 3 monthly EQ I've noticed a few things 1 nowhere in the node or the defenders kit is the words incinerate immune yet they were cost me several revives 2 when a defender goes unblock able my attack misses and they retaliate again several revives 3 The A.I. has changed drastically, seems to hold specials longer even with taunt, and it seems to be different with each person. I watch videos and everyones A.I. acts like its letting the attacker win and then sometimes its impossible to win with out revives and health potions. Now the new nodes puts me and others at a huge disadvantage I don't have the roster to handle these ridiculous requirements as well as I don't think there working properly I follow them to a T With The few Champions I have that meet the requirements and it seems to fail 60% of the time. I count on the EQ, Both Cavalier and uncollected, to gain 100% completion for what little rewards that they offer I can't Big whale on resources I don't have the money. feel like this is all on purpose so we have to spend even if its for units for revives and potions, I hope thats not the case I feel people would spend more on other things if the game worked correctly and yes I get the control problems but how long does it take to Finish fixing something that requires us to spend when all the other problems are fixed in a timely manner and yes I also appreciate the gifts because of the control problem but Im using far more then Im getting. I hope this finds its way to someone in Kabam who can answer these concerns.
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