Can We Have The Option To Hide Battlegrounds?

I had high hopes. I just lost a match to a guy who died faster than I did. HE DIED. My match timed out and I did NOT die yet he won. I'd rather not even have it on my menu screen at this point. An option to hide it or something would be nice ... along with all the other issues, losing a match to an opponent who died and I didn't is insane.
Post edited by Kabam Miike on
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It’s not that insane that your opponent died and won, even though you didn’t die.
If the person you're playing is a scrub (or throwing the match because more matches = more points) and they die quickly, yet someone is trying to make the best of a bad matchup and fighting like a beast, they should get the win, not the quitter or bad player. I'm over Battle Grounds - they lost me before they ever had me.
or maybe they should call it Damage Grounds? ...it's a battle. in battle death is ALWAYS a clear indicator of who lost lol especially if the other party survives.
What about if you didn't even pause, you just kept regenning your opponent back to full health? And you timed out when you were on 1% health, and they were on 100% health? But your opponent gets KOd when their defender is on 1% health? Do you honestly think you played better than him?
You say, "Silly scenarios excluded", then how do you make a system that excludes those silly scenarios? What's your idea of a good system? Because if you make a hierarchal one like you're suggesting, you by default include silly scenarios.
What about if you didn't even pause, you just kept regenning your opponent back to full health? And you timed out when you were on 1% health, and they were on 100% health? But your opponent gets KOd when their defender is on 1% health? Do you honestly think you played better than him?
For those that do like it and plan to play it - hats off to you, but I have no incentive to do it and won't be playing it. How many other people feel this way on day 1? Is this going to be something people will want to keep playing after all the work that went into it? I don't know, but they lost my interest day 1.
I haven't done incursions in 2 years either and haven't missed it one bit. Battlegrounds will be gathering dust right next to it on my account.
The question is whether "you should never lose to someone who died if you timed out actually fighting". Do you still stand by that?
Not whether pausing should be able to exploit the timer (it shouldn't), not whether people will play it (up to them).
This thread is not the one to worry about.