You know, @GroundedWisdom would somewhat be right if you didn't need BOTH t1a and t2a. I never understood why that was the case for alpha's, it's not like that for any other of the catalyst.
So let’s remove glory and add t1a back into milestones! Yay
You know, @GroundedWisdom would somewhat be right if you didn't need BOTH t1a and t2a. I never understood why that was the case for alpha's, it's not like that for any other of the catalyst.
So let’s remove glory and add t1a back into milestones! Yay
Or maybe change the amounts of t1a that are needed to rank? Maybe when t2a is needed, t1a is not, like with all the other catalysts.
Why was Ultron's Crit Rate nerfed again?! It was cut down in Half with the infamous 12.0 update, now its been reduced from 13% down to 10%! It is unfair to secretly sabotage players hard earned champions which they spent real money for resources to upgrade. no reason this should have been done. There was no competitive advantage, and it seemed ill-willed by kabam to quietly weaken champions.
@qwertyqwerty I’m beating he is talking about uncollected ice Phoenix
QwertyQwerty
10:11PM
Illiam wrote: »
Is there an error with ice Phoenix??? She is killing my r4 5* without landing a hit in seconds or doing a one hit knockout
are you taking block damage? my 3/45 skill champ survived only her cold snap.
Please remove all 5* shards from all levels of event quest rewards and replace with 4 t1 alphas for all the cry babies
They wouldn't logically include T1As with that level of content either way, not in my opinion.
Why not? I know you don’t believe there is an alpha shortage, so I won’t bring that up, but can we take a moment and talk about the increase in t4b and t4c’s over the last few months?
Because they where barely anywhere for a long time. I had to work my ass of to get some shards and now we get fully formed catalysts just by logging in. AQ rewards have been redone in a way that makes the t4b and t4c more available, act 5 has them, special events have been a lot more frequent and now there is a new monthly increase.
And then I didn’t even mention the 5* shards yet. I’m getting them faster then I make milk (remember, 4 month old son, so I make lots of milk. He takes away a lot of my playing time and still I accumilate 5* champs way faster then when I was pregnant). Now we get even more shards. If you’re stocked up on gold, which I know not everybody is, but a lot are, then the only thing that keeps people from ranking anything is t4a. And with act 5 giving gold and the soon to return gold quest, people that lack it right now will be good soon.
And don’t even start about glory, it replaced, didn’t increase or decrease, it replaced the alpha and revives/heals. However glory did not replace map 3 crystals as you keep claiming, map 5 crystals replaced map 3 crystals, making once again the t4b and t4c more available, but not the t4a.
The people doing the uncollected difficulty are the same people that are currently bothered by these unbalanced rewards. The 5* champs need a high amount of ta1 but still everything else keeps increasing (5* shards, t4b, t4c, t2a, t5b, gold) but the t1a haven’t increased in ages.
So please tell me how, in your opinion, rewarding players that need t1a with t1a would be illogical. Is it just because the content will be hard and should thus not reward easy to get basic material? Because that would make a lot of sense if the t1a had made a similair progression as the t4b and t4c’s, but the alpha’s didn’t.
Simply because a T1A is not a top-level Resource. Same reason you don't get T2Bs from Master.
How can you say t1a is not a top level resource when 6 are required to rank up a 5* to 5/65 ? That is as high of a level as we can currently see. The amounts required for top level champs exceed any other resource quantity needed. That's just short sighted and an argumentative stance not based on facts.
Question about final boss Modok, isn’t his flux supposed to recharge/not trigger throughout the entire fight constantly? He autoblocked the entire fight, he evaded attacks, and he was able to fire off specials while I was attacking his block! Surely that’s not normal. Just some clarification on this issue would be great thanks.
In Uncollected difficulty...chapter 2.2 voodoo rider has about 150k health and 12k attack which is higher than Modok's stats from 3.2. Is it by design or an error? Please clarify...
In Uncollected difficulty...chapter 2.2 voodoo rider has about 150k health and 12k attack which is higher than Modok's stats from 3.2. Is it by design or an error? Please clarify...
Don’t forget about that random Doc Oc with 30kpi and lethal attack and he’s not even the mini boss or anything in that round. Also why no units from finishing any of the quests? Is that a glitch or intentional?
As much as Kabam has been insulting to me with majority of their development and deployment of their game mode - I call ice Phoenix a fair challenge.
She's purely about skill and player level. You need a 5* champion at rank 4 with decent damage output and health and then you need to play near perfect to get past her. You're intentionally left with very little health. Playing smart and near perfect will get you there. Having stark Spidey or Mephysto or rogue only makes it a little bit easier.
It's not designed for everyone to get past her.
The rewards are cool enough t5b fragments and whole bunch of other nice stuff including 6* shards - only the best of us should get it...
I'd say at least the heal block should not be permanent if it is. It's punishing enough we have to play near perfect, having a healing champ should give you the bit of edge over her as much as having the three above champs does.
I really like the text box changes for this event and the zoom in on characters. I know it's not a major change, but it just feels a little more appropriate for the context and style of this game.
Comments
So let’s remove glory and add t1a back into milestones! Yay
Its there you wont see it
Or maybe change the amounts of t1a that are needed to rank? Maybe when t2a is needed, t1a is not, like with all the other catalysts.
It's fine for the EQ. Only the Special Event is disabled. This was intended.
unless the game glitched out, seems like user error.
Trust me this game only glitches when they need too in their favor not in ours
are you taking block damage? my 3/45 skill champ survived only her cold snap.
QwertyQwerty
10:11PM
Illiam wrote: »
Is there an error with ice Phoenix??? She is killing my r4 5* without landing a hit in seconds or doing a one hit knockout
are you taking block damage? my 3/45 skill champ survived only her cold snap.
How can you say t1a is not a top level resource when 6 are required to rank up a 5* to 5/65 ? That is as high of a level as we can currently see. The amounts required for top level champs exceed any other resource quantity needed. That's just short sighted and an argumentative stance not based on facts.
Don’t forget about that random Doc Oc with 30kpi and lethal attack and he’s not even the mini boss or anything in that round. Also why no units from finishing any of the quests? Is that a glitch or intentional?
She's purely about skill and player level. You need a 5* champion at rank 4 with decent damage output and health and then you need to play near perfect to get past her. You're intentionally left with very little health. Playing smart and near perfect will get you there. Having stark Spidey or Mephysto or rogue only makes it a little bit easier.
It's not designed for everyone to get past her.
The rewards are cool enough t5b fragments and whole bunch of other nice stuff including 6* shards - only the best of us should get it...
I'd say at least the heal block should not be permanent if it is. It's punishing enough we have to play near perfect, having a healing champ should give you the bit of edge over her as much as having the three above champs does.