**KNOWN AW ISSUE**
Please be aware, there is a known issue with Saga badging when observing the AW map.
The team have found the source of the issue and will be updating with our next build.
We apologize for the inconvenience.
**KNOWN BG ISSUE**
We are aware of an issue with the seeding for the beginning of the BG season.
We are adding rewards to higher progression brackets to offset the additional grind.
More information here.
**Arcade is being extra tricky with his Murder Box...**
It appears Arcade has been non-cooperative in his approach to this month's side quest and presented his clues in a nonsensical order. Lucky you, Summoners, we have our best and brightest on the case and those clues should now be a lot more straightforward. While messing around in Arcade's files we came across a phrase, highlighted and bolded, with sparkles and pointy arrows: "the abode for the dead" ... Maybe that will help you along the way!
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Removal of Revive Farming and the Apothecary Discussion

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Comments

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    Draconic_12Draconic_12 Posts: 997 ★★★★★
    Kabam Jax said:

    Hey Summoners,

    Thank you for your feedback, we are reading every comment. Please keep your messages constructive; most of you have so far, thank you for that.

    Based on the feedback in this thread, we have started internal discussions around adjusting revive/potion inventory caps. This is not a guaranteed change, but is what is most prominently being discussed.

    These conversations will continue to take place behind the scenes and could grow to include other potential adjustments as well.

    We will use this thread to provide updates if/when we have news to share.

    Please do. Thank you for the update
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    GroundedWisdomGroundedWisdom Posts: 36,360 ★★★★★
    Patrick44 said:

    Kabam Jax said:

    Hey Summoners,

    Thank you for your feedback, we are reading every comment. Please keep your messages constructive; most of you have so far, thank you for that.

    Based on the feedback in this thread, we have started internal discussions around adjusting revive/potion inventory caps. This is not a guaranteed change, but is what is most prominently being discussed.

    These conversations will continue to take place behind the scenes and could grow to include other potential adjustments as well.

    We will use this thread to provide updates if/when we have news to share.

    Or just don’t change anything and recant the announcement. Your customers are very upset
    Not to be that guy, but you mean the customers who aren't paying and are farming? Lol. I get what you're saying, though. Had to say it.
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    MinsudoMinsudo Posts: 37
    Zan0 said:

    Minsudo said:

    Don't change something that isn't broken. No one asked for this kind of change and we all know why you decided this and it most certainly isn't for the players' benefit.

    It’s literally not beneficial for anyone, it’s detrimental for both kabam and the player base
    Hmm, I'm kinda curious, how is it detrimental for the playerbase?
This discussion has been closed.