Taskan wrote: » My alliance lost the war because of the maintenance. We overcome all the questions (evaluation, diversity ...). We lost because we finished to finish the little life that remained of a boss only. It was an hour to end our war. My alliance was damaged. They provide a time of 24 hours to play the war. They can not penalize us for emergency maintenance, and we would win.
Sumo33 wrote: » All lies miike
Demonzfyre wrote: » Taskan wrote: » My alliance lost the war because of the maintenance. We overcome all the questions (evaluation, diversity ...). We lost because we finished to finish the little life that remained of a boss only. It was an hour to end our war. My alliance was damaged. They provide a time of 24 hours to play the war. They can not penalize us for emergency maintenance, and we would win. you had 24 hours to finish. Organize better and finish earlier. Don't blame the lack of organization on Kabam. Well organized teams can finish with 5+ hours left on the clock.
Sumo33 wrote: » U know exactly when ur taking the game down all we get is smoke
Kabam Miike wrote: » Sumo33 wrote: » U know exactly when ur taking the game down all we get is smoke That's not the case at all. I'm sorry you feel this way, but emergency maintenance is for when there is a critical issue where the game must be taken down. We don't plan them. This is why they're referred to as Emergency, or Unplanned.
pseudosane wrote: » I have a theory on why the servers are going down constantly. Kabam needed to re-monetize the game because whales weren't spending enough since there was nothing more for them to do. So Kabam introduced 6* champs to get a whole new round of spending started. Not very creative and kind of boring imo, but that's what they went with. This created a situation where everyone's 4* champs will become somewhat irrelevant. Kabam decided to make 4* shards and rank-up items for them more readily available due to the above stated future obsolescence. The direct result of this is that newcomers are building rosters quicker than ever and the pool of players playing arena has increased dramatically. This results in strain on their servers and we get lots of downtime. Only a theory, but if it is correct, or even partially correct, Kabam needs to find a way to reduce the load on their servers by reducing the amount of time we spend grinding arenas or spend some money and increase the size of their server farm. They need to do something soon though, because a lot of players have already left and I, myself, am always on the verge of leaving this game behind due to the constant outages. Add the constant bugs and total lack of transparency to the mix and this is more frustrating than fun.