Ai Speedups
NastyPhish
Member Posts: 583 ★★★
Are they intended?
Are they going to stay?
Or is this something you’ve noticed and is a bug?
Looking for official word about this subject specifically, as it’s become worse and worse and is making the game FEEL unplayable.
An overwhelming majority of the “skill” we’ve developed over these years is knowing when you can and can’t attack. Every single patch closes a couple more doors. Is that meant to be happening? Because I’m positive the veteran players of this game have no interest in relearning 250 champ timings ever 30 days.
And being short of knowing when you can and can’t attack, makes the game feel like an RNG based game. Instead of the skill game I downloaded years ago.
So are the speed ups intended? Are you intentionally making defender stand ups faster?
A Concerned Battle-Realm Citizen.
Are they going to stay?
Or is this something you’ve noticed and is a bug?
Looking for official word about this subject specifically, as it’s become worse and worse and is making the game FEEL unplayable.
An overwhelming majority of the “skill” we’ve developed over these years is knowing when you can and can’t attack. Every single patch closes a couple more doors. Is that meant to be happening? Because I’m positive the veteran players of this game have no interest in relearning 250 champ timings ever 30 days.
And being short of knowing when you can and can’t attack, makes the game feel like an RNG based game. Instead of the skill game I downloaded years ago.
So are the speed ups intended? Are you intentionally making defender stand ups faster?
A Concerned Battle-Realm Citizen.
8
Comments
As far as the AI I noticed the speed up especially in certain modes at least 3 months ago. Specials and heavy that used to be punished are now 50-50. The AI is moving way faster then you can. It's funny even at range they can punish a blocked sp but you can't do that while even on top of them you'll be intercepted.
Gonna have to get used to it cause it's not gonna change. You won't even get them to acknowledge it.
Ps for everyone that's gonna say the AI hasn't been sped up you're either full of it or don't play this game at a high level.
What you mentioned as being a bug is actually a symptom of a slightly faster Ai recovery time. So when you slow your combo for just a split-second. They can attack. And in this case special attack.
In the case of a heavy, the decrease in recovery time makes the passive heavy stun, that happens under the hood in a heavy attack, expire before the second hit of the heavy. Again, giving them a split second to fire a special.
But if you start looking for it in other places, you’ll see it’s actually happening all the time all over the contest. You eat one hit of a special, but spam block and you can every once in a while, get control and block the second half. Or just go practice and heavy spam them, watch how often the Ai will recover and try to block before the second or third hit. Pretty frequently.
To anyone playing this game everyday for years. These changes are obvious.
If the changes are so obvious, then show them. There's not much Kabam can or will do otherwise.
Back when the champion boss was nerfed for the first time there was a very significant change that happened to the AI that caused it to be super passive. Just walking in everywhere and doing nothing.
Kabam then die something to fix it. It fixed it yes but i caused a change that makes it so that when you whiff an attack and lay idle, you're now virtually guaranteed to have the AI walk right upto you and stay open untill you attack which it will promptly well time blcok
Lately, it takes me more than 40 seconds to bait the AI to launch a special attack in a timed mode (AW, battlegrounds). Even the taunt debuff can't force them to use it (and no, there's no node or interaction forcing them to turtle).
Also, as others pointed, the recovery time became so short that it became dangerous to punish a knocked down AI because they can launch a counter attack before they are fully up and recovered: you dash in, the AI starts to get up but nope, it's already too late and you either eat a combo or a special.
So fast sometimes that the AI chained three 5-hit combos without letting me block in between, dash back or launch a special. I know I'm getting older by the years and my reflexes may decline but come on, give me a break with that stupid overtuned AI.
And context:
https://forums.playcontestofchampions.com/en/discussion/comment/2310124#Comment_2310124
https://forums.playcontestofchampions.com/en/discussion/comment/2287493#Comment_2287493
https://forums.playcontestofchampions.com/en/discussion/comment/2283145#Comment_2283145
So when kabam miike keeps saying over and over again that the AI doesn't have a single issue, it doesn't make sense if you compare to the rest of the entire game...the game is in a state that it's beyond horrible in terms of gameplay and continuous bugs through the entire game but hey, their AI is perfect
''We DiDn'T ChAnGE THe AI'' okay but there's 0 chance that the AI have a single bug?
The AI keeps waiting on timers, insane fast reaction, constant intercept and counter intercept as well (i've been noticing the AI avoid light intercept with certain champions like hercules and abs man) and more and more that people have already said in the foruns and yes, they did make a video about it
This is a video about how fast the ai throw a special 3 and y'all can skip to the end (to those who didn't get how he manage to throw the sp3, when the armor buff expired the AI gained power but you can't even see the armor expire cause the AI throw sp3 in like milliseconds, so that was a case of how fast the reaction of the AI currently is
https://www.youtube.com/watch?v=tEj9h9xi4w8
''AI had an sp3 and had just finished it's recovery animation, so it was given the option to throw the sp3'' really? The bar didn't even change the color lmao
I marked your comment just in order to mark kabam miike's post, but i won't keep arguing with you here cause it's pointless, you will act defensively just like almost every post you make a comment
My thoughts about it and the video it's already there
Just to not let this part go tho: ''you should report it as an individual bug with all the information they asked for'' recently i made two posts about two different bugs that has nothing to do with AI or anything like that, made a video about it and post it, kabam simply ignored both of them...maybe that's why people don't report like that more often, it's pointless cause might get ignored and quite often, they do.
It not being mentioned and it being contest wide is the main reason I think it’s a bug and not meant to be happening.
If they ARE changing the speed, why isn’t it mentioned in patch notes where changes are supposed to be talked about? That’s my question.
Even going by your sarcasm, IF there were gonna be a real Skynet, it would have to start somewhere. Starting in a game by accident, or say a media chat, possibly an art program…why are any of these more absurd than the other. You do know they have AIs that interact with people on boards now, don’t you? Twitter, IG, Facebook, etc…
Wait, OF COURSE you do…! ;-P
You almost had me, nice! 😂 👏
1. Throwing specials while still knocked down
2. Immediately countering even though they were just hit (or interrupting combos which I don’t think you showed)
3. Throwing s3 before their power bar is red
I’m experiencing a lot more issues than this but it’s nice to see video proof of a few.
Every time I start recording I only capture minor things. But some of the frame skip issues and desync of the game and graphics are just ridiculous.
I’ve been running map 6 aq for quite some time and the last month or two I’ve had to use items for the first time ever. I’m seriously losing r4 6s champs to these things on map freaking 6. I don’t even bring r2 6s to aq anymore because one glitch and they’re basically dead.