**KNOWN AW ISSUE**
Please be aware, there is a known issue with Saga badging when observing the AW map.
The team have found the source of the issue and will be updating with our next build.
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**Arcade is being extra tricky with his Murder Box...**
It appears Arcade has been non-cooperative in his approach to this month's side quest and presented his clues in a nonsensical order. Lucky you, Summoners, we have our best and brightest on the case and those clues should now be a lot more straightforward. While messing around in Arcade's files we came across a phrase, highlighted and bolded, with sparkles and pointy arrows: "the abode for the dead" ... Maybe that will help you along the way!
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TB EQ 2.2 Exploration Glitch

A_FungiA_Fungi Posts: 993 ★★★★
edited September 2023 in General Discussion
So thanks for the idea of less energy for exploration by lessening total nodes and removing paths.

However, not helpful if I have to do a path twice.

Comments

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    Artoria77Artoria77 Posts: 2,546 ★★★★★
    edited September 2023
    Then don’t do the path twice, this is still an overall pro player change
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    A_FungiA_Fungi Posts: 993 ★★★★
    Pics wouldn’t upload from phone. Will upload later
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    MidnightfoxMidnightfox Posts: 1,155 ★★★
    Same here
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    A_FungiA_Fungi Posts: 993 ★★★★






    Here are the pics
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    A_FungiA_Fungi Posts: 993 ★★★★
    Unio77 said:

    Then don’t do the path twice, this is still an overall pro player change

    If I don't do it twice.. I don't get exploration....
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    NoFroNoFro Posts: 7
    I am seeing the same issue. I completed a few paths, now they only appear partially complete with gaps that look like I was somehow able to skip around.
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