TB EQ 2.2 Exploration Glitch
![A_Fungi](https://us.v-cdn.net/6029252/uploads/avatarstock/nRPH56CWIOJVY.png)
So thanks for the idea of less energy for exploration by lessening total nodes and removing paths.
However, not helpful if I have to do a path twice.
However, not helpful if I have to do a path twice.
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Here are the pics