**KNOWN AW ISSUE**
Please be aware, there is a known issue with Saga badging when observing the AW map.
The team have found the source of the issue and will be updating with our next build.
We apologize for the inconvenience.
Please be aware, there is a known issue with Saga badging when observing the AW map.
The team have found the source of the issue and will be updating with our next build.
We apologize for the inconvenience.
**KNOWN BUG - SPRING OF SORROW ANNIHILUS**
Currently, Annihilus has their Signature ability erroneously set to 1 - it should be 0.
The team will be fixing this issue ASAP.
Thank you for your patience.
Currently, Annihilus has their Signature ability erroneously set to 1 - it should be 0.
The team will be fixing this issue ASAP.
Thank you for your patience.
Options
Comments
My team pushed so Damm hard and there was no getting past MODOK.
The response to this is going to be a huge indicator whether ALOT of players are going to try raids again
My team pushed so Damm hard and there was no getting past MODOK.
The response to this is going to be a huge indicator whether ALOT of players are going to try raids again
We are all in the same boat. I know it’s frustrating but we just need a little patience, which I know is not Summoner’s strong points.
The number of times that they have put a comment that says "we are aware of this and are looking into it" is easy to see. After that then they tend not to comment until they have something else to add.
Had posted this in another thread but that got buried way in the back so posting again. Not only was the knock down mission bugged but also modok was not giving raid fervor. There were plenty of bugs to merit some sort of compensation and more importantly this needs to be fixed before the next round or lot of alliances might just opt for regular AQ.
https://forums.playcontestofchampions.com/en/discussion/367559/raids-cant-do-damage#latest
Thank you for your patience; myself and the game team have been in discussions around the cause of these issues, the required fix and any consideration around compensation. As always, in cases where these solutions are a little more complex, we don't like to give half information. However, while we've made plenty of progress, we haven't locked in all the details - I still decided it was time to give you the info we have.
There are two issues impacting raids for some Summoners: 1. Specials were not contributing towards knockdown objectives, and 2. Aegon is not working for knockdown on Thanos Sayeth. We understand the frustration this causes. A peak at our internal conversations: we're aware that Summoners are quick to learn and adapt to these issues (one is easier to adapt to than the other), but that doesn't negate the frustration of having to stumble first to learn.
These issues have been found and we'll be able to make the fixes for the next raid cycle. Again, remember the nature of bug fixes in the Contest: some can be made on the fly and some need to accompany a new build release.
Conversations are underway regarding compensation for this issue. We have yet to lock down a full plan for this situation, so timeline and details are uncertain at this time.
We'll likely have more information to share soon.
Again, apologies for the inconvenience and the frustration it's caused.
I am hoping that changing the prompt is part of the fix for the Modok boss.. Aegon also has issues hitting into Modok's block; He can't hit into it as once he hits max charges, he breaks his block.
The above is a photo of my item usage, most of which were used on that modok because other members were also having issues and we needed to get him down. I know the 999 item limit is there for kinda the laugh-side of it being "Unlimited", but this is not ok. I should not have had to clear through my items to help get this boss down
I hope we player are treated right for this.
I had to use AQ revives to get things done because of the errors that I was facing and not getting Attack boost.