IDEA: Bringing Valiant Difficulty to Existing Back Issues
Onurre2
Member Posts: 211 ★★★
I love back issues. They all have their own specific quest types. I really loved the one where we used 1-2-3-4 star characters or the one with using sentinel was op. Since we are not getting a new one, as an idea maybe bring a new difficulty to existing ones? It would be a nice end game content for valiant players to do. It could have a 7 star 1-2 gem for 2015 or 2016 characters as a reward. Just an idea but even thinking about it is exciting
What do you all think?
What do you all think?
17
Comments
And correct me if I'm wrong but I vaguely remember kabam saying they are done with variants and a new one won't come(and it didn't). So my idea was based on this memory, no new ones but old ones get new difficulty so an old existing content could become a new end game content. But I might be wrong about they are being done with variants.
I really love the old variants and it would be cool to use all of our new champions even on the old ones. Like imagine using 2 star enchantress (or any other 2 star we got from that recent arena) on that quest or 7 star BRB on class specific variant.
I just think that kind of content in the current day would be either be too low or rewards for the effort that goes into them or would be such a jump in rewards that that kind of quest structure probably would be easy too easy to obtain.
Wouldn't compare monthly or story event structure to the variants though. They were much different and cool to do.
Using specific star champs; great,
Using a single champion is too op (sentinel); great,
Able use only 2 classes; interesting idea like that really bring out the power of synergy, I remember using thing with full champion, hela, heimdal synergy was amazing.
Only XL champs; great.
You get the point. In monthly EQ using a skill champ in a certain chapter is not the same and you can still use herc or stun with hulk and still win those matches in monthly EQ. But in variants either you can't bring them or use them to deal damage. This was the thing that made variants perfect for me. No single top champs on every content you need a strategy.
I really loved the new crucible as well not being able to use same champ twice was an amazing idea. I think we need (not really need but most of us just love it) contents like these to be forced into using different champs and appreciate them. So crucible was a great step into that, variants was the OG great content for me.
what benefit does that have?
The aim now seems to be in making story content more tailored and with focused paths as opposed to just 8 different paths with random nodes and defenders and it's just hard to see how variant could really come back in the state of the game now without being majorly reworked, which I'm not opposed to I just don't think it's likely.