Chronoversary Side Quest: Paragon Difficulty Spike

ST4RL0RD08ST4RL0RD08 Member Posts: 6
Hey everyone,

I wanted to bring up an issue with the Chronoversary Part 1 Side Quest that has been causing a lot of frustration for me, and likely for many others in my position. The difficulty spike when you reach Paragon is massive—and it’s not just me saying this, even Kabam has acknowledged that the jump from Thronebreaker to Paragon is much larger than expected. However, despite acknowledging the issue on a support ticket, Kabam has simply fobbed me off and directed me to post in the forums rather than offering any real resolution or guidance.

What really frustrates me is that Kabam incentivized us to push to Paragon with a specific reward—the 10 free 7-star champions—only to then completely screw us over with a difficulty that’s impossible to complete at Paragon level with the resources and champions available.

Before reaching Paragon, when I was still at Thronebreaker, the difficulty was manageable. But once I hit Paragon, everything reset, and the difference between my champions and the event’s requirements became so extreme that I couldn’t even complete a single path. My champions are at PI 7-8k, and I’m now facing opponents with PI 75-80k. To give you an idea, I die instantly after a single combo, it’s physically impossible for my team to survive, even with health potions and revives.

But here’s the thing: I shouldn’t have to burn through expensive consumables (revives, potions, etc.) to just get through side content that was meant to be something accessible and enjoyable. Side content should complement the main content, not turn into an endless grind where I’m forced to use all my resources just to get a fraction of the reward. This is not a fun experience—it’s clearly a resource grab.

And that’s not all. Kabam themselves admitted on the support ticket that the jump in difficulty between Thronebreaker and Paragon is too much for newly Paragon players. The whole system feels like it was designed to push players to spend more resources and units before banquet, and it’s frustrating because there’s no option to lower the difficulty to make it more accessible for players who have just reached Paragon like there usually is in other event quests. Instead of offering a solution, Kabam directed me to the forums, essentially telling me to mget lost.’

I’m not the only one facing this issue. Many of my alliance mates, along with other players, pushed for that Paragon title, and now we’re locked out of the event for a solid month and a half, unable to even collect any Mysterium at all.

What really frustrates me is that I can’t even compete in the event now, because the difficulty is unbalanced and Kabam’s response has been utterly dismissive. They’ve marked my case as “resolved,” when they’ve done nothing to fix the issue. We were all promised a fair shot at the reward for pushing to Paragon, but now it feels like we’ve been punished for it. Even Kabam has admitted that the difficulty is way too high, yet they’re offering no solutions to those of us who are effectively locked out.

The rewards are laughable, too—7.5k Mysterium for completing a single path, when it used to be around 21k for a single path per week. So I have to slog through 3 paths of wildly overpowered enemies that will one shot me for the same amount of resources I used to get for 3-4 fights and 5-10 mins of work? Get in the bin!

And this isn’t just a one-time issue—for the next 43 days, I’m stuck in this situation, unable to participate in the event until later when the year drops to one of the r4s I have. How is this fair? Kabam has literally designed a system that punishes players for achieving a milestone they themselves incentivized in pushing for.

No other event or quest has ever reset when reaching a certain title progression. For example, when I hit Uncollected on one of my lower alt accounts, the event quest didn’t reset upon achieving that milestone from Conqueror. So why, when I go from Thronebreaker to Paragon, does it reset? This has never happened before, and it makes no sense that the event would reset specifically when hitting Paragon. More importantly, nothing else resets mid-month—your calendars don’t reset, your shops don’t reset, so why is this event quest the only thing to reset like this? It’s inconsistent and unfair.

I’m not the only one facing this issue, and I’d love to hear if others are feeling the same way. If you’re affected, please like and comment on this post so we can bring attention to the matter and hopefully push for Kabam to introduce difficulty options so we can participate in the event without it being impossible for newer Paragon players. If we’re all voicing our concerns, Kabam might finally take notice and make changes to prevent this from happening in future events.

To sum it up:
• Kabam incentivized us to reach Paragon with a specific reward (10 free 7-stars), knowing full well that we’d be pushing for it.
• The difficulty jump from Thronebreaker to Paragon is too high and essentially locks us out of the Chronoversary side quest.
• Kabam’s support has acknowledged the problem but provided no solution or alternative difficulty levels to make the event accessible for Paragon players.
• No proper compensation for being locked out of crucial resources like Mysterium for nearly a month and a half.
• The rewards are not worth the effort considering the amount of work required, and the difficulty is not calibrated for newer Paragon players.
• The event feels like a resource grab, forcing players to use expensive consumables to get through content that was supposed to be enjoyable side content.

I hope others who are facing the same issues can come together and share their experiences. This event has huge potential, but it’s currently designed in a way that completely undermines the progress of players who pushed for the Paragon milestone. It’s not just frustrating, it feels like we’re being penalised and punished for doing something kabam incentivised us to do in the first place.

Thanks for reading, and I look forward to hearing your thoughts!

Comments

  • ST4RL0RD08ST4RL0RD08 Member Posts: 6
    Thank you for your response, but I want to clarify a few points.

    First, I didn’t push to Paragon for the sidequest specifically—that wasn’t the reason for my progression. Like many others, I pushed because of Kabam’s 10 free seven-star champions incentive, which was a huge motivator. However, the issue I’m raising isn’t about general content or future rewards unlocked with Paragon. It’s about the unprecedented scaling of this specific side quest, which Kabam has admitted is a first.

    According to Kabam Support, this is the only side quest that scales and resets difficulty once you reach a new progression level—something that doesn’t happen for other milestones like Conqueror to Uncollected. On one of my alt accounts, I progressed from Conqueror to Uncollected, and the event didn’t reset or scale in difficulty mid-month. However, when I went from Thronebreaker to Paragon on my main account, the side quest immediately reset and scaled, locking me out of meaningful participation. Why is this happening only at this level?

    Now, regarding your point about the side quest being “easy,” I have to disagree. The disparity between Thronebreaker and Paragon difficulties is massive. As Thronebreaker, I was fighting champs with PIs between 40-55k, which was tough but manageable with my roster. After progressing to Paragon, the enemies jumped to 80-85k PI. This isn’t just a minor increase; the AI is more aggressive, the damage is significantly higher, and even blocking can result in one-hit deaths.

    For example, my rank 3 Sig 200 Aegon, ramped up with over 360 hits, was one-shot by a Killmonger through a blocked hit. That’s not a typical experience, even in difficult content. This isn’t “arena with a lot of HP.” The lack of nodes doesn’t make up for the absurd disparity in raw stats and AI aggression.

    Finally, I’ve been completely locked out of earning Mysterium for the past three weeks, and with how the event is structured, I’m looking at another 43 days of the same. That’s nearly two months where I can’t participate in the event at all or access the Trader’s Outpost. How is that fair? Side content is meant to support players, not lock them out entirely because they progressed.

    The broader point is that Kabam’s design here is flawed. Pushing for progression should feel rewarding, not like you’re being punished. This issue has nothing to do with general progression rewards—it’s about being excluded from side content due to an unprecedented and poorly implemented difficulty scale.

    I appreciate you engaging in the discussion, but I hope this provides more clarity on the issue I’m raising.
  • BlackTuranBlackTuran Member Posts: 1,023 ★★★★
    These fights literally have no nodes, what else do you want?
  • DemonzfyreDemonzfyre Member Posts: 22,074 ★★★★★

    Thank you for your response, but I want to clarify a few points.

    First, I didn’t push to Paragon for the sidequest specifically—that wasn’t the reason for my progression. Like many others, I pushed because of Kabam’s 10 free seven-star champions incentive, which was a huge motivator. However, the issue I’m raising isn’t about general content or future rewards unlocked with Paragon. It’s about the unprecedented scaling of this specific side quest, which Kabam has admitted is a first.

    According to Kabam Support, this is the only side quest that scales and resets difficulty once you reach a new progression level—something that doesn’t happen for other milestones like Conqueror to Uncollected. On one of my alt accounts, I progressed from Conqueror to Uncollected, and the event didn’t reset or scale in difficulty mid-month. However, when I went from Thronebreaker to Paragon on my main account, the side quest immediately reset and scaled, locking me out of meaningful participation. Why is this happening only at this level?

    Now, regarding your point about the side quest being “easy,” I have to disagree. The disparity between Thronebreaker and Paragon difficulties is massive. As Thronebreaker, I was fighting champs with PIs between 40-55k, which was tough but manageable with my roster. After progressing to Paragon, the enemies jumped to 80-85k PI. This isn’t just a minor increase; the AI is more aggressive, the damage is significantly higher, and even blocking can result in one-hit deaths.

    For example, my rank 3 Sig 200 Aegon, ramped up with over 360 hits, was one-shot by a Killmonger through a blocked hit. That’s not a typical experience, even in difficult content. This isn’t “arena with a lot of HP.” The lack of nodes doesn’t make up for the absurd disparity in raw stats and AI aggression.

    Finally, I’ve been completely locked out of earning Mysterium for the past three weeks, and with how the event is structured, I’m looking at another 43 days of the same. That’s nearly two months where I can’t participate in the event at all or access the Trader’s Outpost. How is that fair? Side content is meant to support players, not lock them out entirely because they progressed.

    The broader point is that Kabam’s design here is flawed. Pushing for progression should feel rewarding, not like you’re being punished. This issue has nothing to do with general progression rewards—it’s about being excluded from side content due to an unprecedented and poorly implemented difficulty scale.

    I appreciate you engaging in the discussion, but I hope this provides more clarity on the issue I’m raising.

    What exactly is the difficulty you're talking about? There's no nodes. No global nodes. Just the defender and a large healthpool.
  • Herbal_TaxmanHerbal_Taxman Member Posts: 730 ★★★★
    I thought Chronoversary was the same difficulty for all levels?
  • willrun4adonutwillrun4adonut Member Posts: 4,650 ★★★★★
    edited 2:03AM
    Tldr; skill issue (literally as there are no nodes).

    "only to then completely screw us over with a difficulty that’s impossible to complete at Paragon level with the resources and champions available."

    You have the same champions available as everyone else.

    Here's a sample 5* fight (which you should have easy access to as a paragon).
  • Herbal_TaxmanHerbal_Taxman Member Posts: 730 ★★★★
    Also, anyone who can reach paragon really shouldn’t have too much trouble with this SQ…
  • PT_99PT_99 Member Posts: 4,576 ★★★★★
    edited 2:14AM
    You're supposed to not get hit ever.
    That's the basic skill of MCoC, if you get hit (too much) you're out.

    If you feel rewards are not worth of effort, then it's totally okay to skip, many players did that few months ago when complex SQ effort to reward was laughable.


  • PantherusNZPantherusNZ Member Posts: 2,207 ★★★★★
    Clearly the problem is that you're relying far too much on blocking/parrying.

    If you consider this "Impossible" then you're going to have a really hard time in story quest ahead of you
  • BringPopcornBringPopcorn Member Posts: 5,286 ★★★★★
    edited 2:43AM
    Its not really a skill issue, or whatever you want to call it. Its a roster depth issue of a new Paragon.
    To OP, every piece of content that opened up to you right now is gonna be hard; but it will be many times as rewarding too. You are focusing too much on a piece pf content that rarely has you locked on a difficulty level. I can't remember the last time players didn't have a choice to go to an easier level.
    This is the equivalent of complaining for becoming Paragon and seeing AoA available, telling Kabam you are not ready for it and its not fair. Its all a long process, there will be a point where you start getting so many mats that you rank up random champs just because they are expiring.
    Judging an SQ because you JUST became Paragon is a bit self centered.
    So you are gonna get less mysterium... Who cares you are getting 10 7* to your roster...
  • MeGhost96MeGhost96 Member Posts: 12
    edited 2:51AM
    The reason that Kabam has marked your case as "resolved" is because they are already going to give you a way to get the content done with the 7* champs they're giving for free because you're paragon. Each of the champs are from a different year that's needed to clear the SQ. Once you have them, rank them up, put on some boosts and you'll be good.

    The only year you're not getting is 2015, but they did recently give everyone that's TB a 6* Venom.
  • BringPopcornBringPopcorn Member Posts: 5,286 ★★★★★
    Personally I think this SQ is genius, gives newer players a taste of what veteran players had to go thru with not that many options available to counter...
    That Bishop on 2018 quest was not fun without a tech counter for me...
  • Sunstar19Sunstar19 Member Posts: 208
    My guess on why you found SQ difficult is because you had to use champs for a specific year and if you did not have them ranked up you would be doing the fights at a huge disparity in attack. I said this because your post mentioned you are using champs with 7k to 8k PI which are typically 6r1.

    Personally I agree the attack and health pool is huge but I like that it is simple with no nodes. Restart if you make a mistake.
  • klobberintymeklobberintyme Member Posts: 1,598 ★★★★
    IN DEFENSE OF RECENT TBs

    Confirmed with my accounts that Valiant and Paragon SQ are same difficulty, which are both as previously noted 200k pi higher than TB.

    Valiant:





    Paragon:






    While skill may indeed be the primary issue for OP, it should be noted that Valiants should either be hopping mad they again don't have a Valiant difficulty, or Paragons should be up in arms that they're doing Valiant difficulty for non-Valiant rewards.
  • ReferenceReference Member Posts: 2,911 ★★★★★
    I think Dev Team of Kabam may be confused. Even a side quest like this (without any node just high health pool) still receiving complaints for difficult to handle? Yes block damage is huge and you can't always use parry-heavy approach, but frankly the fights are pretty straight forward in this Choroversary.
  • GooganGoogan Member Posts: 427 ★★
    Dear OP,

    You're complaining that it's unfair that you can't complete these quests with your current roster (which btw, I'm sure you can... the fights will just be longer, but doable. I mean, you used that same roster to get to Paragon), but then you go on to say "the rewards are laughable..."

    If they're laughable, then simply don't put in the effort to do these simple nodeless fights, don't get your Mysterium to buy Banquet Bundle Tickets and rank up materials to rank up your "poor" roster. Problem solved.
  • Ansh_AAnsh_A Member Posts: 617 ★★★
    The issue is not that the SQ is difficult. Yes the health pools and attack rating is high meaning a 5'-hit combo to the face can literally destroy half your health for a 6r3/6r4. Throw in the crazy AI who van block break, early intercept and shallow evade and there are now more opportunities for the AI to land a 5-hit combo.

    Unfortunately, these are all larger issues with the game and not the SQ in particular. Also Kabam cannot reduce the difficulty otherwise people will complain its too easy. The SQ is correct in its difficulty even for new paragons. If you cant take it on because of lack of roster depth, then dont play. Rewards are quite average anyways.
  • Adri5846Adri5846 Member Posts: 102
    The issue is that now you can reach TB too easy and the people thigns that as he is TB he can complete everything.

    Sure that you have a too low roster to be TB and you havent had to suffer to get TB.

    Maybe you have to improve your skills and try 2 or 3 weeks later with better roster...

    PD: you say "I shouldn’t have to burn through expensive consumables (revives, potions, etc.) to just get through side content that was meant to be something accessible and enjoyable."

    That is not correct. As i say, when TB appeared whe have to use a lot of expensive consumables to do some missions. Nowadays people is badly accustomed and if you dont have skill, you have to use consumables, they are for that.
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