Sentry needs some QOL changes.
Priyabrata
Member Posts: 1,345 ★★★★
First of all sentry is actually pretty decent but his kit has some major flaws that SERIOUSLY undermine him and make no damn sense AT ALL.
1) He actually ramps slower at higher charges
He starts(at 8+ charges I think) in the yellow phase
The burst damage goes up with the number of debuffs, if he starts in the yellow instead of green we have to go to red ->back to start =>then the green => thru yellow -> back to red
for the full ramp... IT DOESN'T MAKE SENSE,
2) His primary damage dealing form is the Red phase, why do we have to cycle out of it and build back to it even when we're fully ramped?? WHY?? Like there's just a 40 hit window where you're dealing no where near the damage you built up to.
3) His ramp is PATHETICALLY slow. I get it he's got a great ceiling and he's supposed to be for long form content, but even in terms of long form content that much time to ramp is just overkill especially when you keep moving in and out of your primary damage form and have to cycle upto it.
Side note, unrelated to the QOL changes, buffing a champ for a game mode that hasn't been refurbished in years and has a 6* awakening gem as the highest reward, is just plain stupidity (unless you're planning to buff incursions as well) .
Idk who slipped them the goof juice but they need to get off that stuff
1) He actually ramps slower at higher charges
He starts(at 8+ charges I think) in the yellow phase
The burst damage goes up with the number of debuffs, if he starts in the yellow instead of green we have to go to red ->back to start =>then the green => thru yellow -> back to red
for the full ramp... IT DOESN'T MAKE SENSE,
2) His primary damage dealing form is the Red phase, why do we have to cycle out of it and build back to it even when we're fully ramped?? WHY?? Like there's just a 40 hit window where you're dealing no where near the damage you built up to.
3) His ramp is PATHETICALLY slow. I get it he's got a great ceiling and he's supposed to be for long form content, but even in terms of long form content that much time to ramp is just overkill especially when you keep moving in and out of your primary damage form and have to cycle upto it.
Side note, unrelated to the QOL changes, buffing a champ for a game mode that hasn't been refurbished in years and has a 6* awakening gem as the highest reward, is just plain stupidity (unless you're planning to buff incursions as well) .
Idk who slipped them the goof juice but they need to get off that stuff
13
Comments
Yk what neutralize might be overkill but not having stagger immunity when he has that many buffs is just doing him dirty