Something wrong with metric system parameters?

Revan1001Revan1001 Member Posts: 26
For example, Liquid Courage mastery – 0.6% Health poison damage per second.

My Moon Night has 18 933 base health and 18 957 modified health. 0.6% is 18957*0.006=113 Health.

But in fact, he loses just 57 health per second. Why???


Another example. Magik’s Limbo at 74 signature ability rank, must damage 289 health per second.

But in fact, in fight against Iron Patriot Limbo damage only 195 per second. Why???

Comments

  • SpeedbumpSpeedbump Member Posts: 1,520 ★★★
    Diminishing returns? or other masteries that the opponent uses to keep from losing more health.
  • Revan1001Revan1001 Member Posts: 26
    Don't think so.
    Against Iron Fist (he has no armor), Limbo damage is the same.
  • Revan1001Revan1001 Member Posts: 26
    edited June 2017
    Speedbump wrote: »
    Diminishing returns? or other masteries that the opponent uses to keep from losing more health.
    No, it is the same every time, except champs with energy resist, like Loki.

    PS. Of course it is greater when I have class bonus.
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