Concerning GOLD
HeroBoltsy
Member Posts: 785 ★★★
So I, like many other summoners, have come across hard times when it comes to gold. I currently stand at a meager 20k gold, and I got to thinking. A few thoughts about gold right now:
1. Kabam should definitely give more gold for beating an opponent in regular questing; the few hundred we are given makes no sense for Master mode.
2. The gold-to-unit ratios in this game are completely off. If a Golden crystal gives 2400 gold for 20 units, that means that one unit equals roughly 120 gold. I'm sure I'm not alone when I say that exchange rate of units to gold is terrible. Therefore, I'd like to see an update to the Golden crystal. You could have it for Uncollected, or players above a certain level, or players with a certain amount of 4*/5*. I don't really care. Just PLEASE fix the Golden crystals, those rates are horrible. (I would like to convert gold to units using that rate though! )
3. Just a minor observation, even though I have observed that the Golden crystal units-to-gold rate is terrible, you know what's worse? Selling items for gold. A 40% Revive, or a 40 unit value, can be sold...for 400 gold. And an Energy Refill, at 30 units, can be exchanged for only 300 gold. I know that nobody would sell either of these, but I'm just saying; if we sell our very VALUABLE items we should get compensated at a rate higher than 10 gold/unit. (Again, I'm sure if we could convert gold to units at that rate, Kabam would fix it within seconds)
4. Finally, I'd like to see a possible Gold Boost be added to the game, similar to the summoner appreciation boost given out. I can see these being earned through solo/alliance events, and giving 10%, 20%, and 30% boosts to the amount of gold earned. On the topic of boosts, I would really like to see more creative boosts being added, such as those being based off of nodes. I think a lot of the fun nodes to play in the game such as Life Transfer would be really good as masteries or boosts, and again, I can see these being earned through events or maybe through the Alliance Crystal.
So there you have it. Am I onto something? Have I misstated something? Am I completely off my rocker? Please share your thoughts guys! Thanks!
1. Kabam should definitely give more gold for beating an opponent in regular questing; the few hundred we are given makes no sense for Master mode.
2. The gold-to-unit ratios in this game are completely off. If a Golden crystal gives 2400 gold for 20 units, that means that one unit equals roughly 120 gold. I'm sure I'm not alone when I say that exchange rate of units to gold is terrible. Therefore, I'd like to see an update to the Golden crystal. You could have it for Uncollected, or players above a certain level, or players with a certain amount of 4*/5*. I don't really care. Just PLEASE fix the Golden crystals, those rates are horrible. (I would like to convert gold to units using that rate though! )
3. Just a minor observation, even though I have observed that the Golden crystal units-to-gold rate is terrible, you know what's worse? Selling items for gold. A 40% Revive, or a 40 unit value, can be sold...for 400 gold. And an Energy Refill, at 30 units, can be exchanged for only 300 gold. I know that nobody would sell either of these, but I'm just saying; if we sell our very VALUABLE items we should get compensated at a rate higher than 10 gold/unit. (Again, I'm sure if we could convert gold to units at that rate, Kabam would fix it within seconds)
4. Finally, I'd like to see a possible Gold Boost be added to the game, similar to the summoner appreciation boost given out. I can see these being earned through solo/alliance events, and giving 10%, 20%, and 30% boosts to the amount of gold earned. On the topic of boosts, I would really like to see more creative boosts being added, such as those being based off of nodes. I think a lot of the fun nodes to play in the game such as Life Transfer would be really good as masteries or boosts, and again, I can see these being earned through events or maybe through the Alliance Crystal.
So there you have it. Am I onto something? Have I misstated something? Am I completely off my rocker? Please share your thoughts guys! Thanks!
16
Comments
Crack up
What you didnt get it, is probably you are a beginner and don't use your gold to much like many others players on the TOP content use it. Doing arena is not so simple as that, it needs time, lot of time and Bc's also must be saved for AQ, and its a lot. If you are doing m6 all day, you spend 500k gold and 85bc, for each Aq, plus you gotta need gold left to Rank up, and Rank up a 5* you now, its a hell expensive, its drain you resources , You might don't know, cuz you are probably rankin up 4* still. So as i was saying, We have spent lots of gold and i Can assure , many , many players at the Top alliance are still playing bcuz they can buy resources, Hey Im telling about adult people who have their job, wife, kids and love this game, most no one can spend hours and hours doing arena, the game already take to much of our time, you know. Of course KABAM should allow us to be able to get more gold and Bc, A gold Realm every other month would be nice and would help us a lot since everybody are so low in gold.
I always have a minimum of 2500000 gold.
I find there is a strategic approach to opening cristals, having iso, and ranking up champions.
If you open all your cristals without having a strategy to rank up the right champions, you can end up loosing iso, and thats when I see players spending gold on ranking up the wrong champions, because the dont want to loose the iso.
My advice is to gather the ressources first, to rank champions that will help you finish quest. At the same time, don’t open all your cristals, stock, your shards.
When you have enough resources, like Catalist and all the gold you saved.
Start ranking up your champion, if you need Iso, open your cristals, and use the iso from the duped ones.
If you have no champions that is worth ranking up, gather the ressources, stock the shards, sell the iso that will expire.
I am never out of gold or iso this way.
And yes for the extra gold, you gotta grind the arena a little bit.
The means by which to collect gold is in the game. Anyone can do it.
If you don't have the time to invest to play the game properly, that's fair enough and I totally understand. There are lots of other games in the world.
It seemed like it was maybe gonna work until these Intel quests came along and forced my hand on more rank ups than I could take haha. And that's just 4*s.. 5* rank ups are way pricier.
But yeah, I just wish it was a little more easily accessible so I could rank up champs I need to progress, and also rank up champs that may not be great, but I just like em and they're fun to play.
Many people don't have time. That's fine. They earn what they have time for. This is not a game that allows people to play and Rank at a highly-competitive level with the bare minimum amount of time spent. I think you'll find that true with any game.
I find it hard to get gold, not long ago I was at 400 gold after leveling up a 6*, but I did arena for a week and got back to 1.3 million. I hated it, but I did it, so there are ways.
I agree that there needs to be accessibility to gold because the cost for leveling and ranking up is sky high for 5* and 6* champs and to be honest there hasn't been a big change to gold accessibility in months.
I see 2 easy solutions
-Gold arena, each milestone has gold, not a game breaking amount, but enough to make a difference
-Playing well bonus. This is the one I like the best. Get 50% extra gold for not being hit, and another 50% for not taking damage (yellow health bar). Doing this you can get players to learn how to play better because they are awarded, and you also get the juicy gold (double for a perfect fight) taking (for example) 500 gold up to 750 or even 1000 gold per fight in an event quest