DeathBringer77 wrote: » DNA3000 wrote: » DeathBringer77 wrote: » The rewards for top 300 are pretty nice and then totally drop off for gold tier. This will create a huge imbalance and top 300 will continue to stay on top 300. 301-1500 will never leave that tier. Guys got to fix those gold tiers to include T2a and t5b’s shards. Not just those crystals that will award an insignificant amount. Maybe the huge imbalance you are creating will be solved by 7*’s? I don't see how you could possibly know how much shards will be in the black crystal, but okay let's say you're correct, and it is an insignificant amount. In that case, let's ignore them when comparing Platinum 3 and Gold 1. Gold 1 has zero T5B shards. Platinum 3 has 4500 shards, which is one tenth of a T5B crystal. Every two months. Please explain how this "huge imbalance" is something every single player in the Platinum 3 tier will be able to parlay into permanently locking out everyone in Gold 1 tier from being able to advance into the Platinum 3 tier. Just wait bro.
DNA3000 wrote: » DeathBringer77 wrote: » The rewards for top 300 are pretty nice and then totally drop off for gold tier. This will create a huge imbalance and top 300 will continue to stay on top 300. 301-1500 will never leave that tier. Guys got to fix those gold tiers to include T2a and t5b’s shards. Not just those crystals that will award an insignificant amount. Maybe the huge imbalance you are creating will be solved by 7*’s? I don't see how you could possibly know how much shards will be in the black crystal, but okay let's say you're correct, and it is an insignificant amount. In that case, let's ignore them when comparing Platinum 3 and Gold 1. Gold 1 has zero T5B shards. Platinum 3 has 4500 shards, which is one tenth of a T5B crystal. Every two months. Please explain how this "huge imbalance" is something every single player in the Platinum 3 tier will be able to parlay into permanently locking out everyone in Gold 1 tier from being able to advance into the Platinum 3 tier.
DeathBringer77 wrote: » The rewards for top 300 are pretty nice and then totally drop off for gold tier. This will create a huge imbalance and top 300 will continue to stay on top 300. 301-1500 will never leave that tier. Guys got to fix those gold tiers to include T2a and t5b’s shards. Not just those crystals that will award an insignificant amount. Maybe the huge imbalance you are creating will be solved by 7*’s?
ChiSox_2005 wrote: » May have been asked already. I didn't see a matchmaking down in game message this week. Is matchmaking down or has this changed with Seasons?
ScarredPool wrote: » @Kabam Miike Gold 1 leaderboard shows 700 Alliances instead of 1200 ( From rank 301 - 1500) . Does that mean the Tiers brackets changed or is this a glitch that will be fixed prior to distribution of ranks and rewards ?
VG107 wrote: » In the announcement it was written that the first season should end at 3-rd of April, but in the game it is showing end of the season in 48 days. Bug? Or change of plans?
Jon8299 wrote: » VG107 wrote: » In the announcement it was written that the first season should end at 3-rd of April, but in the game it is showing end of the season in 48 days. Bug? Or change of plans? 48 days from now is April 4.
fabbass wrote: » My alliance is in pos 687 but we are in Gold 2. Am I missing something?
MrMojo wrote: » 4 wars in and matchmaking has given us some pretty rough match ups. We're a 9.5 million pt alliance and we've faced off against: 11.5 million pt alliance 9 million pt alliance 10.5 million pt alliance and now we're vs a 12.8 million pt alliance
DNA3000 wrote: » MrMojo wrote: » 4 wars in and matchmaking has given us some pretty rough match ups. We're a 9.5 million pt alliance and we've faced off against: 11.5 million pt alliance 9 million pt alliance 10.5 million pt alliance and now we're vs a 12.8 million pt alliance Alliance rating has no direct correlation to how strong an alliance is in alliance war. Saying you were matched against a 12 million point alliance is like saying you were matched against a 150 foot tall alliance if you added up the opposing alliance members' heights. If all our alliance members sold all their 2* and 3* champions, our alliance rating would drop by at least a third. We'd go from being a ten million alliance to about a seven million alliance. But our ability to win wars wouldn't change at all. Matching by alliance points would just encourage strong alliances to force their members to sell off their weaker champs to lower their alliance rating and get matched up against much weaker alliances. You're matched by war rating. If you got matched against a 12.8 million alliance, that means they had a similar war rating. That means they historically have won about as often as you have against similar strength alliances. That is as fair as anyone should expect a war to be. Plus, prior to the 12.8 million alliance your previous three match ups were against alliances with an average alliance rating of 10.3 million. Verses 9.5, that's also pretty close. The 12.8 match is just one outlier, and not a huge one. Our last three matchups were against alliances with 14.2, 10.2, and 9.2 rating. We lost the wars against 10.2 and 9.2. We won the matchup against 14.2. Rating is almost meaningless when it comes to how strong your opponent is likely to be.
MrMojo wrote: » DNA3000 wrote: » MrMojo wrote: » 4 wars in and matchmaking has given us some pretty rough match ups. We're a 9.5 million pt alliance and we've faced off against: 11.5 million pt alliance 9 million pt alliance 10.5 million pt alliance and now we're vs a 12.8 million pt alliance Alliance rating has no direct correlation to how strong an alliance is in alliance war. Saying you were matched against a 12 million point alliance is like saying you were matched against a 150 foot tall alliance if you added up the opposing alliance members' heights. If all our alliance members sold all their 2* and 3* champions, our alliance rating would drop by at least a third. We'd go from being a ten million alliance to about a seven million alliance. But our ability to win wars wouldn't change at all. Matching by alliance points would just encourage strong alliances to force their members to sell off their weaker champs to lower their alliance rating and get matched up against much weaker alliances. You're matched by war rating. If you got matched against a 12.8 million alliance, that means they had a similar war rating. That means they historically have won about as often as you have against similar strength alliances. That is as fair as anyone should expect a war to be. Plus, prior to the 12.8 million alliance your previous three match ups were against alliances with an average alliance rating of 10.3 million. Verses 9.5, that's also pretty close. The 12.8 match is just one outlier, and not a huge one. Our last three matchups were against alliances with 14.2, 10.2, and 9.2 rating. We lost the wars against 10.2 and 9.2. We won the matchup against 14.2. Rating is almost meaningless when it comes to how strong your opponent is likely to be. I know all about how war matchmaking works. Rating can be a good indicator of the strength of your opponent.
Speeds80 wrote: » All you complaining about the rich getting richer, I have to disagree, at least this way they will have to earn it, if this will stop the shell alliances cheating mid range alliances out of our war rewards all the time. and if they want to spend for 2 months to get the those top rewards, that’s their issue.@DNA3000 I was more meaning at first when I saw these rewards we were discussing changing our alliance focus (we usually run just 2 war groups so this was going to be terrible for us) and that misleading graphic with all the different tiers of t5b shards and t2as, which are actually only for 1 alliance had us all excited. once we realised the great rewards are for top 300- something as a f2p player I’m not going to strive for we settled down and just decided we will take the nice bump in rewards but for us over 300s (it we keep running 2 bgs I don’t know if we will make gold 1 or even gold 2) it’s not going to be game changing recieving even the gold 1 rewards every few months, compared to the rewards we already receive from the rest of the game, t2a shards in gold 1 may have been something that would actually have made us strive harder for
Animejay70 wrote: » Speeds80 wrote: » All you complaining about the rich getting richer, I have to disagree, at least this way they will have to earn it, if this will stop the shell alliances cheating mid range alliances out of our war rewards all the time. and if they want to spend for 2 months to get the those top rewards, that’s their issue.@DNA3000 I was more meaning at first when I saw these rewards we were discussing changing our alliance focus (we usually run just 2 war groups so this was going to be terrible for us) and that misleading graphic with all the different tiers of t5b shards and t2as, which are actually only for 1 alliance had us all excited. once we realised the great rewards are for top 300- something as a f2p player I’m not going to strive for we settled down and just decided we will take the nice bump in rewards but for us over 300s (it we keep running 2 bgs I don’t know if we will make gold 1 or even gold 2) it’s not going to be game changing recieving even the gold 1 rewards every few months, compared to the rewards we already receive from the rest of the game, t2a shards in gold 1 may have been something that would actually have made us strive harder for If everyone started with no multiplier, then i'd agree with you. However, since the whales mostly started with a higher multiplier, they will get better rewards because they got more points out of the gate.
linux wrote: » DNA3000 wrote: » Animejay70 wrote: » Speeds80 wrote: » All you complaining about the rich getting richer, I have to disagree, at least this way they will have to earn it, if this will stop the shell alliances cheating mid range alliances out of our war rewards all the time. and if they want to spend for 2 months to get the those top rewards, that’s their issue.@DNA3000 I was more meaning at first when I saw these rewards we were discussing changing our alliance focus (we usually run just 2 war groups so this was going to be terrible for us) and that misleading graphic with all the different tiers of t5b shards and t2as, which are actually only for 1 alliance had us all excited. once we realised the great rewards are for top 300- something as a f2p player I’m not going to strive for we settled down and just decided we will take the nice bump in rewards but for us over 300s (it we keep running 2 bgs I don’t know if we will make gold 1 or even gold 2) it’s not going to be game changing recieving even the gold 1 rewards every few months, compared to the rewards we already receive from the rest of the game, t2a shards in gold 1 may have been something that would actually have made us strive harder for If everyone started with no multiplier, then i'd agree with you. However, since the whales mostly started with a higher multiplier, they will get better rewards because they got more points out of the gate. "Whales" did not start with a higher multiplier. The alliances in the higher tiers which are the alliances that win more against stronger competition started with a higher multiplier. Alliance war seasons would be completely unfair without the multiplier because it would penalize alliances who had a higher tier. Plus, this bears repeating as often as necessary to pound it into people's skulls. If the multiplier didn't exist, the logical strategy would be for high tier alliances to disband at the start of the season and create a new alliance. This alliance would start at the lowest tier with zero rating. They would then get matched against the lowest alliances AND COMPLETELY DESTROY THEM FOR EASY WINS. The multiplier is not only necessary, it doesn't actually give higher tier alliances an advantage. The advantage they have is that they are stronger and would beat any weaker alliance, earning more points no matter what. If you take the multiplier away, the current top alliances would still score more points and still win, its just that instead of fighting each other for those points they would be fighting weaker alliances and obliterating them over and over and over and over again. I agree that this is another reason why the multiplier is necessary. It turns out that starting with a lower rating wouldn't help much -- we got less from wins in T4 (4.5 * 191k ~= 860k) than a good loss in T2 (138 * 7 = 966k). OTOH, that loss was much more expensive (clearing the map against T2 nodes and strong defenders took potions for many of our players); afterwards we decided that for T1-T3 we'd consider some paths optional if the required paths are difficult to clear. (For T4, we expect to clear 100% and win or lose on attack quality points; generally we don't need/use revives for T4 maps.)
DNA3000 wrote: » Animejay70 wrote: » Speeds80 wrote: » All you complaining about the rich getting richer, I have to disagree, at least this way they will have to earn it, if this will stop the shell alliances cheating mid range alliances out of our war rewards all the time. and if they want to spend for 2 months to get the those top rewards, that’s their issue.@DNA3000 I was more meaning at first when I saw these rewards we were discussing changing our alliance focus (we usually run just 2 war groups so this was going to be terrible for us) and that misleading graphic with all the different tiers of t5b shards and t2as, which are actually only for 1 alliance had us all excited. once we realised the great rewards are for top 300- something as a f2p player I’m not going to strive for we settled down and just decided we will take the nice bump in rewards but for us over 300s (it we keep running 2 bgs I don’t know if we will make gold 1 or even gold 2) it’s not going to be game changing recieving even the gold 1 rewards every few months, compared to the rewards we already receive from the rest of the game, t2a shards in gold 1 may have been something that would actually have made us strive harder for If everyone started with no multiplier, then i'd agree with you. However, since the whales mostly started with a higher multiplier, they will get better rewards because they got more points out of the gate. "Whales" did not start with a higher multiplier. The alliances in the higher tiers which are the alliances that win more against stronger competition started with a higher multiplier. Alliance war seasons would be completely unfair without the multiplier because it would penalize alliances who had a higher tier. Plus, this bears repeating as often as necessary to pound it into people's skulls. If the multiplier didn't exist, the logical strategy would be for high tier alliances to disband at the start of the season and create a new alliance. This alliance would start at the lowest tier with zero rating. They would then get matched against the lowest alliances AND COMPLETELY DESTROY THEM FOR EASY WINS. The multiplier is not only necessary, it doesn't actually give higher tier alliances an advantage. The advantage they have is that they are stronger and would beat any weaker alliance, earning more points no matter what. If you take the multiplier away, the current top alliances would still score more points and still win, its just that instead of fighting each other for those points they would be fighting weaker alliances and obliterating them over and over and over and over again.
wskyeung wrote: » Suggestion: 1) ppl kept reviving to get 100% should be penalised (Should only allow to use the three champs to achieve the best score you could) 2) should award the skillful player (if ppl use a 4* champ to defeat a 5* opponent should get more points)
Badrose wrote: » From position #358 to #1100something after 3 wins in a ROW. I don't get it...