**Mastery Loadouts**
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
Comments
This has been my aq team for a long time unless I need sl in aw on path 6. You don’t need any regen champs but they do help if you take damage. I doubt wolvie times out on sentinels and even if you do can’t you just go regen the lost health in the next fight? I bring this team to clear nodes quickly since I know I won’t lose a champ on any path. That’s the way I see aq. Just get through the fights as quickly as possible since it’s monotonous
So Sentinels have some secret ability to block Wolverine's regen?
They don’t bleed, a lot of his damage is from bleeds so I think the fights will be longer.
And there aren't any bleed immune nodes/champs currently?
I went 0/4 on the Blade crystal(0/6 on featureds 🤬). Last 5* I got was She-Hulk.
Change that's almost always to the detriment of players gets old. And players start changing to another game.
The change that we've seen since 12.0 has jerked us around and wasted our time, money, and effort. Our rosters haven't benefited from this "change", it's always been to our disadvantage.
Change is a two-way street. Keep pushing the players and they'll just leave. They won't even get mad by the time they quit, they'll be numb to the constant "change". One day they'll look at the forums and say, "oh..they nerfed the trinity. oh well..i'm gone. see ya guys it's been great. bye alliance you guys were awesome".
I think you are confusing sentinel the character with sentineloid type enemies. sentineloids don't get any crit resistance like sentinel does.
Against sentinel (the champion) yes, not against the sentinel characters that are replacing the symbioids. They don’t have crit resistance I don’t think.
Most of the fights in aq were symbiods, who are not bleed immune, we’re not talking about bleed immune champs of which you would just use a different champion...this discussions is about wolverine, who was good for aq because it was full of symbiods. Who no longer will be as useful. You want to reply with another question?
He's good because of symbiods? No. He's good because of his regen.
GR is kind of a pillow hands still, even with that fury.
He's good because of his REGEN, but suffers tremendously when against bleed immune champs since his base damage is terrible without being able to proc bleeds.
He does some pretty crazy damage on his L2, plus his strength is utility. Regen power lock fate seal bleed fury and power steal.
This is what I’m trying to say but this guy just annoying with these stupid questions, and answers. I didn’t say “He's good because of symbiods“ i said he’s less effective because sentinels are bleed immune and fights with wolverine will be longer, even with his good regen.
Unless of course that champ is Blade.
If that isn't the case, and their are all tech Sentinels, then just bring any Cosmic armor break champions (Hyperion, Thor O.G, Symbiote Spidey, etc).
There ya go!
Read their description genius
Regardless of the class of sentinel they'll always get analysis charges faster against mutants
If you are using Wolverine, why is losing half your health going to cost you potions?
Almost no one has a constant, strong Regen like Wolvie. He's not even available as a 5 star in part because his regen is so overpowered. If you want a similar regen that does good dmg, then x23 will work fine since she gets a buff against bleed immunes. KG does Armor Break and decent regen. DS can armor break and regen. IM and IP both do Armor Break and can heal back up to near full from almost dead.
Nebula will be the sleeper champ once people get used to using her more. She gets bonus vs. Bots and has a good regen if you're using it properly to only eat big shots and recover all that dmg +15% from mastery.
You're a math guy..
Losing half-health from a timeout is best case scenario, and best case scenarios don't always happen.
In the long-run these changes will cost players more than the previous iteration, and there's no improvement to rewards to compensate for the extra work.