dTurtle wrote: » Sentinels Suck, period i don't think there is any argument that can change that fact, Kabam has created them to destroy all the good champions that we have worked so hard to rank up. I am a seasoned player (>2.5 years now), and I can't beat those A.holz in arena let alone in alliance quest where they will be super aggressive, how dare you say that they melt down to armor break, does that mean everyone should throw away their current champs in the dust bin and start building armor break champs, who will not regen nor will they be bleed/ poison immune. You need to introduce champs that can properly counter such enemies, let majority of us have them and then may be talk about rolling out Sentinels in AQ, you just can't do anything against them once they reach high level of analysis (which they do pretty quickly, mind you) and hit you with incinerate while you are blocking, i might as well just stand there without doing anything and enjoy the animation of your super lovely monstrosity that is those sentinels. I am ready to quit the game if such cheap money grabbing theatrics are going to be common place.
Hemi_123 wrote: » Bro i fully understand your point,, you are going to rank up av ,, because you already have blade,, medusa ,,, gr,,, dr vodoo at rank 4.. or may you have someone at rank 5.. during last 1 and half year total tier2 alpha i got is 4 ,,, so if my luck change and aftr duck,, magneto,, bpcw,, bp,, she hulk,, ant man,, i open blade or medusa and av as well in next two 5* crystal to whom should i rank up???
Firethumb_1 wrote: » I'm sure a significant % of the player base use a5/50 Wolvie in aq to limit the items they use and so they should. Now low and behold sentinels arrive they're bleed immune and gain extra charges over mutant class... Funny that
Arttton wrote: » Kabam Miike wrote: » 420sam wrote: » So, you are making it more difficult yet not adjusting anything like rewards or even glory? Can I ask why? How does this benefit the players? As we said in that post, we are working on a full refresh. We are not at a place or time where we can increase the rewards or fully refresh the mode right now. If you are working on a full refresh than what is the point of this change again? did the community ask for new bosses and sentinel addition? can i have only one logical reason?
Kabam Miike wrote: » 420sam wrote: » So, you are making it more difficult yet not adjusting anything like rewards or even glory? Can I ask why? How does this benefit the players? As we said in that post, we are working on a full refresh. We are not at a place or time where we can increase the rewards or fully refresh the mode right now.
420sam wrote: » So, you are making it more difficult yet not adjusting anything like rewards or even glory? Can I ask why? How does this benefit the players?
kmbell81 wrote: » Arttton wrote: » Kabam Miike wrote: » 420sam wrote: » So, you are making it more difficult yet not adjusting anything like rewards or even glory? Can I ask why? How does this benefit the players? As we said in that post, we are working on a full refresh. We are not at a place or time where we can increase the rewards or fully refresh the mode right now. If you are working on a full refresh than what is the point of this change again? did the community ask for new bosses and sentinel addition? can i have only one logical reason? Money is the only reason for the change. They are trying to increase revenue.
BossyBuilder wrote: » Firethumb_1 wrote: » I'm sure a significant % of the player base use a5/50 Wolvie in aq to limit the items they use and so they should. Now low and behold sentinels arrive they're bleed immune and gain extra charges over mutant class... Funny that I totally agree. Using Wolverine with an emphasis on "limiting item use". Guess what happens when we use items...$$$ Surprise, surprise.
DarkestDestroyer wrote: » kmbell81 wrote: » Arttton wrote: » Kabam Miike wrote: » 420sam wrote: » So, you are making it more difficult yet not adjusting anything like rewards or even glory? Can I ask why? How does this benefit the players? As we said in that post, we are working on a full refresh. We are not at a place or time where we can increase the rewards or fully refresh the mode right now. If you are working on a full refresh than what is the point of this change again? did the community ask for new bosses and sentinel addition? can i have only one logical reason? Money is the only reason for the change. They are trying to increase revenue. I completely disagree, anyone who didn’t think AQ was ridiculously stale is strange. Symboids were seriously annoying, changes were needed.
Kabam Miike wrote: » Summoners, We've just announced a small refresh of Alliance Quests that will start April 2nd. This will include new Minibosses, and a farewell to our Symbioid friends!Read all about it, then ask your questions!