Firethumb_1 wrote: » I'm sure a significant % of the player base use a5/50 Wolvie in aq to limit the items they use and so they should. Now low and behold sentinels arrive they're bleed immune and gain extra charges over mutant class... Funny that
Arttton wrote: » Kabam Miike wrote: » 420sam wrote: » So, you are making it more difficult yet not adjusting anything like rewards or even glory? Can I ask why? How does this benefit the players? As we said in that post, we are working on a full refresh. We are not at a place or time where we can increase the rewards or fully refresh the mode right now. If you are working on a full refresh than what is the point of this change again? did the community ask for new bosses and sentinel addition? can i have only one logical reason?
Kabam Miike wrote: » 420sam wrote: » So, you are making it more difficult yet not adjusting anything like rewards or even glory? Can I ask why? How does this benefit the players? As we said in that post, we are working on a full refresh. We are not at a place or time where we can increase the rewards or fully refresh the mode right now.
420sam wrote: » So, you are making it more difficult yet not adjusting anything like rewards or even glory? Can I ask why? How does this benefit the players?
kmbell81 wrote: » Arttton wrote: » Kabam Miike wrote: » 420sam wrote: » So, you are making it more difficult yet not adjusting anything like rewards or even glory? Can I ask why? How does this benefit the players? As we said in that post, we are working on a full refresh. We are not at a place or time where we can increase the rewards or fully refresh the mode right now. If you are working on a full refresh than what is the point of this change again? did the community ask for new bosses and sentinel addition? can i have only one logical reason? Money is the only reason for the change. They are trying to increase revenue.
BossyBuilder wrote: » Firethumb_1 wrote: » I'm sure a significant % of the player base use a5/50 Wolvie in aq to limit the items they use and so they should. Now low and behold sentinels arrive they're bleed immune and gain extra charges over mutant class... Funny that I totally agree. Using Wolverine with an emphasis on "limiting item use". Guess what happens when we use items...$$$ Surprise, surprise.
DarkestDestroyer wrote: » kmbell81 wrote: » Arttton wrote: » Kabam Miike wrote: » 420sam wrote: » So, you are making it more difficult yet not adjusting anything like rewards or even glory? Can I ask why? How does this benefit the players? As we said in that post, we are working on a full refresh. We are not at a place or time where we can increase the rewards or fully refresh the mode right now. If you are working on a full refresh than what is the point of this change again? did the community ask for new bosses and sentinel addition? can i have only one logical reason? Money is the only reason for the change. They are trying to increase revenue. I completely disagree, anyone who didn’t think AQ was ridiculously stale is strange. Symboids were seriously annoying, changes were needed.
Kabam Miike wrote: » Summoners, We've just announced a small refresh of Alliance Quests that will start April 2nd. This will include new Minibosses, and a farewell to our Symbioid friends!Read all about it, then ask your questions!
Liss_Bliss_ wrote: » DarkestDestroyer wrote: » kmbell81 wrote: » Arttton wrote: » Kabam Miike wrote: » 420sam wrote: » So, you are making it more difficult yet not adjusting anything like rewards or even glory? Can I ask why? How does this benefit the players? As we said in that post, we are working on a full refresh. We are not at a place or time where we can increase the rewards or fully refresh the mode right now. If you are working on a full refresh than what is the point of this change again? did the community ask for new bosses and sentinel addition? can i have only one logical reason? Money is the only reason for the change. They are trying to increase revenue. I completely disagree, anyone who didn’t think AQ was ridiculously stale is strange. Symboids were seriously annoying, changes were needed. Yes they were stale, yes changes were needed. However changes should happen at once. Not give us one without the other. The other being better rewards as well.
linux wrote: » Carmel1 wrote: » I agree with @DNA3000 We fought enough Nightcrawlers in AW to know he's A LOT harder than rhino\cable\mordo and this is not a question of practice. Actually with the right kind of practice NC is easier than the others -- at least so long as there's a simple way to change his mode. If they fix that, then it'll be different. But Void is much harder than Hyperion -- I'm not looking forward to fights where his base attack is boosted and he gains unstoppable for the last 25% of the fight. At max difficulty that's going to be brutal.
Carmel1 wrote: » I agree with @DNA3000 We fought enough Nightcrawlers in AW to know he's A LOT harder than rhino\cable\mordo and this is not a question of practice.
linux wrote: » Carmel1 wrote: » linux wrote: » Carmel1 wrote: » I agree with @DNA3000 We fought enough Nightcrawlers in AW to know he's A LOT harder than rhino\cable\mordo and this is not a question of practice. Actually with the right kind of practice NC is easier than the others -- at least so long as there's a simple way to change his mode. If they fix that, then it'll be different. But Void is much harder than Hyperion -- I'm not looking forward to fights where his base attack is boosted and he gains unstoppable for the last 25% of the fight. At max difficulty that's going to be brutal. Miniboss with unavoidable damage and unblockable at 25% is much harder than Hyperion. most of the counters to hyperion are also older champs that many of us have i still think that NC is much harder. i saw the videos of how to make him switch modes with the light attack but i can't even bring him to a state that hold block. not sure what i'm doing wrong or maybe it's like kabam like to say "it's a device issue". one evade - one bug\glitch\frame drop and you are dead again him. i'm not looking forward the new season but Kabam doesn't care. they dropped the ball "this is how it's going to be" and put the chat on mute.. It took me some practice to be able to do it consistently -- at first I kept instinctively responding in ways that exited the state. Now I can do it fairly reliably; it makes my unduped 4/55 NC much less imposing for AWD, but so it goes.
Carmel1 wrote: » linux wrote: » Carmel1 wrote: » I agree with @DNA3000 We fought enough Nightcrawlers in AW to know he's A LOT harder than rhino\cable\mordo and this is not a question of practice. Actually with the right kind of practice NC is easier than the others -- at least so long as there's a simple way to change his mode. If they fix that, then it'll be different. But Void is much harder than Hyperion -- I'm not looking forward to fights where his base attack is boosted and he gains unstoppable for the last 25% of the fight. At max difficulty that's going to be brutal. Miniboss with unavoidable damage and unblockable at 25% is much harder than Hyperion. most of the counters to hyperion are also older champs that many of us have i still think that NC is much harder. i saw the videos of how to make him switch modes with the light attack but i can't even bring him to a state that hold block. not sure what i'm doing wrong or maybe it's like kabam like to say "it's a device issue". one evade - one bug\glitch\frame drop and you are dead again him. i'm not looking forward the new season but Kabam doesn't care. they dropped the ball "this is how it's going to be" and put the chat on mute..