DSPSAAB wrote: » Considering so much ups and downs of new little changes in AQ. I strongly believe to run free maps or remove the cost of maps for first two to three weeks... So that players can gage the difficulty level which is increased due to change of defenders. Reason for three weeks is that all alliances will be able to face all three mini bosses in this span. As you know it take high cost to run the maps, by keeping it free... Players will not be frustrated due non completion of map. @Kabam Miike @Kabam DK
Mcord117 wrote: » Marine31_ wrote: » So to boot all this the sentinals have 3rd specials wow you are absolutely unbelievable!!! They said that they don’t. Did you fight one with an l3?
Marine31_ wrote: » So to boot all this the sentinals have 3rd specials wow you are absolutely unbelievable!!!
573739 wrote: » Had a unduped 5* 3/35 NC today as war boss. Backed him down into a corner (as usual) commenced with the process of switching him, only to have him drop his block (mid combo) and pop an SP1 on my SL. Needless to say NC is completely broken most of the time all the time 😂.
Kabam Miike wrote: » \ Ascoop24 wrote: » Kabam Miike wrote: » 420sam wrote: » So, you are making it more difficult yet not adjusting anything like rewards or even glory? Can I ask why? How does this benefit the players? As we said in that post, we are working on a full refresh. We are not at a place or time where we can increase the rewards or fully refresh the mode right now. If you aren't at a place or time to refresh the rewards then you shouldn't be at a place or time to refresh the difficulty. One should not go without the other. This is a great example of pure laziness But how are you so sure that the difficulty has gotten worse? Granted, Bleed and Poison champions may not be as effective in Alliance Quests as they were before, but Sentinels melt at the power of a Armor Break Champion, and a lot of the new Mini-Bosses have very common counters!
Ascoop24 wrote: » Kabam Miike wrote: » 420sam wrote: » So, you are making it more difficult yet not adjusting anything like rewards or even glory? Can I ask why? How does this benefit the players? As we said in that post, we are working on a full refresh. We are not at a place or time where we can increase the rewards or fully refresh the mode right now. If you aren't at a place or time to refresh the rewards then you shouldn't be at a place or time to refresh the difficulty. One should not go without the other. This is a great example of pure laziness
Kabam Miike wrote: » 420sam wrote: » So, you are making it more difficult yet not adjusting anything like rewards or even glory? Can I ask why? How does this benefit the players? As we said in that post, we are working on a full refresh. We are not at a place or time where we can increase the rewards or fully refresh the mode right now.
420sam wrote: » So, you are making it more difficult yet not adjusting anything like rewards or even glory? Can I ask why? How does this benefit the players?