**WINTER OF WOE - BONUS OBJECTIVE POINT**
As previously announced, the team will be distributing an additional point toward milestones to anyone who completed the Absorbing Man fight in the first step of the Winter of Woe.
This point will be distributed at a later time as it requires the team to pull and analyze data.
The timeline has not been set, but work has started.
As previously announced, the team will be distributing an additional point toward milestones to anyone who completed the Absorbing Man fight in the first step of the Winter of Woe.
This point will be distributed at a later time as it requires the team to pull and analyze data.
The timeline has not been set, but work has started.
There is currently an issue where some Alliances are are unable to find a match in Alliance Wars, or are receiving Byes without getting the benefits of the Win. We will be adjusting the Season Points of the Alliances that are affected within the coming weeks, and will be working to compensate them for their missed Per War rewards as well.
Additionally, we are working to address an issue where new Members of an Alliance are unable to place Defenders for the next War after joining. We are working to address this, but it will require a future update.
Additionally, we are working to address an issue where new Members of an Alliance are unable to place Defenders for the next War after joining. We are working to address this, but it will require a future update.
Comments
I wish I had a dupped one of those as 5 star!
Ultron (MCU) does not. IP does. King Groot and DS do also.
This is exactly how I felt after my first couple of fights against these new additions. Symbioids were used as rest stops before. Now these are the most annoying fights. This does not encourage me to play more or spend at all.
My mistake on ultron. I must have been thinking of armour up.thought I saw him armour break once
If people are going to leave the game because something is new and more challenging, they're not going to last the long haul either way.
They use to be my easy recharge points.
What a surprise, you've once again attacked the fan base for having a problem with something Kabam did. I'm seriously shocked this time.
That's not an attack. Someone mentioned people quitting. If they choose to quit, that's up to them, but if people are going to quit because something new is added, they're probably not going to last. The game is always changing, so it's inevitable. It's only hard because it's new. It will be new until we get used to fighting them. Really not the be-all-end-all.
You can’t go from symbiods which were basically a punching bag, to sentinels and expect everyone to be excited about it.
The sentinels need to be nerfed, big time. If you had beta tested this, you’d already know that. Wake up!
I definitely don't think people will leave over this. But if they do, oh well.
Its harder because it is harder. It would be an exaggeration to say tons of people are going to quit over it, but anyone who thinks Sentinels are not harder than Syms either has a very peculiar psychological aversion to Syms or has no idea how to judge difficulty in the game. And I say that without exempting the developers from that statement.
The point I'm trying to bring home is we will adjust, and it doesn't usually take that long.
For as long as Ive been playing games, Ive never seen a programmer that seeks to make the game worse, not better - and their customers more pissed off, not happier...
until I found Kabam!!
Everything makes so much sense now.