TeeJayFlash wrote: » ....side note.....Sentinels cannot use the L3 but......but....if you push them to the L3 they will do a L2 and have L1 loaded and ready for your A$$.....
DocStrange wrote: » To all of you guys freaking out about these Sentinels: Use Quake. She destroys them.
TeeJayFlash wrote: » DocStrange wrote: » To all of you guys freaking out about these Sentinels: Use Quake. She destroys them. I have Quake as a 4* r5 sig 99 ....fine for me, all of my alliance members cant say the same not to mention not everyone is comfortable fighting 'Quake style' of course she is not the only option...my issue is the fact that we have to make major changes in how we approach AQ for the same rewards..NOT COOL
DocStrange wrote: » TeeJayFlash wrote: » DocStrange wrote: » To all of you guys freaking out about these Sentinels: Use Quake. She destroys them. I have Quake as a 4* r5 sig 99 ....fine for me, all of my alliance members cant say the same not to mention not everyone is comfortable fighting 'Quake style' of course she is not the only option...my issue is the fact that we have to make major changes in how we approach AQ for the same rewards..NOT COOL I agree about the rewards. Not cool at all considering you can’t just throw an immune champ in with whatever 2 other champs you want into map 5 anymore. Now more specific options have to be considered. Which will be tough for many when running AW at the same time
Carmel1 wrote: » anyone else think they (kabam) put this thread on "mute"? "If a tree falls in a forest and no one is around to hear it, does it make a sound?" the answer is yes
Kabam Miike wrote: » \ Ascoop24 wrote: » Kabam Miike wrote: » 420sam wrote: » So, you are making it more difficult yet not adjusting anything like rewards or even glory? Can I ask why? How does this benefit the players? As we said in that post, we are working on a full refresh. We are not at a place or time where we can increase the rewards or fully refresh the mode right now. If you aren't at a place or time to refresh the rewards then you shouldn't be at a place or time to refresh the difficulty. One should not go without the other. This is a great example of pure laziness But how are you so sure that the difficulty has gotten worse? Granted, Bleed and Poison champions may not be as effective in Alliance Quests as they were before, but Sentinels melt at the power of a Armor Break Champion, and a lot of the new Mini-Bosses have very common counters!
Ascoop24 wrote: » Kabam Miike wrote: » 420sam wrote: » So, you are making it more difficult yet not adjusting anything like rewards or even glory? Can I ask why? How does this benefit the players? As we said in that post, we are working on a full refresh. We are not at a place or time where we can increase the rewards or fully refresh the mode right now. If you aren't at a place or time to refresh the rewards then you shouldn't be at a place or time to refresh the difficulty. One should not go without the other. This is a great example of pure laziness
Kabam Miike wrote: » 420sam wrote: » So, you are making it more difficult yet not adjusting anything like rewards or even glory? Can I ask why? How does this benefit the players? As we said in that post, we are working on a full refresh. We are not at a place or time where we can increase the rewards or fully refresh the mode right now.
420sam wrote: » So, you are making it more difficult yet not adjusting anything like rewards or even glory? Can I ask why? How does this benefit the players?
573739 wrote: » Kabam Miike wrote: » Jaded wrote: » See what they are doing? Make people think where they want to put their blade/gr/starky. Aq or aw...? But valid point @Kabam Miike will sentinels have 3rd specials activated? Sentinels will not have their Special 3 active So then why do they have three bars available in AQ? If you want to make it obvious they don’t use an sp3 why not just take the bar out entirely?
Kabam Miike wrote: » Jaded wrote: » See what they are doing? Make people think where they want to put their blade/gr/starky. Aq or aw...? But valid point @Kabam Miike will sentinels have 3rd specials activated? Sentinels will not have their Special 3 active
Jaded wrote: » See what they are doing? Make people think where they want to put their blade/gr/starky. Aq or aw...? But valid point @Kabam Miike will sentinels have 3rd specials activated?
[quote= wrote: I just experienced a mystic Sentinel constantly rapidfireing SP2 on me for about 30 seconds. He had 20+x analysis points and kept on powergaining After his sp2 till all bars were filled and horray here comes the next sp2 and so on... Of course after the SP2 No. 6 in a row- I could make exactly 0 moves during that time- my R5 4* X23 was down though she was at full Health before that massacre. Thats a bug or a feature?!?
Crine60 wrote: » [quote= wrote: I just experienced a mystic Sentinel constantly rapidfireing SP2 on me for about 30 seconds. He had 20+x analysis points and kept on powergaining After his sp2 till all bars were filled and horray here comes the next sp2 and so on... Of course after the SP2 No. 6 in a row- I could make exactly 0 moves during that time- my R5 4* X23 was down though she was at full Health before that massacre. Thats a bug or a feature?!? Mystics gain power when a buff expires according to that chart so using x-23 with regen and possibly dodging back with dexterity sounds like a feature. It sucks but sounds intentional.
Karakanli wrote: » I just experienced a mystic Sentinel constantly rapidfireing SP2 on me for about 30 seconds. He had 20+x analysis points and kept on powergaining After his sp2 till all bars were filled and horray here comes the next sp2 and so on... Of course after the SP2 No. 6 in a row- I could make exactly 0 moves during that time- my R5 4* X23 was down though she was at full Health before that massacre. Thats a bug or a feature?!?
Thatweirdguy wrote: » Carmel1 wrote: » anyone else think they (kabam) put this thread on "mute"? "If a tree falls in a forest and no one is around to hear it, does it make a sound?" the answer is yes I mean what are they going to say? : "We didn't do this to increase potion sales?" "We are not ready for a full refresh so rewards stay the same." "We do not believe that these fights are harder." "You will adjust to these changes." "Some players like the refresh and do not feel there is a difficulty increase." You'll not get any satisfaction from the mods. They have been told what to say and they have said it. This is just the way they want it.
GroundedWisdom wrote: » DNA3000 wrote: » GroundedWisdom wrote: » It's only hard because it's new. Its harder because it is harder. It would be an exaggeration to say tons of people are going to quit over it, but anyone who thinks Sentinels are not harder than Syms either has a very peculiar psychological aversion to Syms or has no idea how to judge difficulty in the game. And I say that without exempting the developers from that statement. The point I'm trying to bring home is we will adjust, and it doesn't usually take that long.
DNA3000 wrote: » GroundedWisdom wrote: » It's only hard because it's new. Its harder because it is harder. It would be an exaggeration to say tons of people are going to quit over it, but anyone who thinks Sentinels are not harder than Syms either has a very peculiar psychological aversion to Syms or has no idea how to judge difficulty in the game. And I say that without exempting the developers from that statement.
GroundedWisdom wrote: » It's only hard because it's new.
DNA3000 wrote: » GroundedWisdom wrote: » DNA3000 wrote: » GroundedWisdom wrote: » It's only hard because it's new. Its harder because it is harder. It would be an exaggeration to say tons of people are going to quit over it, but anyone who thinks Sentinels are not harder than Syms either has a very peculiar psychological aversion to Syms or has no idea how to judge difficulty in the game. And I say that without exempting the developers from that statement. The point I'm trying to bring home is we will adjust, and it doesn't usually take that long. I understand your point. However, that point is orthogonal to the question of whether the content is now harder. Regardless of whether it is easier or harder, you can almost always say that. It doesn't contradict, or even address, the question of whether the content is harder in an unjustifiable way. More importantly, if your point is that people will adjust, then I don't see why you would try to make that point by saying "it's only hard because it's new" because that statement is false, and doesn't support your point at all.
DarkestDestroyer wrote: » DNA3000 wrote: » GroundedWisdom wrote: » DNA3000 wrote: » GroundedWisdom wrote: » It's only hard because it's new. Why you even bothered if a couple extra fights are harder? The rewards didn’t need to be adjusted, AQ did because it was boring and repetitive. What’s your problem? I’m guessing you could finish all sentinels in the event quest difficulties? If so how can you smash an Uncollected sentinel and say a low level pi one is a hard fight? Like really!? You are missing the point. and I'm not sure it's even worth explaining seeing as how you read this thread and didn't get it.
DNA3000 wrote: » GroundedWisdom wrote: » DNA3000 wrote: » GroundedWisdom wrote: » It's only hard because it's new. Why you even bothered if a couple extra fights are harder? The rewards didn’t need to be adjusted, AQ did because it was boring and repetitive. What’s your problem? I’m guessing you could finish all sentinels in the event quest difficulties? If so how can you smash an Uncollected sentinel and say a low level pi one is a hard fight? Like really!? You are missing the point. and I'm not sure it's even worth explaining seeing as how you read this thread and didn't get it.
GroundedWisdom wrote: » DNA3000 wrote: » GroundedWisdom wrote: » It's only hard because it's new. Why you even bothered if a couple extra fights are harder? The rewards didn’t need to be adjusted, AQ did because it was boring and repetitive. What’s your problem? I’m guessing you could finish all sentinels in the event quest difficulties? If so how can you smash an Uncollected sentinel and say a low level pi one is a hard fight? Like really!? You are missing the point. and I'm not sure it's even worth explaining seeing as how you read this thread and didn't get it.
DNA3000 wrote: » GroundedWisdom wrote: » It's only hard because it's new. Why you even bothered if a couple extra fights are harder? The rewards didn’t need to be adjusted, AQ did because it was boring and repetitive. What’s your problem? I’m guessing you could finish all sentinels in the event quest difficulties? If so how can you smash an Uncollected sentinel and say a low level pi one is a hard fight? Like really!?