Rednick69 wrote: » I'm going to need compensation. Possibly a rank down ticket. Or even 20 5* sig stones for $900.
DNA3000 wrote: » I think if Kabam puts a chest on that node with a million gold in it, a lot of players will call it even.
BigDaddyJoe wrote: » Someone sabotaged the game. How is it possible that the maps just mistakenly have an extra node 😂 I would think that takes quiet a bit of work on someone’s part
Kabam Miike wrote: » Thecrusher_9756 wrote: » Kabam Lyra wrote: » Hi all! I wanted to clarify for everyone, the additional node on Path 7 of Map 5 was not added intentionally. We are currently looking into why this occurred but we can confirm that this is definitely not intended and is not an unannounced changed made to cost you more energy. As we've stated in the past, we do not knowingly make changes to the game without communicating them. Doing so would only cause confusion and frustration and that isn't what anyone wants. Also, please keep in mind, it takes a little bit of time to confirm the existence of an error like this and to communicate it with the community. Please be patient and constructive in posting your concerns. When we have any additional information about this situation to share, we will do so. And, as always, even when you are frustrated, the forum rules still apply. So what you’re saying is because this is a “bug” that affects the players it’s gonna take a while to find out why this happened/who put it there, but if it was a bug that affected your profits it would be fixed almost immediately? Hmm, I don't see where we said that. We're working on a fix right now. These kinds of assumptions don't really help anybody, and really only make this a more hostile and aggressive space, when there really is no need.
Thecrusher_9756 wrote: » Kabam Lyra wrote: » Hi all! I wanted to clarify for everyone, the additional node on Path 7 of Map 5 was not added intentionally. We are currently looking into why this occurred but we can confirm that this is definitely not intended and is not an unannounced changed made to cost you more energy. As we've stated in the past, we do not knowingly make changes to the game without communicating them. Doing so would only cause confusion and frustration and that isn't what anyone wants. Also, please keep in mind, it takes a little bit of time to confirm the existence of an error like this and to communicate it with the community. Please be patient and constructive in posting your concerns. When we have any additional information about this situation to share, we will do so. And, as always, even when you are frustrated, the forum rules still apply. So what you’re saying is because this is a “bug” that affects the players it’s gonna take a while to find out why this happened/who put it there, but if it was a bug that affected your profits it would be fixed almost immediately?
Kabam Lyra wrote: » Hi all! I wanted to clarify for everyone, the additional node on Path 7 of Map 5 was not added intentionally. We are currently looking into why this occurred but we can confirm that this is definitely not intended and is not an unannounced changed made to cost you more energy. As we've stated in the past, we do not knowingly make changes to the game without communicating them. Doing so would only cause confusion and frustration and that isn't what anyone wants. Also, please keep in mind, it takes a little bit of time to confirm the existence of an error like this and to communicate it with the community. Please be patient and constructive in posting your concerns. When we have any additional information about this situation to share, we will do so. And, as always, even when you are frustrated, the forum rules still apply.
Thatweirdguy wrote: » Guys this is just a bit of a refresh not a significant change. You will all just need a bit of time to adapt to it. LOL now you don't need a Mod to respond because they won't say more.
Kabam Miike wrote: » BigDaddyJoe wrote: » Someone sabotaged the game. How is it possible that the maps just mistakenly have an extra node 😂 I would think that takes quiet a bit of work on someone’s part It definitely can happen. What it looks like happened here was that this was changed when the Sentinels were added to the Map, but only on this iteration (there are 3 iterations, one for each mini boss) of Map 5. So, this could have come up last week, or it could have come up next, but it just happened to come around this time.
ScottLang wrote: » You guys seriously complaining about one extra tile? Will you guys not **** about anything?
Pc1988 wrote: » Extra node on path 6 as well?
VimesVonlip wrote: » Kabam Miike wrote: » Thecrusher_9756 wrote: » Kabam Lyra wrote: » Hi all! I wanted to clarify for everyone, the additional node on Path 7 of Map 5 was not added intentionally. We are currently looking into why this occurred but we can confirm that this is definitely not intended and is not an unannounced changed made to cost you more energy. As we've stated in the past, we do not knowingly make changes to the game without communicating them. Doing so would only cause confusion and frustration and that isn't what anyone wants. Also, please keep in mind, it takes a little bit of time to confirm the existence of an error like this and to communicate it with the community. Please be patient and constructive in posting your concerns. When we have any additional information about this situation to share, we will do so. And, as always, even when you are frustrated, the forum rules still apply. So what you’re saying is because this is a “bug” that affects the players it’s gonna take a while to find out why this happened/who put it there, but if it was a bug that affected your profits it would be fixed almost immediately? Hmm, I don't see where we said that. We're working on a fix right now. These kinds of assumptions don't really help anybody, and really only make this a more hostile and aggressive space, when there really is no need. Although put forward in an aggressive manner he's not wrong. We've seen it time and time again that when there's an issue or glitch that effects gameplay it takes weeks/months and in some cases basically never to fix it but when it effects profitability the game is shut down and the issue is delt with immediately. I get it you're a company and you're out to make money but there's a good way to do that and that's definitely not the way kabam does it.
KidTristan wrote: » Pc1988 wrote: » Extra node on path 6 as well? That's always been there.
Thecrusher_9756 wrote: » Kabam Miike wrote: » Thecrusher_9756 wrote: » Kabam Lyra wrote: » Hi all! I wanted to clarify for everyone, the additional node on Path 7 of Map 5 was not added intentionally. We are currently looking into why this occurred but we can confirm that this is definitely not intended and is not an unannounced changed made to cost you more energy. As we've stated in the past, we do not knowingly make changes to the game without communicating them. Doing so would only cause confusion and frustration and that isn't what anyone wants. Also, please keep in mind, it takes a little bit of time to confirm the existence of an error like this and to communicate it with the community. Please be patient and constructive in posting your concerns. When we have any additional information about this situation to share, we will do so. And, as always, even when you are frustrated, the forum rules still apply. So what you’re saying is because this is a “bug” that affects the players it’s gonna take a while to find out why this happened/who put it there, but if it was a bug that affected your profits it would be fixed almost immediately? Hmm, I don't see where we said that. We're working on a fix right now. These kinds of assumptions don't really help anybody, and really only make this a more hostile and aggressive space, when there really is no need. Just saying what seems to be the truth. Whenever there is an issue such as underpriced crystals (just an example) it always seems to be fixed within minutes but we have had issues in game such as Captain Marvel’s sp2 for months that still hasn’t been fixed yet.
Pc1988 wrote: » Are you sure ? Looking at this map it looks like that node didn’t exist on path 6
Kabam Miike wrote: » Fair enough, but you're comparing something that takes a couple minutes to change on the Server, to something that requires time from an Animator to realign and re-examine all of the metrics, then redo the animation to fit that, and then somebody to implement it to the character, and then into the game. It's like comparing an apple and crate of coconuts. It's very different! We really do try to address every bug as soon as we can.
KidTristan wrote: » ScottLang wrote: » You guys seriously complaining about one extra tile? Will you guys not **** about anything? 1 extra node changes the dynamics of a battlegroup's movement by 1 hour. This isn't as petty as you make it out to be.
KidTristan wrote: » Kabam Miike wrote: » Fair enough, but you're comparing something that takes a couple minutes to change on the Server, to something that requires time from an Animator to realign and re-examine all of the metrics, then redo the animation to fit that, and then somebody to implement it to the character, and then into the game. It's like comparing an apple and crate of coconuts. It's very different! We really do try to address every bug as soon as we can. To be fair, this new node on Morningstar map is server side isn't it? We didn't get an update from the app Store...