Kabam Miike wrote: » Thecrusher_9756 wrote: » Kabam Miike wrote: » Thecrusher_9756 wrote: » Kabam Lyra wrote: » Hi all! I wanted to clarify for everyone, the additional node on Path 7 of Map 5 was not added intentionally. We are currently looking into why this occurred but we can confirm that this is definitely not intended and is not an unannounced changed made to cost you more energy. As we've stated in the past, we do not knowingly make changes to the game without communicating them. Doing so would only cause confusion and frustration and that isn't what anyone wants. Also, please keep in mind, it takes a little bit of time to confirm the existence of an error like this and to communicate it with the community. Please be patient and constructive in posting your concerns. When we have any additional information about this situation to share, we will do so. And, as always, even when you are frustrated, the forum rules still apply. So what you’re saying is because this is a “bug” that affects the players it’s gonna take a while to find out why this happened/who put it there, but if it was a bug that affected your profits it would be fixed almost immediately? Hmm, I don't see where we said that. We're working on a fix right now. These kinds of assumptions don't really help anybody, and really only make this a more hostile and aggressive space, when there really is no need. Just saying what seems to be the truth. Whenever there is an issue such as underpriced crystals (just an example) it always seems to be fixed within minutes but we have had issues in game such as Captain Marvel’s sp2 for months that still hasn’t been fixed yet. Fair enough, but you're comparing something that takes a couple minutes to change on the Server, to something that requires time from an Animator to realign and re-examine all of the metrics, then redo the animation to fit that, and then somebody to implement it to the character, and then into the game. It's like comparing an apple and crate of coconuts. It's very different! We really do try to address every bug as soon as we can.
Thecrusher_9756 wrote: » Kabam Miike wrote: » Thecrusher_9756 wrote: » Kabam Lyra wrote: » Hi all! I wanted to clarify for everyone, the additional node on Path 7 of Map 5 was not added intentionally. We are currently looking into why this occurred but we can confirm that this is definitely not intended and is not an unannounced changed made to cost you more energy. As we've stated in the past, we do not knowingly make changes to the game without communicating them. Doing so would only cause confusion and frustration and that isn't what anyone wants. Also, please keep in mind, it takes a little bit of time to confirm the existence of an error like this and to communicate it with the community. Please be patient and constructive in posting your concerns. When we have any additional information about this situation to share, we will do so. And, as always, even when you are frustrated, the forum rules still apply. So what you’re saying is because this is a “bug” that affects the players it’s gonna take a while to find out why this happened/who put it there, but if it was a bug that affected your profits it would be fixed almost immediately? Hmm, I don't see where we said that. We're working on a fix right now. These kinds of assumptions don't really help anybody, and really only make this a more hostile and aggressive space, when there really is no need. Just saying what seems to be the truth. Whenever there is an issue such as underpriced crystals (just an example) it always seems to be fixed within minutes but we have had issues in game such as Captain Marvel’s sp2 for months that still hasn’t been fixed yet.
Kabam Miike wrote: » Thecrusher_9756 wrote: » Kabam Lyra wrote: » Hi all! I wanted to clarify for everyone, the additional node on Path 7 of Map 5 was not added intentionally. We are currently looking into why this occurred but we can confirm that this is definitely not intended and is not an unannounced changed made to cost you more energy. As we've stated in the past, we do not knowingly make changes to the game without communicating them. Doing so would only cause confusion and frustration and that isn't what anyone wants. Also, please keep in mind, it takes a little bit of time to confirm the existence of an error like this and to communicate it with the community. Please be patient and constructive in posting your concerns. When we have any additional information about this situation to share, we will do so. And, as always, even when you are frustrated, the forum rules still apply. So what you’re saying is because this is a “bug” that affects the players it’s gonna take a while to find out why this happened/who put it there, but if it was a bug that affected your profits it would be fixed almost immediately? Hmm, I don't see where we said that. We're working on a fix right now. These kinds of assumptions don't really help anybody, and really only make this a more hostile and aggressive space, when there really is no need.
Thecrusher_9756 wrote: » Kabam Lyra wrote: » Hi all! I wanted to clarify for everyone, the additional node on Path 7 of Map 5 was not added intentionally. We are currently looking into why this occurred but we can confirm that this is definitely not intended and is not an unannounced changed made to cost you more energy. As we've stated in the past, we do not knowingly make changes to the game without communicating them. Doing so would only cause confusion and frustration and that isn't what anyone wants. Also, please keep in mind, it takes a little bit of time to confirm the existence of an error like this and to communicate it with the community. Please be patient and constructive in posting your concerns. When we have any additional information about this situation to share, we will do so. And, as always, even when you are frustrated, the forum rules still apply. So what you’re saying is because this is a “bug” that affects the players it’s gonna take a while to find out why this happened/who put it there, but if it was a bug that affected your profits it would be fixed almost immediately?
Kabam Lyra wrote: » Hi all! I wanted to clarify for everyone, the additional node on Path 7 of Map 5 was not added intentionally. We are currently looking into why this occurred but we can confirm that this is definitely not intended and is not an unannounced changed made to cost you more energy. As we've stated in the past, we do not knowingly make changes to the game without communicating them. Doing so would only cause confusion and frustration and that isn't what anyone wants. Also, please keep in mind, it takes a little bit of time to confirm the existence of an error like this and to communicate it with the community. Please be patient and constructive in posting your concerns. When we have any additional information about this situation to share, we will do so. And, as always, even when you are frustrated, the forum rules still apply.
KidTristan wrote: » Pc1988 wrote: » Are you sure ? Looking at this map it looks like that node didn’t exist on path 6 Positive. There's always been an extra node after that 90's Cyclops before the Symbioid...not Sentinel. Others have confirmed the same here.
Pc1988 wrote: » Are you sure ? Looking at this map it looks like that node didn’t exist on path 6
Dtl7714 wrote: » To all the Kabaam loyalists who have a problem with people voicing complaints. Look its not just this one issue. It's this issue on top of sentinels, on top of bugs and everything else that pops up that has a combined frustration . People have a right to complain about issues. And if your annoyed with people complaining maybe you shouldnt go to a forum thread where people are complaining.
Pc1988 wrote: » KidTristan wrote: » Pc1988 wrote: » Extra node on path 6 as well? That's always been there. Are you sure ? Looking at this map it looks like that node didn’t exist on path 6
KidTristan wrote: » Pc1988 wrote: » Extra node on path 6 as well? That's always been there.
Pc1988 wrote: » Extra node on path 6 as well?
Dtl7714 wrote: » Wolfe wrote: » Dtl7714 wrote: » To all the Kabaam loyalists who have a problem with people voicing complaints. Look its not just this one issue. It's this issue on top of sentinels, on top of bugs and everything else that pops up that has a combined frustration . People have a right to complain about issues. And if your annoyed with people complaining maybe you shouldnt go to a forum thread where people are complaining. Can’t speak for everyone but I’m not a loyalist. I voice my unhappiness when I have real issues with he game but this is not a big deal to me. They would get it fixed soon I’m sure. Neither are Sentinels, sure they are annoying on day 1 but I’m used it to them by now. If you’re not then go practice more. Lastly I definitely don’t have problems with people voicing their opinions. If you don’t voice yours I’ll have no one to respond to. It does seem to me though that while you want your rights to voice your opinions you seen pretty uncomfortable with people responding disapprovingly to them. @Wolfe I didn't call you out by name like you did me (my post was actually more aimed towards other Kabaam defenders). And If you feel my post applies to you that says something in and of itself. And I think it's kind of silly for you to say your cool with people voicing their opinions when you have a post that amounts to quit complaining and go fix your alliance.
Wolfe wrote: » Dtl7714 wrote: » To all the Kabaam loyalists who have a problem with people voicing complaints. Look its not just this one issue. It's this issue on top of sentinels, on top of bugs and everything else that pops up that has a combined frustration . People have a right to complain about issues. And if your annoyed with people complaining maybe you shouldnt go to a forum thread where people are complaining. Can’t speak for everyone but I’m not a loyalist. I voice my unhappiness when I have real issues with he game but this is not a big deal to me. They would get it fixed soon I’m sure. Neither are Sentinels, sure they are annoying on day 1 but I’m used it to them by now. If you’re not then go practice more. Lastly I definitely don’t have problems with people voicing their opinions. If you don’t voice yours I’ll have no one to respond to. It does seem to me though that while you want your rights to voice your opinions you seen pretty uncomfortable with people responding disapprovingly to them.
VimesVonlip wrote: » Wolfe wrote: » Dtl7714 wrote: » To all the Kabaam loyalists who have a problem with people voicing complaints. Look its not just this one issue. It's this issue on top of sentinels, on top of bugs and everything else that pops up that has a combined frustration . People have a right to complain about issues. And if your annoyed with people complaining maybe you shouldnt go to a forum thread where people are complaining. Can’t speak for everyone but I’m not a loyalist. I voice my unhappiness when I have real issues with he game but this is not a big deal to me. They would get it fixed soon I’m sure. Neither are Sentinels, sure they are annoying on day 1 but I’m used it to them by now. If you’re not then go practice more. Lastly I definitely don’t have problems with people voicing their opinions. If you don’t voice yours I’ll have no one to respond to. It does seem to me though that while you want your rights to voice your opinions you seen pretty uncomfortable with people responding disapprovingly to them. Solid plan there genius, how do I practice against a mystic Sentinel with MD? Or a science sentinel? The only way is in AQ which cost me pots and revives if it goes wrong.
Wolfe wrote: » If you guys are worried that one extra node there is gonna cause y’all not to be able to finish AQ then your alliance has bigger issues. Take a chill pill and let them fix this.
Wolfe wrote: » VimesVonlip wrote: » Wolfe wrote: » Dtl7714 wrote: » To all the Kabaam loyalists who have a problem with people voicing complaints. Look its not just this one issue. It's this issue on top of sentinels, on top of bugs and everything else that pops up that has a combined frustration . People have a right to complain about issues. And if your annoyed with people complaining maybe you shouldnt go to a forum thread where people are complaining. Can’t speak for everyone but I’m not a loyalist. I voice my unhappiness when I have real issues with he game but this is not a big deal to me. They would get it fixed soon I’m sure. Neither are Sentinels, sure they are annoying on day 1 but I’m used it to them by now. If you’re not then go practice more. Lastly I definitely don’t have problems with people voicing their opinions. If you don’t voice yours I’ll have no one to respond to. It does seem to me though that while you want your rights to voice your opinions you seen pretty uncomfortable with people responding disapprovingly to them. Solid plan there genius, how do I practice against a mystic Sentinel with MD? Or a science sentinel? The only way is in AQ which cost me pots and revives if it goes wrong. Start by practicing against the normal sentinels. There is a summoner by the name of “The Nathan” which you can duel. When you are used to evading Sentinel’s specials, understanding his movements and knowing how to and what champions to use against him so that you minimize the amount of analysis charges he can get, the rest is easy. I take the poison lane when my alliance does Map 5. And due to timezone difference, I have to take out two fully immunity Skill Sentinels on top of two Mystic ones. Not gonna lie, the first two days were tough but a little practice here and there and it’s business as usual for me now. No potions used and no problems against Sentinels.
Kabam Lyra wrote: » Hi all! We are working on a resolution for this issue and our goal is to have the extra node removed before the next series of Alliance Quests begin next week. Thanks for your patience and understanding!