Potential Delay to v44.1 Launch
We are currently working through some issues that may affect the release window of v44.1. This means that the update may not release on Monday as it usually does. We are working to resolve the issue holding us up as quickly as possible, but will keep you all updated, especially if the delay results in any changes to the content release schedule.
We are currently working through some issues that may affect the release window of v44.1. This means that the update may not release on Monday as it usually does. We are working to resolve the issue holding us up as quickly as possible, but will keep you all updated, especially if the delay results in any changes to the content release schedule.
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just keeps reminding us that this game needs to be full time to even keep competing at a medium level, it’s the 13th today and I’ve not even earnt enough for a second rift (except the gifted one) either, and I play half hour in the morning, all lunchtime and 2-3 hours at night, ps even with that much gameplay, running out of gold too, the tweaks you keep makin should be to improve the games playability for long term players, not hinder it, seen a lot of fallout this month through the alliances, lots of 15k ones disbanded and high demand for retirement alliances. Gaming shouldn’t be a chore.
I realize every month can’t drop 5* shards like the BP and Modok events, but there’s a pretty clear line between building anticipation and stringing people along. This month feels like the latter.
Might be time to fire up a 50% off fire sale on refills in the unit store.
Dr. Zola
@GroundedWisdom we are talking 200 energy plus the chaos rifts that are random and rrally hard to get to make it 'that' worth it, but to each their own
Dude why can’t you just see that it’s been proven this event quest is substantially longer than others.
I get they all shouldn’t have to be the same, but look at these pics... should we really have to burn 3 energy per move while fighting nothing here?
Energy has been scaled based on the Rewards.
Why do I get the feeling that "I've taken it to the team" is Kabam's version of Michael's "special filing cabinet" for memos from cooperate form The Office?
Might want to add the word “potential” before Rewards. If it’s 90 units and a featured 5* crystal, then, why, yes it’s worth it. If it’s a 1* chest then not hardly.
Dr. Zola
Neither.
Hilarious and sadly feels like it’s often true. Oh CM Sp2 fix, wherefore art thou? Oh Pure Skill, what’s in a name? Relegated to the purgatory called “under investigation,” I’m afraid.
Dr. Zola
Even the lowest Reward is worth 90 Units, in terms of the value in-game. As for personally worth it, that's a matter of perspective.
Wrong. I got a mystic t4cc with is basically garbage to me. I can't even sell it.
Free-to-play is designed to goad players into spending.
Players get hooked through it's design and there is pressure to spend to progress.
If developers turn up the pressure to spend so much, the addiction will not be strong enough to keep players playing.
Devs will only get away with what the community allows them to. And the community is sick and tried of all the shenanigans since 12.0.
Where is this game headed? Somewhere not good. It used to be an actual game. Now it's cash grab at every turn.
I literally just commented that there's a difference between personal value and the actual value in-game.
Still promoting that conspiracy I see.
In-game worth translates to personal worth. If it's worthless to him in game it's worthless to him personally.
What's not to get?
I don't care about your perceived "in game value". T4cc are worthless to endgame players and a complete waste of units and energy to obtain.
It's not a conspiracy to say that a developer wants to earn money through it's free to play design and it's not conspiracy to say they tune things to make more money.
You have reading comprehension problems man.
High achievers will purchase refills because of the rifts and legend runs,, casual players will purchase refills to ensure they get through in time and still have a go at a rift.
Why not increase the energy use in the rift and reduce EQ? Even purchasing a full refill for one run through is only 30 units.
I’m pretty sure players don’t slog through all the empty nodes in UC, burning resources or buying them to get done (so they have time to jump right into Heroic and then Master to do it all again), all in hopes of landing 1000 5* shards from a 1* chest. I think I’m in pretty good company if I say that that isn’t worth it.
Dr. Zola
It's not perceived. Whether you can use it or not, it still has a value.
Saying a Dev wants to make money is redundant, but not conspiracy. No. Obviously they want to make money.
Implying they alter things to make money is conspiracy, and it's one that you keep trying to promote.
Wrong. Something that I can't sell that expires from my overflow is the definition of worthless.