**Mastery Loadouts**
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
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Thus proving my point, if you reread my point.
But players only remember the self-confirming examples. An example of a bug that benefitted the players that persisted for a long time was the unstoppable bug in LoL. And in an ironic twist when they eventually did fix that bug many players said that since the bug was there for a long time it was the new norm and the devs should not have changed it.
Which means, if a bug benefits the players and the devs fix it quickly, that's a problem. But when they fix it slowly, that's also a problem. No one counts all the times bugs that benefit the players are fixed slower as counterbalancing the notion that player benefitting bugs are always fixed quickly, because those are situations are just refactored into being bad for the player in a different way.
Play everyday but cant dedicate my whole life to game
But now Sentinels destroying the fun of game for me
Having to spend all my hard earned units and glory to get past them
Fair enough enough one sentinel on a path but 2!
Limits my choice of champ as go for class advantage then have to spend all units on health and all for no more rewards!
Then on top of that after a month of saving 5* shards I get a kingpin and all my 5* pulls have been useless so far.
So to sum up I am rubbish at AQ now so wont be able to get the good rewards and even if I do get 5* crystal chance of a getting a decent champ is is low! Plus chance of duping even a rubbish champ to make them half decent is even lower!
Thanks Kabam for making this game not worth it!
I'm not asking to game the game easy but either increase rewards or return to symbiod difficulty as at least that was fair!
I don’t know what to say, I’ve always given you the benefit of the doubt but you guys really are the worst.
Like others I’m spending resources just to try to keep up so now I can’t use those elsewhere. Also, I have 12/17 5*s sitting at rank 1 because I can’t get enough resources to rank them. But they now have to wait even longer because I need to rank 4*s I hadn’t planned to to counter these sentinels and Morningstar. And oh yeah, no additional resources. As I said previously all pain and no gain. Pretty lousy way to do things.
Please stop burying your heads in the sand and stop giving scripted responses. Why does collecting data matter, if your customer base is unhappy with the change? Read your customer base and address their concerns in a meaningful way. Sentinels are not fun, they are not an improvement. I personally enjoy the new mini roster on map 5. The sentinels are too much and feel you all are too proud to admit it was a mistake and fix the problem. Over 1,000 peple on this post and most are against the changes. Wise up and invest in the community, I hope this message is taken seriously.
I know it will probably be seen as heresy by some to say this, but I've been thinking that this AQ change may justify granting RDTs. I don't say that lightly: I am generally against using RDTs to respond to every little change that happens to the game. But here the logical argument for RDTs is pretty compelling to me. AQ was changed, and it was changed significantly, and it was changed in a way most people will agree poses a new challenge to players to adjust their play, both in terms of their skills and in terms of the champions they bring to AQ. I think most players would agree and the devs would agree that's a reasonable statement to make.
But AQ changed very suddenly, relative to the time it takes to save up rank up resources. If the actual intent was for players to look at their roster and reexamine the strengths and weaknesses of their champs, Kabam should realize that it can take weeks or longer for the average player to save the resources to rank up champions even if they already possess them. If the meta-game aspect of the change was to re-evaluate roster, players need to be able to actually make changes to their roster based on that re-evaluation. And if it is going to take a very long time to do that, then the meta-game isn't actually playable by most of the players. They can't always do what the devs expect them to do: use different champs.
This sounds like precisely the situation RDTs are useful for. When the devs themselves make an explicit change to the game that they actually *want* the players to think about, strategize around, and potentially re-evaluate their rosters for, they either need to make the change gradual enough for players to respond through rank ups, or they need to temporarily speed up the rate at which players can make roster rank up changes. That's what RDTs do: allow players to change their minds about roster and adjust quickly, rather than at the normal rate rank up materials are earned. Directly nerfing a champion in a materially harsh way is one situation where an RDT might make sense. But asking the players to re-evaluate their roster to deal with all new content that it is difficult to opt out of is in my opinion another such situation.
If a whole new AQ season started, and rewards were changed, and maps were changed, I doubt there would be any "reasonable" call for rank down tickets.
That being said, my vote is still no for RDTs but Kabam needs to do something.
Sentinels are difficult enough to fight when the game is working correctly. These days, the game usually is not. The combination of more difficult encounters and the myriad of bugs, glitches and broken game mechanics the player base has complained about for months but the developers refuse to fix leaves us with an AQ that is now basically unplayable on day 3.
In the circles I run with, people are talking about other games. Bluntly put, this feels like a money grab and the current product is not worth the time, effort and money Kabam is trying to milk out of the players.
Had Kabam announced that the next season of AQ was going to start in, say, June 1 and at that time they were going to change the Syms to Sentinels and the minibosses accordingly, I think that is a far enough advance warning that I would not consider RDTs to be appropriate. There would be plenty of time to practice and adjust both in terms of twitch play and in terms of strategic roster rank ups. But the players were actually given twelve days, and that was while the Sentinel itself was still a relatively new champion. This is a judgment call, and I'm just expressing which way my own judgment falls.
I think you might be seeing RDTs as "compensation" for the change in difficulty and are trying to moderate their strength. But I'm not thinking about them as compensation. I'm making the assumption that part of the actual intent of the change in AQ was to encourage players to look at their roster - their entire roster - and re-evaluate which champions to use for AQ. IF that assumption is true, then the correct thing to do would have been to announce the change well in advance. Then normal game play would have allowed players to rethink their rosters and plan to rank up new champs. That takes time, but if the change was announced far enough in advance there would be a reasonable amount of time. But my contention was that less than two weeks is not enough time for most players to change their AQ teams if rank ups are necessary. If the devs want players to actually rank up different champions - if that is part of the actual intent of changing AQ in this way - then they need to make the resources available to do that. But it would probably not be reasonable to expect the devs to just give away a lot of rank up resources. RDTs allow players to shift resources from one champion to another to make those rank up materials equally available.
Restricting them to only 4* champions is in effect saying that when the devs made the change they intended players to rank up different 4* champions to deal with the new difficulty, but the devs explicitly wanted to force players to use whatever 5* roster they had without any change. But that seems to run counter to the most logical goal of the change: to force players to reevaluate their *entire* roster, particularly what they currently consider their strongest and most valuable AQ champs.
Just out of curiosity how does he usually cope with poison and bleed immune champions in quests, and secondly, I don’t ask this next question to prove some point I have, I’m interested, if he were given 5 rank down tickets which of his r5 equivalents would he rank down and what 5 r5 equivalent champs does he have?
Cheers.
Their silence tells us everything we need to know.
That's oddly dogmatic, but technically speaking my suggestion doesn't require rank down tickets. It is really asking for rank up tickets. Whether you want to force players to rank something down to use them is entirely up to the devs. If they want to give out rank up tickets because RDTs are inappropriate I would be fine with that also.
That's the same effect. Providing the means to accommodate Rosters based on content changes. Rank Down, Rank Up, same effect. Even more adverse because it comes at no cost to Ranking. I.E. Swapping.
I don’t enjoy the sentinel fights at all, so many times a day , but I can handle them, I genuinely think that they will put new people off the game, getting into aq is a full tipping point for people to stay in the game and I really think these fights in all their awkwardness will be putting people off at a very early stage, our very solid alliance lost several members this month to retirement from sheer frustration at the game, one of our friends 15k alliances just folded in half. I know it’s happening, I agree it’s the bugs, it’s the increased energy costs, it’s several factors, but all of these things are so glaringly obviously taking away from the games playability I really feel kabam needs to get their **** sorted ASAP, the game is really worse to play now than ever,
Of course, the laging, the instant recovery of the AI after a combo (of course, only the AI gets this awesomes bugs) and the unresponsive controls helps a lot to lose more health
keep up the great work
It’s the unresponsive controls and the unpredictabability of the sentinel ai that I found so disgusting
Champs ranked up for AQ can still be used in all other content. Can still be used in AQ, just for instance wolverine can’t bleed a sentinel. He can still KO one and regen