DNA3000 wrote: » BillLisBack wrote: » Here we are day 3 and the pain is real again. I don’t know what to say, I’ve always given you the benefit of the doubt but you guys really are the worst. Like others I’m spending resources just to try to keep up so now I can’t use those elsewhere. Also, I have 12/17 5*s sitting at rank 1 because I can’t get enough resources to rank them. But they now have to wait even longer because I need to rank 4*s I hadn’t planned to to counter these sentinels and Morningstar. And oh yeah, no additional resources. As I said previously all pain and no gain. Pretty lousy way to do things. I know it will probably be seen as heresy by some to say this, but I've been thinking that this AQ change may justify granting RDTs. I don't say that lightly: I am generally against using RDTs to respond to every little change that happens to the game. But here the logical argument for RDTs is pretty compelling to me. AQ was changed, and it was changed significantly, and it was changed in a way most people will agree poses a new challenge to players to adjust their play, both in terms of their skills and in terms of the champions they bring to AQ. I think most players would agree and the devs would agree that's a reasonable statement to make. But AQ changed very suddenly, relative to the time it takes to save up rank up resources. If the actual intent was for players to look at their roster and reexamine the strengths and weaknesses of their champs, Kabam should realize that it can take weeks or longer for the average player to save the resources to rank up champions even if they already possess them. If the meta-game aspect of the change was to re-evaluate roster, players need to be able to actually make changes to their roster based on that re-evaluation. And if it is going to take a very long time to do that, then the meta-game isn't actually playable by most of the players. They can't always do what the devs expect them to do: use different champs. This sounds like precisely the situation RDTs are useful for. When the devs themselves make an explicit change to the game that they actually *want* the players to think about, strategize around, and potentially re-evaluate their rosters for, they either need to make the change gradual enough for players to respond through rank ups, or they need to temporarily speed up the rate at which players can make roster rank up changes. That's what RDTs do: allow players to change their minds about roster and adjust quickly, rather than at the normal rate rank up materials are earned. Directly nerfing a champion in a materially harsh way is one situation where an RDT might make sense. But asking the players to re-evaluate their roster to deal with all new content that it is difficult to opt out of is in my opinion another such situation.
BillLisBack wrote: » Here we are day 3 and the pain is real again. I don’t know what to say, I’ve always given you the benefit of the doubt but you guys really are the worst. Like others I’m spending resources just to try to keep up so now I can’t use those elsewhere. Also, I have 12/17 5*s sitting at rank 1 because I can’t get enough resources to rank them. But they now have to wait even longer because I need to rank 4*s I hadn’t planned to to counter these sentinels and Morningstar. And oh yeah, no additional resources. As I said previously all pain and no gain. Pretty lousy way to do things.
Nihung wrote: » NinjaiX wrote: » @Kabam Miike do you still believe the sentinels are not harder? I still want to see you fight one to prove us all wrong @NinjaiX , I personally don't find them hard, I find them easy, but saying that, I want them gone. They are boring. They are killing the game.
NinjaiX wrote: » @Kabam Miike do you still believe the sentinels are not harder? I still want to see you fight one to prove us all wrong
DrVD99 wrote: » Sentiels is on most nodes. AQ maps are boring now to the point where half the player base do not even play and quit the game. If the Whales want the Sentinels to stay then leave them in map 6. For the other maps 1-5, change back to Adapoids. Kabam need to keep new players and the majority of the player base happy or more of the players will quit soon.
DNA3000 wrote: » I know it will probably be seen as heresy by some to say this, but I've been thinking that this AQ change may justify granting RDTs.
Mcord117 wrote: » Vincew80 wrote: » So who’s everyone using successfully on Morningstar, specifically the 2nd one? We’re struggling big time.. not cause she’s difficult but because we don’t have a bunch of r4+ 5* dorms & GRs. Having to share mini boss kills due to timing out with our bleed immune champs on day 3 is feeling pretty ridiculous. I am just throwing absurd amounts of potions stashed during the halls of healing at it. It’s not sustainable for me. Already notified alliance I am out after aq.
Vincew80 wrote: » So who’s everyone using successfully on Morningstar, specifically the 2nd one? We’re struggling big time.. not cause she’s difficult but because we don’t have a bunch of r4+ 5* dorms & GRs. Having to share mini boss kills due to timing out with our bleed immune champs on day 3 is feeling pretty ridiculous.
teekq wrote: » Well 5star r4 iceman still isn’t enough to solo second Morningstar. And timed out take half of your health.
kmbell81 wrote: » teekq wrote: » Well 5star r4 iceman still isn’t enough to solo second Morningstar. And timed out take half of your health. That’s only on day 3. I cannot imagine what day 5 is gonna be like.
Ultimatheory wrote: » Vincew80 wrote: » So who’s everyone using successfully on Morningstar, specifically the 2nd one? We’re struggling big time.. not cause she’s difficult but because we don’t have a bunch of r4+ 5* dorms & GRs. Having to share mini boss kills due to timing out with our bleed immune champs on day 3 is feeling pretty ridiculous. Like @Afrid said I used a 5* rank 3 LC. Our prestige is high enough that MS is maxed out on health on Day 3. Use MLLLL to give the highest chances on stacking debuffs and as many SP3’s as possible. Don’t try and bait SP1 just go straight to SP2 as it is much easier to bait. It’s unblockable but not hard to evade at all as it is identical to something like a Cyc SP1 or a Iceman SP1. That being said I still came close to timing out. A rank 4 I would imagine would have no issue but unless you’re using him for something else I’m not sure it’s worth a rankup just for MS.