Recruiting for 11m alliance gold1/2 Active but not too serious 55533
Speeds80
Member Posts: 2,017 ★★★★
Firstly Must have an r4 5* or be uncollected to join.
We have been an aq focussed alliance running 5x5 and only 2 war groups but when season starts we will be running 3 full time and with our numbers of wins/tiers from last season should make gold 1 reasonably easily. Wit the sentinels and changing expert tier cutoffs we may do anywhere between 55333 or 55553 but more likely 55533 until we see what the new cutoffs will be for expert tier,
Line app and reasonable communication compulsory, active players only, no arena minimums but normal mins for completion and item use (never fail to hit these or summoner advance) we have a few spots open from retirees over the sentinels and bugs in the game, but once we get settled again we won’t have any problems, and any weak links are soon ironed out so you won’t be dragging dead weight. We don’t usually ask to revive in war as we don’t usually lose more than 1 player before the minibosses, but if you regularly die it will be a problem. Last few months we rarely ever failed a map 5 and we have a strong core group that have played together for years
We have been an aq focussed alliance running 5x5 and only 2 war groups but when season starts we will be running 3 full time and with our numbers of wins/tiers from last season should make gold 1 reasonably easily. Wit the sentinels and changing expert tier cutoffs we may do anywhere between 55333 or 55553 but more likely 55533 until we see what the new cutoffs will be for expert tier,
Line app and reasonable communication compulsory, active players only, no arena minimums but normal mins for completion and item use (never fail to hit these or summoner advance) we have a few spots open from retirees over the sentinels and bugs in the game, but once we get settled again we won’t have any problems, and any weak links are soon ironed out so you won’t be dragging dead weight. We don’t usually ask to revive in war as we don’t usually lose more than 1 player before the minibosses, but if you regularly die it will be a problem. Last few months we rarely ever failed a map 5 and we have a strong core group that have played together for years
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