Revive Farming
DukeZman
Member Posts: 679 ★★★
It’s absolutely ridiculous that Kabam removed the 1.1.5 revive. MCOC is extremely stingy with revives (even removing them from milestones at times) and also they are one of the most expensive items in the store. It’s almost as if Kabam wants the unit store to be the only way to get revives.
Farming items is a common practice since the beginning of forever in video games and widely NOT considered an exploit because of the time (and in this case energy) involved in doing so. Farming an item should be allowed. Obviously I’m not talking about previous actual exploits like receiving completion rewards multiple times.
Removing the revive and then talking down to us like we were wrong to farm it is classic tone-deaf Kabam. Shame on you!
Farming items is a common practice since the beginning of forever in video games and widely NOT considered an exploit because of the time (and in this case energy) involved in doing so. Farming an item should be allowed. Obviously I’m not talking about previous actual exploits like receiving completion rewards multiple times.
Removing the revive and then talking down to us like we were wrong to farm it is classic tone-deaf Kabam. Shame on you!
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Comments
I do think that maybe the quest was too energy cheap for the reward. Would be nice to see revives moved to an 2 energy cost per move quest, or left on the same quest with a high chance that the revive will spawn.
What's wrong with getting into the simplest phase to collect items?
So all those who have always raised their heroes picking up catalysts at an easier stage will be punished?
Who used gold collected at easier stages to raise their heroes will be punished?
Kabam herself has always encouraged daily and alliance missions where to beat the goal you have to repeat missions.
If it is not Kabam's intention for players to repeat missions, why not take away the daily and alliance missions that spur it on?
Honestly, this development team is ridiculous, they have lost command of the game for a long time, the distribution of the prizes is very uneven, based on accounts (high prestige, so they will never end the account trade) and not based on gameplay time online, fight stats, etc.).
Another option to solve the problem is: closed the mission, you can not repeat it again!
What is unacceptable is to use "2 pesos 2 measures"
The revive in that quest was not meant to be a farmable object. It was originally only meant for new players to obtain when they are making their first passes through Act 1. It was not intended to be repeatedly farmed by experienced players that are no longer meant to be going through this beginner quest.
If you would like more chances at Revives, remember that they can be found in many different quests, as well as 4-Hour Crystals. We do not use guaranteed farmable items in our game.